Live fire by Nikola 0020


collect the logs to fule the flame and "Keep it alive" https://youtu.be/w10lazUYh-M Heres my DevLog for Ludum Dare 46. I would be extreamly appriciated if you checked out the game
| Youtube | https://nikola-0020.itch.io/live-flame-ludum-dare-46 |
| Youtube | https://nikola-0020.itch.io/live-flame-web |
| Original URL | https://ldjam.com/events/ludum-dare/46/living-fire |
Ratings
| Given | 5🗳️ | 1🗨️ |
Feedback
wasd
21. Apr 2020 · 09:33 UTC
where do i play it?
🎤 Nikola 0020
21. Apr 2020 · 11:16 UTC
you have a download on itch.io
Mumb0
21. Apr 2020 · 12:11 UTC
cute game, i pleased the fire :D I didn't really understand what the blue spots were though, and i think the camera is a bit too close.
Giorgi
24. Apr 2020 · 10:08 UTC
can not understood how to play
🎤 Nikola 0020
24. Apr 2020 · 11:24 UTC
you have a how to play menu
MacDoom
04. May 2020 · 22:58 UTC
Picked some logs and tossed them into the fire. Apparently run out of logs and some blue spheres appeared. It's a base for a game. Good try for a jam, it's not easy to make a game in just a weekend. Liked the derelict looks of the character. Good job!
lcossette
08. May 2020 · 01:18 UTC
Seems like you have solid beginnings to a game. Nice job doing an animation for the character, I've never managed to get any animations done with the time limit. What were the mysterious blue spheres?
GameOverMexico
12. May 2020 · 15:07 UTC
It is very well the same when the flame goes out, a game over screen or something that indicates that we lost or finished the level would be great, good job!