Synergy by Diamond Wolf

[raw]
made by Diamond Wolf for Ludum Dare 46 (COMPO)

You are an energy sphere. You are accompanied by a W.I.S.P. power supply which keeps your energy charged - one which the inhabitants of this strange place are keen on destroying. You have one goal: Keep it alive. If it dies, the inhabitants may turn against you, and recharging will be quite difficult...

A keyboard and mouse are required. Use WASD to move. Aim with your mouse. Left click to fire a simple energy shot. Right click to fire a more powerful energy shot that can pierce up to 10 enemies, depending on how much health the enemies have. Just don't click out of the window.

Ratings

Overall 837th 3.053⭐ 21🧑‍⚖️
Fun 714th 3.053⭐ 21🧑‍⚖️
Innovation 984th 2.605⭐ 21🧑‍⚖️
Theme 671th 3.5⭐ 21🧑‍⚖️
Graphics 804th 2.974⭐ 21🧑‍⚖️
Audio 337th 3.342⭐ 21🧑‍⚖️
Given 7🗳️ 10🗨️

Feedback

Symnel
20. Apr 2020 · 01:41 UTC
I like the idea that they're both keeping each other alive, and energized. The music was awesome, the only thing I would change is the amount of energy you gain from the power supply or increase the cost of shooting since I had to not move for a minute to be able to die and click really fast to run out of energy to shoot. In the end, great game.
slimabob
20. Apr 2020 · 03:09 UTC
Nice game! It was a little loud, but that's not a problem. The player feels really good to control. Great entry.
Logos Entertainment
20. Apr 2020 · 03:17 UTC
Enjoyable. I did find that the W.I.S.P would snap back to my position if it left the screen bounds; not sure if a feature or a bug. Overall, nice work.
VeniTheRich
20. Apr 2020 · 03:25 UTC
Great game! Nice music and art choice. The game feels good to play and move around / shoot. It is a bit too easy however. I was playing very poorly yet my life was going down VERY slowly and plus the infinite healing I could play for a long time without playing well. Some extra objectives and goals would also be really nice. Really good work. Keep it up!
Linx
20. Apr 2020 · 20:19 UTC
Fun to play, it's a bit weird to find yourself in the game directly without any kind of menu or intro, but gameplay is more important than that. Nice job!
FabiGhindaru
23. Apr 2020 · 16:58 UTC
The music was awesome! Also I like the energy mechanic it adds another layer to the game! ^^
CharlieGray
23. Apr 2020 · 17:06 UTC
Fun and intuitive gameplay. And the graphics are simplistic but also looking good. A bit more enemy variety would go a long way, i think.
Solweak
24. Apr 2020 · 12:15 UTC
The concept of keeping it alive and at the same time depend on him for energy is great ! The background is really trippy and nice, very arcade inspired audio, well done !
I had fun to play some times but at the end i felt the lack of a clear goal or a score to increase.
But anyway nice job it's awesome !
Suchista
26. Apr 2020 · 16:52 UTC
I liked it, the gameplay was fun, the background looked great with nice simplistic art for the ships, and the music was amazing! Not very innovative, but a nice little game.
Rialgar
29. Apr 2020 · 22:39 UTC
The gameplay is really solid! Well done. I also like how you incorporated the theme into the game mechanics. My only critique point is that it ramps up pretty slow, I would prefer a steeper difficulty curve,

See me trying but ultimately failing to keep my W.I.S.P. alive
https://youtu.be/F9mEveyjmnw
Szieberth Adam
08. May 2020 · 23:12 UTC
As @solweak said. This game has good potential.
AstrosBoy15
12. May 2020 · 01:36 UTC
This game is a good start. I liked the music and general game play, but I felt like it was a bit too slow. It would have also been nice to have some sort of goal and faster difficulty scaling. Overall, good job!
rjhelms
12. May 2020 · 01:41 UTC
Great music! As others have said, a bit more difficulty ramp-up would be helpful. Eventually I started getting tougher baddies, but it could have happened much easier.