{"author_link":"\/users\/jaacob","author_name":"Jaacob","author_uid":"1009782","comments":[{"author_name":"TheGameGoyal","author_uid":"1010042","time":"2020-04-21T00:10:21Z","epoch":1587427821,"modified":1587427821,"text":"The game was really well made. The audio particulary were great and the audio fitted in well with it. The pick up mechanic and movement controls felt very fluid. OVerall great effort on your game submission","likes":1,"format":"md"},{"author_name":"PolyOrbit Studio","author_uid":"1198714","time":"2020-04-21T00:13:58Z","epoch":1587428038,"modified":1587428038,"text":"Really nice 2D art, the main idea is great and the gameplay is quite fun to play ! Well done !","likes":1,"format":"md"},{"author_name":"pedrorocha","author_uid":"1183846","time":"2020-04-21T00:17:49Z","epoch":1587428269,"modified":1587428269,"text":"Very well executed, I loved the sensitivity of the controls, it fit very well with the proposal. The colors and lighting were also excellent.","likes":1,"format":"md"},{"author_name":"PetTurtle","author_uid":"1167386","time":"2020-04-21T00:18:22Z","epoch":1587428302,"modified":1587428302,"text":"This game has amazing art and effects! It's biggest issue is not having enought variaty, having a dash, powerups or more events could help spice things up.","likes":1,"format":"md"},{"author_name":"mike09123","author_uid":"1164254","time":"2020-04-21T00:41:21Z","epoch":1587429681,"modified":1587429681,"text":"Awesome game! Space games are my favorite. I like how you made a game abou\u200bt not having to shoot anything.","likes":1,"format":"md"},{"author_name":"Stadoblech","author_uid":"1009158","time":"2020-04-21T07:10:21Z","epoch":1587453021,"modified":1587453021,"text":"Controlls are tight, graphics and sounds are bautifull, overall quite fun and entertaining. I knew that P\u00edvo is one of basic resources in space, makes sense :D quality entry","likes":1,"format":"md"},{"author_name":"tiptoe","author_uid":"1011922","time":"2020-04-21T09:44:16Z","epoch":1587462256,"modified":1587462256,"text":"I really enjoyed playing it. Awesome job, guys! Score 964","likes":1,"format":"md"},{"author_name":"Jiri Hysek","author_uid":"1049442","time":"2020-04-21T10:37:59Z","epoch":1587465479,"modified":1587465479,"text":"Cool little game! Nice visuals and sound effects, everything run and feels smooth and solid. I also like you included beer as one of main resources ;) Well done guys.","likes":1,"format":"md"},{"author_name":"xbcw","author_uid":"1008648","time":"2020-04-22T17:36:26Z","epoch":1587576986,"modified":1587576986,"text":"Very good graphics and sound. The controls felt good. Well done.","likes":1,"format":"md"},{"author_name":"shark6100","author_uid":"1183963","time":"2020-04-22T17:39:44Z","epoch":1587577184,"modified":1587577184,"text":"Super smooth, really well polished and the sound track is amazing. ","likes":1,"format":"md"},{"author_name":"Kerrindor","author_uid":"1177708","time":"2020-04-22T17:41:26Z","epoch":1587577286,"modified":1587577286,"text":"Fun game, well done! The art is spot on and the controls feel nice.\n\nHaving a resource to spend (like a shield that makes you invulnerable for a short time, then needs to recharge) could be a way to add some depth.","likes":1,"format":"md"},{"author_name":"Wizart","author_uid":"1141118","time":"2020-04-22T17:54:28Z","epoch":1587578068,"modified":1587578194,"text":"So far this is the best games i played in this competition. And i love that there are 4 ressources: food, oxygen, power and beer. What more could one need to survive :grin: Very nice game !","likes":1,"format":"md"},{"author_name":"Sandeia","author_uid":"1202489","time":"2020-04-22T17:57:29Z","epoch":1587578249,"modified":1587578249,"text":"I personally enjoy the controls of the game. It reminds me a lot of older arcade games, while having a unique twist to the formula. The concept is executed perfectly, with everything feeling very fluid. To improve, some sort of powerup that would refill your health, or even an extra life (that would be bought with the resources available) would be a welcome mechanic, but I enjoyed this anyhow. Great job!","likes":1,"format":"md"},{"author_name":"tw00","author_uid":"1182984","time":"2020-04-22T19:10:16Z","epoch":1587582616,"modified":1587582616,"text":"Well done. I was impressed how polished this game is.","likes":1,"format":"md"},{"author_name":"Izokia","author_uid":"1197225","time":"2020-04-22T21:23:03Z","epoch":1587590583,"modified":1587590583,"text":"The game is really hard, but fun. Audio is really fantastic and hits the theme with a new twist. Really great jobe here.","likes":1,"format":"md"},{"author_name":"tmpvoid","author_uid":"1184620","time":"2020-04-22T22:38:25Z","epoch":1587595105,"modified":1587595105,"text":"This is impressively polished for a jam game! The graphics and sound are lovely, and the gameplay is simple but a good core loop. I really think that this could be expanded on really well if you wanted to.\nThe only issues I had were that the meteor storms can get chaotic enough that I didn't feel like I could do much dodging, especially given the area I could view in relation to my steering ability. Also, it took me a round to exactly understand what the UI was meant to mean, I thought at first that the station damage on the hexagons was some sort of progress bar on producing a good. That could maybe be made a little more clear.\nGood stuff overall though, played it multiple times :)","likes":1,"format":"md"},{"author_name":"gustavo.christino","author_uid":"1026571","time":"2020-04-22T23:24:58Z","epoch":1587597898,"modified":1587597898,"text":":o\n\n![Space Support.png](\/\/\/raw\/bc7\/6\/z\/32994.png)","likes":0,"format":"md"},{"author_name":"gustavo.christino","author_uid":"1026571","time":"2020-04-22T23:34:12Z","epoch":1587598452,"modified":1587598452,"text":"Avalia\u00e7\u00e3o...\n\n1 - Mec\u00e2nicas, Aprendizado e Fluxo:\nGostei muito da mec\u00e2nica, com uma ou duas tentativas eu consegui entender o conceito (at\u00e9 onde joguei, pretendo voltar e jogar mais porque gostei bastante do jogo).\nO fluxo deixa a desejar, porque come\u00e7a muito dif\u00edcil (ao meu ver); talvez seja porque n\u00e3o fui muito longe (ainda). Ent\u00e3o fiquei mais ansioso (nada entediado). Gostaria de saber se no late game isso se inverte ou se continua dif\u00edcil.\nTalvez seja interessante ter diversos est\u00e1gios com novas mec\u00e2nicas que atrapalhem que venham surgindo (n\u00e3o sei se j\u00e1 existe, porque (novamente): eu morri muito, hahahahahah).\n\n2 - Gr\u00e1ficos, \u00c1udio, Narrativa e Polimento:\nOs gr\u00e1ficos s\u00e3o simples e intuitivo (especialmente depois de entender a mec\u00e2nica). Ent\u00e3o (ao meu ver) ficou bem feito.\nO \u00e1udio tamb\u00e9m cumpre o papel.\nCom o aumento de conte\u00fado surgiria a demanda por maior polimento e manter tudo coeso como parece estar.\nPode ter narrativa, mas a mec\u00e2nica n\u00e3o demanda por isso atualmente.\n\n3 - Cultura:\nPode conversar muito bem com Ci\u00eancias e com fic\u00e7\u00e3o cient\u00edfica ou filmes baseados em ci\u00eancia n\u00e3o fict\u00edcia.\nIsso pode expandir (facilitar encontrar) o nicho para entregar o projeto.\nO jogo indo bem, pode fortalecer no sentido contr\u00e1rio: atraindo pessoas para Ci\u00eancias.\n\n4 - Monetiza\u00e7\u00e3o:\nCreio que o jogo possa vender no Steam (nada muito ambicioso, mas creio que possa render alguma coisa).\nEspecialmente se o jogo tiver diversas camadas (est\u00e1gios com cada vez mais mec\u00e2nicas).\nPara isso, creio, haveria melhor balanceamento do fluxo de jogo (j\u00e1 citado em [1]).","likes":0,"format":"md"},{"author_name":"gustavo.christino","author_uid":"1026571","time":"2020-04-22T23:34:35Z","epoch":1587598475,"modified":1587598475,"text":"Evaluation...\n\n1 - Mechanics, Learning and Flow:\nI really liked the mechanics, with one or two attempts I was able to understand the concept (as far as I played, I intend to go back and play more because I really liked the game).\nThe flow is poor, because it starts very difficult (in my view); maybe it's because I haven't gone very far (yet). So I became more anxious (nothing bored). I wonder if in the late game this is reversed or if it is still difficult.\nPerhaps it is interesting to have several stages with new mechanics that hinder any that may arise (I don't know if it already exists, because (again): I died a lot, hahahahahah).\n\n2 - Graphics, Audio, Narrative and Polishment:\nThe graphics are simple and intuitive (especially after understanding the mechanics). So (in my view) it was well done.\nAudio also plays the role.\nWith the increase in content, there would be a demand for greater polishing and keeping everything cohesive as it seems.\nIt may have a narrative, but mechanics does not demand it today.\n\n3 - Culture:\nYou can chat very well with Science and with science fiction or non-fictional science-based films.\nThis can expand (make it easier to find) the niche to deliver the project.\nThe game going well, can strengthen in the opposite direction: attracting people to Sciences.\n\n4 - Monetization:\nI think the game can sell on Steam (nothing too ambitious, but I think it can pay off).\nEspecially if the game has several layers (stages with more and more mechanics).\nFor that, I believe, there would be a better balance of the game flow (already mentioned in [1]).","likes":0,"format":"md"},{"author_name":"neuronezero","author_uid":"1082664","time":"2020-04-23T15:09:53Z","epoch":1587654593,"modified":1587654593,"text":"I enjoyed this game a lot. Nice graphics, music and gameplay.\n\nAbout the upgrades you can collect, I didn't feel any change or improvement. Also, the stations demands at one point are impossible to meet, I mean running across 4 stations (+ avoiding asteroids) to pickup and deliver takes more time that 3 station countdowns popping almost at the same time. Would also want something against asteroids, like a long cooldown missile or dash, sometimes they will trap you and an \"oh sh*t !\" button would be great here.\n\nGood job !\n","likes":0,"format":"md"}],"format":"md","images":["ld46\/202163-9bfa2d1a703b4ea98056134f9a85ed92.png"],"links":[{"url":"https:\/\/jaacob.itch.io\/space-support","text":"Youtube"}],"metadata":{"g_key":"62930","g_author":"1009782","g_event":"LD46","g_eventkey":"77","g_subevent":"JAM","g_urlkey":"277682","g_title":"Space Support","g_status":"PVT1","g_place":"295","g_commentcount":"20","g_site2_node_id":"202163","g_hide":"N","g_has_icon":"Y","g_rqueue":"0","g_random":"0"},"nds":{"n_key":"202163","n_urlkey":"277682","n_parent":"176557","n_path":"\/events\/ludum-dare\/46\/space-support","n_slug":"space-support","n_type":"item","n_subtype":"game","n_subsubtype":"jam","n_author":"9782","n_created":"1587417607","n_modified":"1587456593","n_version":"613012","n_status":"COMMIT"},"node":{"id":202163,"parent":176557,"superparent":9,"author":9782,"type":"item","subtype":"game","subsubtype":"jam","published":"2020-04-20T22:17:13Z","created":"2020-04-20T21:20:07Z","modified":"2020-04-21T08:09:53Z","version":613012,"slug":"space-support","name":"Space Support","body":"You are a service drone, distributing resources between space stations in the middle of ever-growing meteorite storm. Each station generates different kind of resource (hexagonal marker). Keep the stations alive - supply them with all the resources they need (diamond markers). When a resource is depleted for too long, station's gonna take damage.\n\nHQ station heals you and \u200bgenerates upgrades periodically, so don't forget to take a detour and stop by.\n\nGameover if you or any of the stations explodes.\n\nGame controls with WASD to move and Spacebar to pickup things.\n\n![Intro.png](\/\/\/raw\/a55\/2\/z\/2e654.png)\n\n![Transport.png](\/\/\/raw\/a55\/2\/z\/2e659.png)\n\n![Avoid.png](\/\/\/raw\/a55\/2\/z\/2e65c.png)\n\nGraphics are hand-made.\n\nSFX: https:\/\/assetstore.unity.com\/packages\/audio\/sound-fx\/ultimate-sound-fx-bundle-151756\n\nMusic created in https:\/\/www.audiotool.com\/\n\nPost-submission build contains small bugfixes:\n- game crash when trying to pick up astronaut\n- mute buttons fixed","meta":{"author":[9782,13460,9562],"link-01-tag":[42336],"cover":"\/\/\/content\/a55\/2\/z\/2e62a.png","link-01":"https:\/\/jaacob.itch.io\/space-support"},"path":"\/events\/ludum-dare\/46\/space-support","parents":[1,5,9,176557],"love":0,"notes":20,"notes-timestamp":"2020-04-23T15:09:53Z","grade":{"grade-01":30,"grade-02":30,"grade-03":30,"grade-04":30,"grade-05":30,"grade-06":30,"grade-07":28,"grade-08":30},"magic":{"cool":134.00194677366,"feedback":3,"given":51.625,"grade":29.75,"grade-01-average":3.929,"grade-01-result":295,"grade-02-average":3.786,"grade-02-result":345,"grade-03-average":3.625,"grade-03-result":566,"grade-04-average":4.107,"grade-04-result":322,"grade-05-average":4.286,"grade-05-result":298,"grade-06-average":3.964,"grade-06-result":209,"grade-07-average":3.019,"grade-07-result":1031,"grade-08-average":3.643,"grade-08-result":767,"smart":-25.527062046707}},"text":"You are a service drone, distributing resources between space stations in the middle of ever-growing meteorite storm. Each station generates different kind of resource (hexagonal marker). Keep the stations alive - supply them with all the resources they need (diamond markers). When a resource is depleted for too long, station's gonna take damage.\n\nHQ station heals you and \u200bgenerates upgrades periodically, so don't forget to take a detour and stop by.\n\nGameover if you or any of the stations explodes.\n\nGame controls with WASD to move and Spacebar to pickup things.\n\n![Intro.png](\/\/\/raw\/a55\/2\/z\/2e654.png)\n\n![Transport.png](\/\/\/raw\/a55\/2\/z\/2e659.png)\n\n![Avoid.png](\/\/\/raw\/a55\/2\/z\/2e65c.png)\n\nGraphics are hand-made.\n\nSFX: https:\/\/assetstore.unity.com\/packages\/audio\/sound-fx\/ultimate-sound-fx-bundle-151756\n\nMusic created in https:\/\/www.audiotool.com\/\n\nPost-submission build contains small bugfixes:\n- game crash when trying to pick up astronaut\n- mute buttons fixed","title":"Space Support"}