The Flame by sebastianscaini

About
The Flame is a survival horror visual novel where you must gather wood and put it in the fire to keep the fire burning. Drag and drop things to put them in the fire in order to stay alive or die trying and survive as long as you can!
Team
Gallery

Soundtrack
| Youtube | https://sebastianscaini.itch.io/the-flame |
| Youtube | https://sebastianscaini.itch.io/the-flame |
| Original URL | https://ldjam.com/events/ludum-dare/46/the-flame |
Ratings
| Overall | 741th | 3.69⭐ | 31🧑⚖️ |
| Fun | 1303th | 3.276⭐ | 31🧑⚖️ |
| Innovation | 885th | 3.448⭐ | 31🧑⚖️ |
| Theme | 504th | 4⭐ | 31🧑⚖️ |
| Graphics | 428th | 4.172⭐ | 31🧑⚖️ |
| Audio | 36th | 4.31⭐ | 31🧑⚖️ |
| Humor | 574th | 3.429⭐ | 30🧑⚖️ |
| Mood | 439th | 3.828⭐ | 31🧑⚖️ |
| Given | 19🗳️ | 2🗨️ |
It does feel a little repetitive at times when an interesting event is narrated but doesn't affect the gameplay or match the reward. The audio caught me from the first second, it's pleasing to the hears and fits the game very nicely!
Great job on the game :D
Second (and third) time I "stood my ground" (which I assume is the victory), which I think really is a brilliant take on the theme. And a brilliant execution on top of that. The horror writing was on point, as well as the varied character design. All in all an amazing entry, great job!
I got a few repeating mini stories in the same playthrough and many, many turns without wood, I'm wondering if there's a limit to how much you can find and eventually you HAVE to sacrifice the campers? Really nice art, clever how it was mostly done on one screen, I like the chalky portraits when telling the mini stories! Good job!
Execution was solid for the most part, but I missed some continuity between events that could have taken the game from "cool" to "brilliant".
For example, I got a really interesting result in theory once, affecting one of the campers. I was expecting that event to carry over and affect the context back at camp, or perhaps some other future events, but unfortunately that never happened. Even worse, I sent the same guy again to the forest and the exact same happened to him twice.
This inconsistency lessened the impact of the ending I got. I'm curious about what other commenters have mentioned, so I'll be replaying this.
Despite this, I really liked what you set out to do. ¡Great work!