Rock' em All by Yigit Doruk

[raw]
made by Yigit Doruk for Ludum Dare 46 (JAM)

Rock'em All!

You are a sphere-man who loves ROCK'N ROLL, and a lead guitar in a band. One day, as you are playing in a bar, audience asked you to stop playing what you love!

You couldn't let rock music slowly fade away and die, you need to keep your band and your music alive! Keep your band alive by shooting enemies with your gu"itar"n!

Collect points to unlock new tracks! Remember, your music is your weapon!

Rock'em All is a 3D topdown shooter where you use the power of your band's songs to kill your enemies. You change your songs to change the power of your guitar. This power determined by the BPM (beats per minute) of your songs. Slower songs (low BPM rate) deal more damage, but you fire them less frequent. Faster songs (high BPM rate) deal less damage, but you fire them more frequent.

Credits: Yigit Doruk - Developer, UI/UX Design | Semih Sevimli - Developer, Level Design | Mustafa Ahmet Ozdemir - Developer | Fatih Gorguc - Animation, Graphical Design | Martín Bâtard - Composer, Sound Design

https://youtu.be/PMHjiWo4Xzs

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Ratings

Overall 1411th 3.41⭐ 41🧑‍⚖️
Fun 1589th 3.141⭐ 41🧑‍⚖️
Innovation 1635th 3.079⭐ 40🧑‍⚖️
Theme 1772th 3.385⭐ 41🧑‍⚖️
Graphics 920th 3.838⭐ 42🧑‍⚖️
Audio 65th 4.218⭐ 41🧑‍⚖️
Humor 628th 3.378⭐ 39🧑‍⚖️
Mood 978th 3.513⭐ 41🧑‍⚖️
Given 103🗳️ 21🗨️

Feedback

Ekin
21. Apr 2020 · 14:50 UTC
amazing graphics! cool idea for this theme :). Keep working I really love that game!
🎤 Yigit Doruk
21. Apr 2020 · 14:56 UTC
Thank you so much, we're glad you liked it :)
@ekin
pee-thief
21. Apr 2020 · 17:37 UTC
haha take that audience!
super fun
TimeTravelHamster
21. Apr 2020 · 17:40 UTC
That wake me Up. Nice game and great design. Good Job
brzyrt
21. Apr 2020 · 17:45 UTC
Don't let rock die!

good music, good graphics but the gameplay was kind of lacking. Where your cursor is is kind of off from where you are actually shooting which is kind of frustrating and hard to get used to. Anyways, good job!
Konstantin Abezgauz
21. Apr 2020 · 17:57 UTC
I loved the music, but the game doesn't make any challenge - it takes too many time until you lose the game, even if you play really bad. And the GUI isn't fitted to 1920x1080 dimensions - it's too big!
blaster391
21. Apr 2020 · 17:59 UTC
Those songs are really good, I feel like you missed a trick by not having the attack sound a guitar riff ;)

The particle effects on the attacks when you hit the enemies look really cool!

The tutorial was a nice addition, giving you chance to experiment with the controls before being under real pressure.

My only complaint is that you hide the score when you lose! I don't know what my final score was (I was aiming for 1000, I think I didn't quite make it tho)

Overall this was very fun!
Mikest
21. Apr 2020 · 17:59 UTC
great graphics and music!
Gabriel Pittol
21. Apr 2020 · 18:00 UTC
Pretty good. Loved the gamed.
TwilightTrinity
21. Apr 2020 · 18:07 UTC
Brilliant game - I love the concept of connecting the BPM of the track to your weapon fire rate and damage! The graphics are great (the guys in the band look really cool) and the way you tied in the theme made me laugh out loud XD Thanks and good job!

PS As a lover of rhythm games I'd thought it'd be cool that if you like clicked in time with the song you could do bonus damage or something... Just an idea :)
lootgrounds
21. Apr 2020 · 18:35 UTC
Like the songs and graphics. However it's hard to aim enemies when you look left. The laser doesn't much with the mouse position and it breaks the flow. Anyway good job.
curleyrach
21. Apr 2020 · 18:35 UTC
Feeling like a rock god now :D Loved this take on the theme! Music and graphics are great, aiming could use a little tweaking and maybe ramp up the difficulty over time. Good job peeps!
Ridde
21. Apr 2020 · 19:11 UTC
Cool game the shooting could be a bit better and more fast paced other than that amazing game nice work
noirdrive
21. Apr 2020 · 19:46 UTC
Plot twist: Enemies are the real metalheads that die for it. Güzel :)
SemiHuller
21. Apr 2020 · 19:55 UTC
@noirdrive xD 10000IQ
🎤 Yigit Doruk
21. Apr 2020 · 19:55 UTC
@noirdrive devil's in the details... Nice catch ;) (Actually we imagine them as rappers, but that'd work too hahaha)
Toffanim
21. Apr 2020 · 20:50 UTC
I m liking the concept of switching songs for firerate! the overall feel is great :)
The main problem for me is that the ennemies are always going to the same point, therefor I m just not moving and always firing at the same point kind of. I think ennemies should also attack the player somehow, to find something to make the player feel that he needs to move a bit more

Overall a good entry, congrats!
SneakyFox
21. Apr 2020 · 22:08 UTC
Wow! It was fun! Kill who don't like your music xD Nice work)
But game size a bit bigger then my browser and I don't see some top or down texts(only half), also after 700 score was freezes
ytaha
22. Apr 2020 · 12:48 UTC
Oh that was amazing. The graphics, music and the idea is just perfect. Especially the first song feels so good. I am transcribing it right now!

There are just some minor problems, game lacked some SFX, footsteps and damage sounds, its hard to feel how much damage the band was getting, maybe that might be helpfull :P

The laser was not pointing at the cursor, this made it near impossible to play fast, do reflex like shots and of course 360's :) I think while firing the you should calculate direction from the (gun? guitar?)'s barrel.

Tutorial was overwhelming, everything was fighting for my attention and I was trying to play the game and read the text at the same time, maybe some good old slow-mo with a screen fade will fix it. But maybe you haven't used it because it would ruin the rythm I am not sure :P

Anyways, one of my favorites. Keep up the good work!
BearDing8
22. Apr 2020 · 17:19 UTC
Good graphics and fun to play. A very nice jam game! Great job :)
Panagiotis Iatrou
22. Apr 2020 · 22:05 UTC
Please add a mosh pit :D
Levi
23. Apr 2020 · 01:09 UTC
Haha the idea is great. It felt super badass shooting people while holding a guitar and with the great music playing!
🎤 Yigit Doruk
23. Apr 2020 · 09:31 UTC
@panagiotis-iatrou that's a great idea :D
Grigri Games
23. Apr 2020 · 17:17 UTC
cool game, really fun :)
OndraSej
23. Apr 2020 · 22:35 UTC
The idea is interesting and fun, and the visuals and music are really cool.

Gameplay-wise, this is not my cup of tea, but the game played smoothly and the controls were responding as they should (except for the two issues described below).

It might be that I'm slow (or because of the rhythm mechanic), I had a hard time stopping the punks before they got to the stage.

As for the controls, WSAD (or arrow keys) didn't work at all during my first play, so I was just standing there, shooting from the stage, lost and then got stuck in the tutorial. Reloading the game fixed the problem, so that was probably just a temporary glitch.

Another issue was aiming - when I clicked on the upper body of an enemy, I missed (it was a close miss, but still). You might want to add an aiming aid, or expand the colliders a bit so that players can click anywhere on the body of the enemies and hit...
Simon Rahnasto
24. Apr 2020 · 09:50 UTC
Visually it looks awesome, the idea fits the theme really well (and is actually a pretty unique take on it). I didn't do very well though, I tried my best but in the end I just could not keep up with the onslaught of haters.

Loved the soundtracks too, keep rocking on my dudes! :fist:

Great entry!
Langotriel
24. Apr 2020 · 10:43 UTC
Really clean looking art style that is well executed! Also impressed by the music you made, kudos to the composer (that should be a band name :P )

I managed to win! I guess I rock :sunglasses: and so does the game!

Thanks for making it!
🎤 Yigit Doruk
24. Apr 2020 · 20:27 UTC
@ondrasej Thanks for your great feedback, we glad you enjoyed it!
🎤 Yigit Doruk
24. Apr 2020 · 20:27 UTC
@simon-rahnasto Try again and again brother, we need to keep rock'n roll alive!
🎤 Yigit Doruk
24. Apr 2020 · 20:30 UTC
@langotriel Thanks man, thanks to our friend Martín(composer) our soundtrack rocks too! Also thank you for your contributon to our ultimate goal, "to end rock'n roll haters", Keep Rockin' Mate!