Regulus by Julien Darras

[raw]
made by Julien Darras for Ludum Dare 45 (JAM)

Your goal is to make a life-supporting planet using the ressorces roaming in the empty space. Collect the asteroids and gases to get enough ressources to create your star and your planets.

Capture<em>01.JPGCapture</em>02.JPG

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TolMera
07. Oct 2019 · 11:33 UTC
@quentin-wittevrongel or @julien-darras

Any chance of a Mac or HTML version? I like the look of the game, but don't have a windows machine to try it out on.
Quentin Wittevrongel
07. Oct 2019 · 23:35 UTC
Hello @tolmera, I have added the HTML5 version to the links. However Unreal engine forgets some details but the game is still fully playable. Have fun.
TolMera
08. Oct 2019 · 09:04 UTC
Woo that was hard haha :) Well done the games pretty good. I think it would make a nice little touch screen game.

It was kinda hard to get started and I almost gave up when I could not get more hydrogen, but I eventually spotted what it was (boulders with a bit more white and kinda light coming from them)

My planet got knocked back to the stone age at least once when I got swarmed by ships :)

It's a nice game overall! well done.

![Screen Shot 2019-10-08 at 7.02.37 pm.png](///raw/5e2/1/z/28b47.png)
Quentin Wittevrongel
09. Oct 2019 · 23:21 UTC
Thank you for the feedback @tolmera :).

The hydrogen and oxygen are more visible in the desktop version of the game because it emits particules, like the screenshot. I don't know why unreal doesn't want to compile this kind of effect for the HTML version.