Donut Island by odedro987

[raw]
made by odedro987 for Ludum Dare 47 (JAM)

Logo.png

Welcome to Donut Island! You are stuck on a big donut with a bunch of candy monsters who are out to kill you. The monsters get stronger overtime, so make sure you push some delicious candy corpses to the ancient well of sacrifice in the middle of the map. When the well fills up you will get bonus items to fill up on health and upgrade your character. But hurry up, because a walking trash can is out to take away the corpses.

Controls:

[WASD] Movement

[Shift] Roll

[Mouse] Aim

[Left Click] Shoot

Cover.png


Hall of Eternal Glory (Post-jam Version)

| Name | Time | Score | Screenshot | |------------ |------- |------- |------------------------------------------------------ | | 🥇 @jefvel | 08:47 | 7967 | Link | | 🥈 @odedro987 | 07:20 | 7345 | Link | | 🥉 @hardscore | 04:08 | 4013 | Link |


Tools:

  • HaxeFlixel
  • Aseprite
  • Tiled
  • FL Studio

The original (broken) entry version is still available below.

Ratings

Overall 543th 3.673⭐ 57🧑‍⚖️
Fun 332th 3.75⭐ 58🧑‍⚖️
Innovation 1146th 3.009⭐ 57🧑‍⚖️
Theme 1158th 3.241⭐ 58🧑‍⚖️
Graphics 622th 3.768⭐ 58🧑‍⚖️
Audio 418th 3.618⭐ 57🧑‍⚖️
Humor 450th 3.18⭐ 52🧑‍⚖️
Mood 668th 3.5⭐ 52🧑‍⚖️
Given 30🗳️ 32🗨️

Feedback

JagsyFox
06. Oct 2020 · 10:05 UTC
Looks and sounds great, fun lil game
Ynk
06. Oct 2020 · 10:10 UTC
The game becomes hard quite fast! Some enemies can shoot you even if you don't see them... Maybe this shouldn't be allowed?
All in all, this is quite a nice arcade game! :)
JaTDev
06. Oct 2020 · 10:13 UTC
Great top-down shooter!

The sprites are great and the music is catchy.

Falling down being game over feels a bit too harsh, I think just taking damage and getting reset on the donut would be fairer.

Once I got a few upgrades I felt much stronger. I still couldn't last very long in all my attempts though :D
JohnDaivisse
06. Oct 2020 · 10:13 UTC
Very fun to play ! Congrats
Frozentape
06. Oct 2020 · 10:15 UTC
Tricky and fast paced but really fun! I enjoyed the bullet physics pushing the player around - pixel art is also excellent and the whole visual style feels great! I got around 700 points and survived for around 2 mins I think :D
EasyGoingDubber
06. Oct 2020 · 10:17 UTC
I don;t feel stuck in a loop, it's most like suvival thing,
Sounds great, makes some fun, it's cool though.
Apriciate this lovly graphics and bin who eat thrashes
Ryano
06. Oct 2020 · 10:19 UTC
Really enjoyed playing this. Good work. I agree that falling off being instant game over is a bit harsh. Thanks for the game!
LetterAfterZ
06. Oct 2020 · 10:19 UTC
haha I was on a roll getting all teh powerups then ran off the edge like a fool. Haha fun game and a great entry for LD. Enjoyed it.
justolinas
06. Oct 2020 · 10:21 UTC
Absolutely loved it guys :D A game that can be played for hours, if you get past first few minutes of difficulty and figure out how to get upgrades
ruruie
06. Oct 2020 · 10:21 UTC
I think my favourite part of the game is that you the player are such a cinnamon roll you're worth a full candybar and spawn a bunch of items.
1257th or nothing
06. Oct 2020 · 10:23 UTC
Visual and sounds are really good.

I had a bit of a trouble to aim witch was really frustrating for me. I couldn't manage to push the bodies into the pit. That's a pity because the rest of the game is well thought out.
Recher
06. Oct 2020 · 10:26 UTC
Hard but fun.

That would be easier (and maybe more interesting) if you could push corpses by yourself, rather than having to fire on them.

Then, you could walk on a corpse and push it in the middle hole, while firing at the opposite side, on an enemy that stands on the border.

Also, the shotgun is pretty useless and it made me lost. All the enemies have low life points, so little guns which fire fast are more efficient than big gun which fire slow. I would prefer a laser or a minigun, if you have some.

Nice graphics and music.
🎤 odedro987
06. Oct 2020 · 11:06 UTC
Thanks for all of you who commented!

Balancing these types of games is very hard especially when you have so little time ^^;

@recher That's a good idea actually! Also my teammate could not go back to the pistol after the shotgun, but I agree with you that the pistol is better.
JOrbits
06. Oct 2020 · 18:01 UTC
Interesting idea, having to shoot down the corpses of the dead enemies to get upgrades. But the shotgun, like someone else already said, was a bit useless. Also it would be a bit more forgiving if the enemies don't have perfect aimbot. The game was really fun though.
Wendel Scardua
06. Oct 2020 · 23:05 UTC
This must be one of the *sweetest* games on the jam :)
Stanimir Velichkov
07. Oct 2020 · 12:26 UTC
Nice and sweet! 😁
pleyad
07. Oct 2020 · 12:32 UTC
An overall nice entry, bravo!
What might be a good idea is to have some sort of warning before an enemy spawns, so that you could move to find a better point of attack :)
LouieJams
07. Oct 2020 · 12:46 UTC
Great little game, fun to move and shoot. I struggled at times to determine which were pick ups and which were defeated enemies.
marcmagus
07. Oct 2020 · 14:26 UTC
Fun little arcade-style game. Pickups went away pretty quickly, which was either good difficulty balance or harsh depending on how you look at it. I enjoyed running around in this goofy little world.

Felt like the shotgun RoF was a bit too low.
dimlight
07. Oct 2020 · 23:30 UTC
Good game feel, and I like the different explanation of "stuck in a loop", the fly in the ointment is that the color of the main charactor is close to the background, maybe it could be solved by adding white stroke to the charactor.
Arthurds
08. Oct 2020 · 15:04 UTC
World record babyyyyy lets go! Thanks for submitting it! - PomoTheDog
Animaster
09. Oct 2020 · 21:57 UTC
Game looks nice, but it's hard to see bullets on that background, especially if they fly outside of screen. Other than that, great job!
jefvel
09. Oct 2020 · 22:34 UTC
Very nice game, and the difficulty ramps up well.

It did take me a while to realize you had to shoot the dead bodies into the center hole to get points for new item drop. Maybe you could add score texts that appear from the bottom of the pit that float up to make it clearer or something similar?

And also the shotgun and SMG both aren't as strong as the default pistol, since the SMG does too little damage, and the shotgun doesnt' really work well for shooting accurately and effectively. The damage of the SMG could be upped, and maybe the shotgun could penetrate enemies twice. That way they could both be viable weapons, because currently it's almost like getting a game over if you pick them up.

The bullets are also a bit too similar in color to the background, so they're not as easy to spot. Maybe you could add warning arrows on the edges of the screen when new monsters spawn too, as an early warning so you don't suddenly get shot by a not yet seen enemy that spawns in on the other side of the level.

Other than that I really enjoyed this game, the graphics are nice and it fits the theme pretty well :)

Good job!
rhewid
09. Oct 2020 · 23:04 UTC
Its a solid idea, good entry. I am digging the graphics! The gameplay is fine, maybe the background of the playfield could be more "dumbed" down, meaning less pattern maybe(?). Otherwise really like the game.
Itskdog
10. Oct 2020 · 00:09 UTC
Fun little game. I liked the Sprite work.
Noam Blei
10. Oct 2020 · 00:13 UTC
Fun to play, cute graphics as well
Sn4pi
10. Oct 2020 · 00:22 UTC
Saw it on stream and I have to say that it's very addicting! Good job!
FadrikAlexander
10. Oct 2020 · 18:30 UTC
What a nice game and very addicting, I don't have the time to reach the eternal hall of glory but it was a fun couple of turns
MikoziQ
10. Oct 2020 · 21:57 UTC
Okay, first things first. Plase introduce more visibility to the game. The background color does not resemble me the shiny donut icing you should stand upon, more like ... ( you know :D ). Maybe being on the icing would be much better to improve visuals and ** visibility ** as the bullets and the character and enemies would be more visible.

I like the gameplay loop and the fact you have to keep yourself on the donut. Maybe too keep the pace, you could just collect enemies into the donut center the similar way the trashcan does?

Also, SMG/Rifle should have better damage than pistol :D

Nontheless, very fun and addicting game. Job well done and keep up the good work!
Aljon
10. Oct 2020 · 23:00 UTC
Great game bro! The art is super good and polished. There could be some improvements like making the bullet hit more meaty and have more oomph. But that's easily fixed post jam. congrats man
elysiagriffin
11. Oct 2020 · 21:18 UTC
Thanks for submitting your game for me to play on my livestream!

If you’d like to rewatch the playthrough, you can find it here:

https://www.twitch.tv/videos/767505473?t=3h54m25s

Good luck on your ratings, see you next LD! :D

💜 Elysia Griffin AKA Button Feedback Lady

https://www.twitch.tv/elysiagriffin