Flap to Survive by Bill Wheatley
Flap to Survive!
This started out as being a game where you start as a single blood cell, and my kids both got sick so i lost most of the time. So I present you instead, a clicker game where you have to get all the coins to make it out alive! This is made using the new Unity Input System.
Made in 48 hours for the Ludum Dare Compo by Will Wheatley.
I know I probably made mistakes, constructive feedback is always welcome. If the feedback isn’t constructive, remember when your mother told you if you don’t have anything nice to say don’t say anything. <3
Audio Tools http://www.reaper.fm/ https://www.audiotool.com/app http://www.bfxr.net/
Thanks to my amazing wife heather and kiddos for testing.
Questions? Bill@williamwheatley.com Twitter @bwheatley
Ratings
| Given | 0🗳️ | 0🗨️ |
A few notes:
* The music volume is bit low.
* The beginning of the game should be safer. I didn't know what to expect so the character fall, hit the ground and I was welcomed with a "Game Over", less than 2 seconds after starting the game. That's not a great experience :/
* I played on a Mac using a PS4 controller. There is no "A" or "B", which I assume are XBox controller buttons. I figured out which buttons are A and B, but that still confusing. Especially since the "B" button is used to start the game, and also to quit. I guess you didn't have a PS4 controller to test, and even if you had one, I'm not sure if there is a good way to display the correct button label on screen. (I haven't tried the new Input system in Unity... Is there something that indicates the type of controller?)
Overall, nice little game :)