Look back by Fables
Explore the world, learn about the past and then take control of it.
Nobody truly dies if they are not forgotten, and it is your job to remember the village you grew up in many years ago.
You will see the outcome of the world in its present day but what if things had been different? Can you change the outcome?

| Youtube | https://fablesgames.itch.io/look-back |
| Youtube | https://fablesgames.itch.io/look-back |
| Original URL | https://ldjam.com/events/ludum-dare/46/look-back |
Ratings
| Overall | 1072th | 3.558⭐ | 54🧑⚖️ |
| Fun | 1412th | 3.231⭐ | 54🧑⚖️ |
| Innovation | 709th | 3.548⭐ | 54🧑⚖️ |
| Theme | 2028th | 3.206⭐ | 53🧑⚖️ |
| Mood | 457th | 3.817⭐ | 54🧑⚖️ |
| Given | 76🗳️ | 27🗨️ |
Work in Progress screenshot. Really liking how this is turning out.
Very well made!
I also really like how you put in a hint system, I got pretty confused at the start so those sparkles really helped me out :)
I do think the movement is a little bit clunky, I don't see any reason to restrict the player the grid in this game. It took me a long while at the beginning to figure out why the movement wasn't lining up with my input. Perhaps it would be a good idea to make the background more clearly tile based if the player movement is to be restricted to the grid.
It also took me a while to understand the point of the game, maybe that could be made a little more clear at the start of the game somehow?
Overall, I really enjoyed playing the game. The aesthetics set a nice and relaxing atmosphere, which compliments the theme of the game perfectly. Great work!
Can I find your game also on indiexpo website? The channel is linked with them.
You captured such an intense mood with comparatively little dialogue or exposition. Your world building was great. I loved all the little touches like the increasing apparent wealth and grandeur of the Mayor and his family at the expense of everything else.
Great job! I really liked to play your game, it was really intriguing, it puts your in the right mood right at the start between the pretty graphics, the (well made / chosen) OST, the "pacing", etc...
I didn't notice any real bug. The only thing I found a bit "odd" (for lack of a better term, sorry) is the grid movements. It helps to set the pace of the adventure in a way, but it also surprised me, I'm not too sure about the necessity of this kind of movement there. ^^
The hint button is a well thought feature, especially given the time you had.
Anyway, well done! :)
If you’d like to rewatch the playthrough, you can find it here:
https://www.twitch.tv/videos/615928274?t=3h09m17s
Good luck on your ratings, see you next LD! :D
💜 Elysia Griffin AKA Button Feedback Lady
https://www.twitch.tv/elysiagriffin
I wish I wasn't in such a rush when I played your game - though it did add that mild amount of peril trying to race through it in 5 minutes!
I liked the concept of switching between old and new, and how it was incorporated both into the story and the puzzles.