Evolution of Civilization by BeaverGames

[raw]
made by BeaverGames for Ludum Dare 45 (JAM)

Evolution of Civilization is a game about creating creatures to give you energy, to buy more creatures. There are two endings, try to get them both! It is highly encouraged for you to use an auto-clicker.

Tools used:

Bosca Ceoil - music

Microsoft Visual Studio 2017 - programming

Photoshop - art

Unity - everything else

Controls:

Plus - zoom in

Minus - zoom out

Ratings

Overall 1049th 2.75⭐ 20🧑‍⚖️
Fun 1091th 2.333⭐ 20🧑‍⚖️
Innovation 933th 2.667⭐ 20🧑‍⚖️
Theme 678th 3.167⭐ 20🧑‍⚖️
Graphics 949th 2.694⭐ 20🧑‍⚖️
Audio 606th 2.75⭐ 20🧑‍⚖️
Given 9🗳️ 3🗨️

Feedback

JD Parker
07. Oct 2019 · 23:37 UTC
Great Game!
Nithin
07. Oct 2019 · 23:47 UTC
I wasn't using an auto clicker. Took me a long time to get to the fish and I would really love some feedback on how close I am. Also Its kinda weird how the fish are smaller than the cells and they spawn in the middle of them. Would have liked to see an "evolution".
--0
07. Oct 2019 · 23:54 UTC
I wasn't using an autoclicker so maybe that was my problem, but I found it somewhat frustrating that I could not see when future things appeared, since I did not have any sense how much longer I would need to be clicking away for. I really liked the way the cells were render and pushed the other cells around. Also if you get more than 9999 coins(?) the number wraps.
Noshiz
08. Oct 2019 · 00:01 UTC
Cool idea but it really needs some form of a progression bar. Something in order to know how long till the next unlock. Interesting game otherwise.
🎤 BeaverGames
08. Oct 2019 · 00:03 UTC
I'll fix some of those problems eventually.
Yolziii
08. Oct 2019 · 06:15 UTC
Looks very interesting and I'm really want to know what are 2 endings! But it is a little frustrating process without auto clicker ) Maybe you may implement some embedded auto clicker by holding the mouse or something similar?
chaotikza
12. Oct 2019 · 19:06 UTC
Now I have trees, carpal tunnel syndrome and 16 more games to review... :sob:

I agree with commenters that said we need an indication of progress - it takes extremely long and clicking is not an inherently fun mechanic. Some juice like sound or sparkles would also have made the process a bit more enjoyable - even just a recommendation for good auto-clicker would've gone a long way to improving the experience for those of us who don't play the genre.

Looks interesting but did not finish, already a half-hour spent, need to move on...