Tomb of the Starless Sky by toad

[raw]
made by toad for Ludum Dare 47 (JAM)

Two bros in a cave

Made in RPG Maker MV

Arrow keys to move

Enter to confirm

ESC to go back

Ratings

Overall 1452th 2.952⭐ 23🧑‍⚖️
Fun 1362th 2.795⭐ 24🧑‍⚖️
Innovation 1465th 2.6⭐ 22🧑‍⚖️
Theme 1470th 2.775⭐ 22🧑‍⚖️
Graphics 1049th 3.286⭐ 23🧑‍⚖️
Audio 1036th 2.475⭐ 22🧑‍⚖️
Humor 695th 2.833⭐ 23🧑‍⚖️
Mood 1085th 3.125⭐ 22🧑‍⚖️
Given 12🗳️ 1🗨️

Feedback

SuperGamersGames
05. Oct 2020 · 19:20 UTC
The graphics confused me a lot. The mechanic is only so-so but could easily be improved if there were more allies. The music needs to be quieter by quite a bit. Pretty good entry overall.
leggy
06. Oct 2020 · 14:32 UTC
I appreciated the art so much. gameplay old style was fine. Skills are calibrated to be used in a single way. It is a one go. The jam them is a bit forced in the final love scene
grenk
06. Oct 2020 · 14:50 UTC
Not bad. I think with some more fights you could have gotten more out of the loop mechanic. Maybe a fight in which each unit can make 2 actions before the looping starts.
Mog13
10. Oct 2020 · 22:05 UTC
I think the art style is kinda cool in this, especially the character portraits. Couldnt beat the guardian of rot though :( he kept killing me!! nice work!
jjoeyay
18. Oct 2020 · 04:48 UTC
wonderful job toad! always nice to see a jam with a little story of its own put into it- i can tell you put some heart into it, it has charm :)

the combat mechanic confused me a little at first but once i realized how it worked i thought it was actually pretty cool! essentially turning combat interactions into puzzles --

played it through to the end -- well, twice of course pffheh
Jordan Kelly
27. Oct 2020 · 16:41 UTC
Ribbit.

Do toads ribbit?

Croak.
Quinn_Patrick
27. Oct 2020 · 17:12 UTC
I found the music grating, and the encounters to be mostly luck based. Also, the fact that there was music but no sound effects made it really difficult to feel immersed. I like the art style, though, so not bad overall.