Acceptance by emmyoop

[raw]
made by emmyoop for Ludum Dare 47 (JAM)

You just keep living the loop of the day they died.

Objective

Work with your recently dead friend to make it through the 5 stages of grief. Maybe if you can accept their death, you can prevent it.

Challenge

Each player is in their own dimension but can control the worlds of both dimensions. Work together to solve the puzzles!

Times are pretty crazy... We're a husband and wife team finishing up our fourth game jam together. We have two little kids who definitely add an extra level of difficulty to game dev in 72 hours but we wouldn't have it any other way! The bounce house we rented helped!

Known Bugs - Sometimes Moving Platforms Don't Start (Doesn't seem to cause any level bugs) - There are a couple of spots in levels where you can get stuck depending on how

v1.0.0-11-ga037e0ec9a86 - [Bugfix] Moving platforms don't start if not connected to a connection source - [Bugfix] Phasing Platforms are always on (buttons don't trigger them) - [Bugfix] Phasing Platforms always start in the same player layer - [Bugfix] Level End needs to have both players to complete a level - [Bugfix] Pressure plates trigger when the other player has them down - Vertical camera for certain levels to see better (also zoom out) - Moving platforms need to move slower but stop shorter (a more consistent feel of movement) - Playtested every level and made changes to make direction and flow more apparent - Playtested every level and fixed any areas where you couldn't complete a level - Make a WebGL build of the game (lots of fixes to get this to work)

v1.0.0 - Initial Game Jam Release

Ratings

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