Abyssal Maze by AntarcticRuler

[raw]
made by AntarcticRuler for Ludum Dare 45 (COMPO)

You are trapped in an abyss filled with darkness. It is your task to get out.

https://youtu.be/maaBz6N1m5Q

Ratings

Overall 493th 2.595⭐ 23🧑‍⚖️
Fun 505th 2.119⭐ 23🧑‍⚖️
Innovation 202th 3.405⭐ 23🧑‍⚖️
Theme 299th 3.25⭐ 22🧑‍⚖️
Audio 173th 3.3⭐ 22🧑‍⚖️
Humor 358th 2⭐ 20🧑‍⚖️
Mood 258th 3.125⭐ 22🧑‍⚖️
Given 18🗳️ 15🗨️

Feedback

bjeaurn
06. Oct 2019 · 19:49 UTC
Fun idea, very hard to find your way through the maze tho. Also interesting that you cannot see any stats from the enemy so you just have to base your moves on how much hp you've lost in an attack. Haven't really used the "defend" option at all, but it's an interesting idea for a game!

Well done!
CodeForJoyCaro
07. Oct 2019 · 11:21 UTC
You have to be quite patient to play this game, but the music calms you a bit down.
DragonsBeardGames
07. Oct 2019 · 11:22 UTC
Really cool idea and game, Having to wait for the text to scroll by took a little long but other than that it was good
SoupStoreGames
07. Oct 2019 · 11:27 UTC
Pretty interesting idea!
- The ambient music really adds a lot to the mood.
- The random encounters feel frustrating when you've only taken a couple of steps in to the darkness.
- I sighed and appeared back at the beginning, I'm not sure why.
- That dark blue square at the top is intriguing me.
Tommyflower
10. Oct 2019 · 16:17 UTC
Nice original concept. The music is beautiful. I found it a little slow and frustrating. It's a game you should take your time to play.
aZamBie
11. Oct 2019 · 15:58 UTC
Nice concept! The gameplay is quite fun and tests your patience. The music is nice and calming!!
Xephrys
12. Oct 2019 · 13:05 UTC
Really liked the short flavour texts and the music. Was slightly confused over the attacking vs. defending but the easy meachanics were a plus, never got to the goal so can't comment on how balanced the game was. Thumbs up for the calming music combating the frustration of trying to navigate to the square !
ogre
12. Oct 2019 · 15:27 UTC
I don't think my memory is good enough to play this game. I guess I'd have to plot the whole maze on paper. I did not.
Call_me_Nutty
12. Oct 2019 · 15:35 UTC
As others said, quite the difficult and frustrating game, but the music was peaceful at least. Good concept, execution was slightly green though.
Lars-Erik
13. Oct 2019 · 19:26 UTC
Interesting idea, but my memory is too weak to memorize that many good steps.
Figure out a mechanic to make the exploration work and it might just be a hit.
Hendri
14. Oct 2019 · 19:41 UTC
It's a bit difficult. Too much to memorize :smile:
cdunham
15. Oct 2019 · 04:55 UTC
I got lost a whole lot and it said I died a lot from seemingly nothing? Nice concept for a game, a little weird in execution. I guess the player just has to memorize the entire labyrinth through trial and error? I don't know if its the same every time or if it keeps getting randomized. Just very confusing all around. The text is enjoyable and I like how the combat is implemented, though it'd be nice to know what I was fighting or how I'm faring against it. The text speed-up option is a nice addition for it the player has too much repeated text
asfdfdfd
17. Oct 2019 · 18:44 UTC
It's too creepy.
Potti
28. Oct 2019 · 16:05 UTC
**Might contain spoilers**

Is it intended that nothing happens when you reach the goal?
I entered if fully and nothing happened.
Further, sometimes it seemed that i was able to walk further than before, does the maze change over time?

Otherwise, a neat idea. Maybe a mechanic to note down things in the game would be nice...