Helping Time by miroreflect

[raw]
made by miroreflect for Ludum Dare 45 (JAM)

A more or less roguelike in which you are trying to help your village by donating all the loot you get during your journey.

Controls should be figured out as you play but in case they don't: - Move left, right: A, D - Jump: W - Attack: Space bar - Open/Close Inventory: I - Inventory Management: Left Mouse Click

As I picked a too ambitious project, the game has barely anything but I hope you enjoy even a bit!

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Music in the place with the NPCs: Music from https://filmmusic.io "Sovereign" by Kevin MacLeod (https://incompetech.com) License: CC BY (http://creativecommons.org/licenses/by/4.0/)

Tutorial and Dungeon Music: Music from https://filmmusic.io "Crossing the Chasm" by Kevin MacLeod (https://incompetech.com) License: CC BY (http://creativecommons.org/licenses/by/4.0/)

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fabula_rasa
13. Oct 2019 · 17:07 UTC
Something to indicate (sound, animation) that an enemy was hit would be nice, cause some of those bastards take A LOT of attacking to die and I'm not sure whether they have so much HP, I just keep missing, or hit detection is failing.