Repair Runner by sirikan

[raw]
made by sirikan for LD34 (COMPO)
You have escaped from a cell and need to get back to the surface to flee the base.

To do this you have stolen an old beaten up rover. It needs some work to get all of its systems working but it should be enough to escape in.
5
This is my first entry done in 3D. Excuse my Programmer art models. :)

Feedback

pluberski
14. Dec 2015 · 16:02 UTC
Great first 3D game! :)
kabel
15. Dec 2015 · 13:56 UTC
Neat little game with simple gameplay.
Jupiter_Hadley
16. Dec 2015 · 16:45 UTC
Really neat little game! I included it in my Ludum Dare 34 compilation video series, if you’d like to check it out :) https://youtu.be/XuTLfsOkf7k
Linear
04. Jan 2016 · 22:33 UTC
A lot of empty hallways, unfortunately. I wish they were filled with something. Anything--scenery, random objects, some nice tapestries. I felt like I was mostly just getting from place to place slowly.
Rogod
04. Jan 2016 · 23:06 UTC
Not sure what this has to do with growing or 2 button controls for a start.
The level design is boring, the mouse movement is floppy, the mood is repetitive and the enemies are unchallenging.
There is no health bar, so I don't know how well/poorly I am doing. There is nothing to suggest what kind of vehicle I am actually driving. (A rover could mean a car, but then why does it handle like a spaceship with a laser-gun, and if it's a ship, what is the need for elevators)
Sadly un-fun to play on account of long corridors, unimaginative visuals and sluggish gameplay.
Reminds me of the kinds of "games" I made in the first 3D engine I could get my hands on at the age of 12.
This might have really worked if it had been retro-styled to look like Hovertank or Catacombs with some cheery sound effects and enemies and some backing audio to set the mood.
Not the worst compo entry I've seen however, it was at least a game, with a beginning, middle and end, and I did manage to complete it. xD