10 Seconds from Death by brads.space

You're always 10 seconds from death. Try to complete the game as fast as possible.
Controls:
Jump - Space
Move - Arrow keys
| Youtube | https://bradjohnson.itch.io/10-seconds-from-death |
| Youtube | https://bradjohnson.itch.io/10-seconds-from-death |
| Original URL | https://ldjam.com/events/ludum-dare/47/10-seconds-from-death |
Ratings
| Overall | 186th | 3.656⭐ | 47🧑⚖️ |
| Fun | 160th | 3.622⭐ | 47🧑⚖️ |
| Innovation | 399th | 3.091⭐ | 46🧑⚖️ |
| Theme | 380th | 3.419⭐ | 45🧑⚖️ |
| Graphics | 107th | 3.933⭐ | 47🧑⚖️ |
| Audio | 117th | 3.614⭐ | 46🧑⚖️ |
| Humor | 451th | 1.824⭐ | 36🧑⚖️ |
| Mood | 67th | 3.818⭐ | 46🧑⚖️ |
| Given | 23🗳️ | 23🗨️ |
So yeah, mechanics are pretty good, and your level design take a fully advantage of it. Graphism are clear, great use of unity toolkit, really fun to play
My only concern is about controls, two thing. It seems you used a rigidbody with add force right ? It feels like unending max speed, wich can be great if it was planned, but i tend to prefer more controls for my characters, and the slow acceleration / high max speed make the opposite of that. Just my opinion.
And the second thing is maybe unwanted but when jumping close to wall, it seems like they're is a friction on the wall, therefore it give the impression that you don't want the player to stay close to wall but instead stay away from wall while jumping.
Beside that, had real fun playing your game
I got stuck pretty early on I think (the puzzle that introduces the spring, it seemed like I couldn't get enough speed to climb the wall and reach the red button? I'm pretty into where I saw you going with it though.
Scored 200.97!
At first I fought I would like to have more control but as it serves the games, you changed my mind in 3 levels :)
great game for speed runners :D
I also like the presentation a lot, it's very moody and kind of creepy. Overall, a great game, good job!