Little Light Of Mine by dracominer

[raw]
made by dracominer for Ludum Dare 46 (JAM)

Title.png

Little baby's combusting. Normally that's a bad thing, but the light is keeping the monsters away! Chop down trees and collect wood to keep the baby burning.

Controls:

Keyboard
    Move: WASD or arrow keys
    Chop/Select: Left click or left Ctrl

Controller
    Move: Left joystick
    Chop/Select: Southward button

Note: The web version doesn't have full support so we recommend downloading the game for the full experience.

Ratings

Given 5🗳️ 3🗨️

Feedback

Adrien Dittrick
22. Apr 2020 · 09:37 UTC
Interesting use of lighting lul. Is the baby sentient?
ToonTeamJ
22. Apr 2020 · 17:19 UTC
@adrien-dittrick The baby is sentient and able to move around from time to time.
ThePirateNun
23. Apr 2020 · 22:18 UTC
This was a really cool game! I loved the mood; the really interesting and dark graphics style as well as the 2d assets worked really well with the music/ambient sounds. I think it would have been nice to have slightly more movement speed, because it just felt a bit sloggy at times, but that also does contribute to the overall spooky feel. It would have been nice to have a bit more communication about what the temperature indicator means in realtion to the enemies. It would be nice to know what that indicates. The balancing could have slightly more difficult in the early levels, and the later levels felt impossible, but balancing is very tough for jams anyway! Awesome job, cool game!
Alex Weiser
23. Apr 2020 · 22:19 UTC
The art was very interesting using the 2.5D look and it set up a very ominous mood with the music. It gave me a bit of a storybook feeling. Wish i could move faster and more linearly, it felt a bit slow game play wise. Not sure what was up with the baby or if the Worms did anything? Interesting game, nice work.
TheQiwiBoy
23. Apr 2020 · 22:20 UTC
This game is weird. Cool idea though.
Guardaro
23. Apr 2020 · 22:27 UTC
Mood is really good! I'm a fan of Don't Starve, and this definitely had some similar gameplay. I did level 1 and thought "this seems really easy... is this really the whole game?" I then skipped to level 5 and had a very different experience!

The slow character movement was a bit frustrating, but I suppose it's almost required for a game like this.
Jupiter_Hadley
30. Apr 2020 · 13:32 UTC
Interesting game. I included it in my Ludum Dare 46 compilation video series, if you want to take a look. :) https://youtu.be/U94ABx1ev3Y