Planet Z33 by LanaLux



Made for the 48-hour compo.
Made on live Twitch. Come say hi! https://www.twitch.tv/lana_lux :)
Note: Bug fixed the broken cursor on menu on game loss/win and post processing bug.
| Youtube | https://lana-lux.itch.io/planetz33 |
| Youtube | https://lana-lux.itch.io/planetz33 |
| Youtube | https://lana-lux.itch.io/planetz33 |
| Youtube | https://gitlab.com/lanalux/planetz33 |
| Original URL | https://ldjam.com/events/ludum-dare/45/planet-z33 |
Ratings
| Overall | 115th | 3.724⭐ | 100🧑⚖️ |
| Fun | 213th | 3.309⭐ | 99🧑⚖️ |
| Innovation | 303th | 3.094⭐ | 98🧑⚖️ |
| Theme | 91th | 3.887⭐ | 99🧑⚖️ |
| Graphics | 40th | 4.102⭐ | 100🧑⚖️ |
| Audio | 45th | 3.818⭐ | 98🧑⚖️ |
| Mood | 17th | 4.113⭐ | 99🧑⚖️ |
| Given | 42🗳️ | 53🗨️ |
EDIT: I fixed my problem, gave the game a rating, good job!
The only thing I found lacking was that the movement when you're running around during the day can get boring. Maybe with a stamina bar and sprinting, it could spice it up, as well as add to that surivival management mood ("should I sprint for that rock, or save stamina for running back to shelter").
All in all it's amazing, the models are cool, the mood is great, just great job!
Some texts were overlapping with the ground. I don't know if it was intended.
Very good entry!
Now I'm traveling at night across abandoned wasteland, destined to forever hunt the scarce red rocks.
Overall I enjoyed my time with it, but didn't finish. Took me a while to figure out restarting bugged out the enemy attacks.
Two points of productive criticism:
1. The attacks at night seem to bug out my movement quite a bit, I nearly got stuck in a wall once.
2. The running option seems unnecessary. I am pretty sure I want to run at all times, apart from maybe in my little base. The main thing the running option did for me was hurt my pinky.
Graphics are great, the ambiance was the best, felt like in danger all the time.
Minor bug experienced: After completing the game, it faded to black with some audio playing, the audio is cut a little short at the current version.
The purple stones looked like shader missing, but that's like the only negative comment I could give.
Sounds was especially well done in the given time.
~cstrachn
unfortunately i didnt get too far into it
looks like it was probably going to be a cool game, but i died at night at it was still light out and i couldn't be arsed to walk all the way back to the base from the beginning again
I played on my stream and had fun! I am going to play more and try and survive awhile!
This one is difficult! You gotta manage your time WELL!
Do you plan on working on this any more?
P.S. those buildings in the background gives me chills!
The ambient sounds create a nice atmosphere, great work :)
- Nice moody desert sounds, a bit like a distant horn
- The planet surface is a bit boring, an occasional cliff or hill would have helped a lot.
- At first I thought the player movement is too slow, but I'm not against slow games so I think it's more of a case of having some more to do.
- Better than no man's sky on launch.
- I make lists now apparentally.
- I caught your stream a few times when I was taking a break from my own entry. Pretty fun to watch. And yes, to take a break from my ludum dare coding I watched others work on their entries. Wow.
I think I found a bug tho :sweat_smile: In my first game, I didn't survive the first night. The attacks were pretty intense and I didn't have enough material to repair the shelter.
I then started my second game, and wasn't attacked once, until I was rescued eventually.
This was a really really superb entry :ok_hand:
My first playthrough ended day 1 because the enemies were way too angry, and the next playthrough there was no enemis whatsoever, so the mood took a serious hit. But without this problem it would have been really neat.