Overheat by SlimmerBurger

[raw]
made by SlimmerBurger for Ludum Dare 46 (JAM)

Cover Image.PNG

This is my first Ludum Dare, so I'm just proud to have managed to finish a game, and I think it turned out alright.

The basic idea is that instead of keeping your player alive, you have to keep your computer alive by stopping it from overheating. So everytime you shoot or you get shot by the enemy, the computer starts to overheat, and it cools down if you're not shooting. It cools down even quicker if you're not moving at all. The aim of the game is to play a top-down shooter and try to balance stopping to cool down and shooting your enemy.

I hope you enjoy it. Please leave me some feedback, so I can do better next time.

Ratings

Overall 368th 3.881⭐ 44🧑‍⚖️
Fun 236th 3.893⭐ 44🧑‍⚖️
Innovation 469th 3.686⭐ 45🧑‍⚖️
Theme 422th 4.047⭐ 45🧑‍⚖️
Graphics 1259th 3.605⭐ 45🧑‍⚖️
Audio 679th 3.523⭐ 45🧑‍⚖️
Humor 528th 3.476⭐ 44🧑‍⚖️
Mood 733th 3.659⭐ 43🧑‍⚖️
Given 61🗳️ 20🗨️

Feedback

sayumeki
20. Apr 2020 · 23:26 UTC
Nice game! I'm a fan of the visual styling and effects, it all sort of flows together in a nice.... shapely way. Because shapes and stuff.

I appreciated the diversity in enemies and how you could tell them apart just by shape also - it would be nice to have a little progression in-game (i.e. maybe you can gain powerups or advance in the game) but I can see the core concept you got going here and it's fun. Grats on your first LD!
Uppitydonkey57
20. Apr 2020 · 23:28 UTC
This game is awesome!! I really enjoyed it!
Gray Fustos
20. Apr 2020 · 23:30 UTC
Cool how both shooting and enemies damage is tied to the same resource, though sometimes it felt like taking damage from an enemy was about the same "cost" as shooting it. Nice visual style.
ImmortalityBH
20. Apr 2020 · 23:30 UTC
I really like this idea! My high score was 3350
Dark_Power
20. Apr 2020 · 23:31 UTC
OMG I love the sounds man! Easy and polished, nice!
Wilko
20. Apr 2020 · 23:32 UTC
Super fun game, intuitive and addictive. I really enjoy how hectic it gets. I think that the progression curve could do with some refinement. I would have liked it to start slightly harder but get more difficult at a more gradual rate.
SolitudeDude
20. Apr 2020 · 23:33 UTC
Really fun! Great idea! Going to be playing this a lot today.

No tutorial might be a concern but I didn't have any issue without it. I managed to figure out the controls and the mechanics (including how to cool off faster). Easy to pick up and play.
binroot
20. Apr 2020 · 23:34 UTC
A computer in a computer! Would be meta if this game spins my laptop fan due to high CPU usage as well :laughing: Very polished controls and visuals!
Ayced
20. Apr 2020 · 23:40 UTC
My butt cheeks lol.
Jofish
21. Apr 2020 · 01:47 UTC
really good spin on the old top-down shooter. the visuals are about as good as unity default shapes get!
trmrddr
21. Apr 2020 · 11:26 UTC
Nice and simple! I like that you can overheat your computer even in the main menu! :laughing:
fishbrain
21. Apr 2020 · 12:49 UTC
Well executed, nice clean presentation. Found it pretty easy, but it ramped up after a while.
Havok06
21. Apr 2020 · 12:55 UTC
Fun and polished game. I have no complain about it, everything works and the game is very fun.
The sounds are very engaging and the game feels good.
drikdrok
21. Apr 2020 · 12:55 UTC
Quality entry. Simple but fun
TheSmartieTubes
21. Apr 2020 · 12:57 UTC
I enjoyed it, and when I lost it made me jump!
guiocm
21. Apr 2020 · 21:31 UTC
Congrats on your first LD! The game is fun, with good graphics and controls. The enemies are very easy to tell apart, which is great. The overheat noise is a bit annoying after a while, but it contributes to the tension as well. Very nice overall! :grin:

Also, thanks for reviewing our game!
illuminegames
22. Apr 2020 · 15:03 UTC
What a cool and creative idea for a game!! And very well-executed! In terms of fun, this is an easy 5 stars. I found the "beeping-sound" when your computer overheats to be a bit much, but that might just be because I was on the verge of overheating constantly. Awesome game!!
JAzambuja
22. Apr 2020 · 15:07 UTC
Fun game! cool style and sound!
PrimalShadow
22. Apr 2020 · 15:12 UTC
This was really satisfying to play. I love the audio in this game - especially how the shooting sound effect sounded more frantic the more quickly your shots were fired.
TCiceroDev
22. Apr 2020 · 15:14 UTC
Really cool! Loved the sound effects, and the visual effects. Only criticism is that it went from pretty easy to super difficult all at once. Great Job!
Airola
22. Apr 2020 · 15:16 UTC
The game could get harder faster. It took a bit too long to get more interesting which it really was when the enemies started to appear faster. Fun game.
stanlkm
22. Apr 2020 · 15:18 UTC
Very nice idea ! Among everything, I love the audio the most as it perfectly expressed how close I am to overheating the computer ! Good work !
Joe Cowman
22. Apr 2020 · 15:22 UTC
Very creative and fun game! I loved the unique concept and your take on the theme. The graphics and sound were appealing, although I found it a little hard to see my character since the screen-wthin-the-screen was quite small. :) The gameplay is fluid, easy to pick up, and fun. I agree with some of the other comments here that the difficulty curve could be a little more balanced; it was pretty slow for the first 80% of the game and then I was overheated within like 20 seconds.

But all in all, I really loved this entry! Congrats on completing a game and thank you so much for sharing!
GenericToast
22. Apr 2020 · 15:28 UTC
Really fun and unique idea! I like how you could make the computer explode even in the main menu
JetTheSimon
22. Apr 2020 · 15:31 UTC
Very awesome mood graphics and audio! Felt crunchy and I loved the whirring fan found. I found the game a bit too easy/stagnant but it was still fun. If you added maybe a shop and powerups or something inbetween days that would probably fix it for a full release. Still fun though and good job! :)
Slurp1e
22. Apr 2020 · 15:32 UTC
Nice game , i liked the idea of having a computer screen and all. The shooting noise was very was questionable however
Chocolat-Endive
22. Apr 2020 · 15:36 UTC
2870 on my first play. Love the way you used the theme. The sound FX are pretty cool, but the game is quite repetitive.
As other said the difficulty curve seems not very balanced.

I enjoyed it, thanks for this little game!
Jonrei
22. Apr 2020 · 16:42 UTC
A very unique game! I love this idea so much and I really like the simplistic artstyle. One of the more fun games ive played so far in this jam for sure. Good job!
🎤 SlimmerBurger
22. Apr 2020 · 18:31 UTC
Thanks for the feedback everyone, I'm happy most of you enjoyed it :).

I agree with @sayumeki, @wilko, @tcicerodev, @airola, @joe-cowman, @jetthesimon, and @chocolat-endive that it needs better progression, I had tried to mess around with the numbers during the jam to make the difficulty curve a bit better, but I couldn't get it to the point where I thought it was great, so this is what I ended up with. Thanks for pointing it out though, I'll definitely try to work on that for the next jam I do.

@gray-fustos, the reason the damage from getting hit by an enemy and shooting it feels the same is because they basically are, I hadn't really thought about how that would make killing the triangles not worth it. It's kind of a stupid oversight by me honestly, but the circles do about 1.75x the amount of damage that shooting does, so at least that's better.

The alarm sound that @guiocma and @illuminegames was something I really wanted to take out while I was testing it, because it got sooooo annoying. But when I had it off I kept dying without realising I was close to overheating, so I kept it in because it just made the game feel better. I 100% agree though it's super annoying.

@trmrddr and @generictoast, I'm so happy people noticed that you can blow up the computer in the menus, because I probably spent too long implementing that. I loved the idea too much to leave it out though.

@solitudedude, I thought about putting a tutorial in, but I decided that more enemy types was the priority in the end, which is one of the reasons I made it so that you can control the character in the menus, so that you can get a feel more the controls, I guess it wasn't super obvious that you could control it in the menus though.

Finally, thank you so much again for playing my game, I really appreciate it.

PS. My high score is 5970, if anyone wants to beat me.
Devastus
22. Apr 2020 · 21:14 UTC
Your first Ludum Dare? Very nice! The gimmick is fun, the pacing is good and everything operates smoothly. I got 5450 on my run, and it left me with a feeling of a self-contained, nice little arcade game. Not necessarily much replay value, but I find focusing on one good run to be more valuable in an Jam game, and it delivered.

I find the alarm was a good thing to have, otherwise I wouldn't have known where I am with the computer's overheating situation.

All in all, it's a very good entry. Well done!