Until it blooms by Eryph

LDJAM46 - Keep it alive

Introducing a short management and narrative game, chill music and environnement.

The tree needs 3 different type of ressources, but be careful, too much or not enough of any of the resources will result in making the tree die.
Two modes are available, one story mode and one endless mode. We highly recommand you to try the story mode in priority, it's not long, we promise:) We hope you enjoy !

We couldn't try the game on Linux, all feedbacks all welcome. Also, all feedbacks are welcome
Please play in 16:9 resolutions, while 4:3 is not working at all ! Thanks !

- Game Design & Programmation : Sylvain Barbaza
- Music & Sound Design : Raphaël Franco
- Art & animations : Marie-Garance Trzewik
Ratings
| Overall | 22th | 4.34⭐ | 77🧑⚖️ |
| Fun | 649th | 3.608⭐ | 76🧑⚖️ |
| Innovation | 613th | 3.597⭐ | 74🧑⚖️ |
| Theme | 18th | 4.493⭐ | 76🧑⚖️ |
| Graphics | 32th | 4.66⭐ | 77🧑⚖️ |
| Audio | 40th | 4.297⭐ | 76🧑⚖️ |
| Mood | 25th | 4.459⭐ | 76🧑⚖️ |
| Given | 28🗳️ | 47🗨️ |
Overall nice game!
The pixel art its really nice, the music is discret and lovely, it was really relaxing and not too much stressful. it was really a lovely game that I'm happy to have tried, very decent, well done :)
I would have put the controls to the arrow keys too! But other than that it was really pleasant, well done! :)

Glad to hear that we managed to make you feel like that ! After 3 intense arcade jam games we would make a relaxing and simple experience.
Did you picked the flower?
@no-grapes-games
You are totally right, we prioritized other aspects but a feedback on when you can/can't interact would be really helpful.
If I were you I'd add an interactive menu so you can
(for instance) control the character there to learn the controls.
Overall 5 stars from me. Also, if you had some more time I'd add a music
to change every time you are in this lounge room above. It's not hard to make.
It's just Trigger Collider2D and Input. Great job guys! <3 I love the game!
It's the best one I've seen so far.
Thanks! The interactive jukebox was an early idea but our composer did have trouble finding ideas for music and we didn't had enough assets to really make it... Our artist would love to do that, she's pretty thrilled to hear that x)
@corbak how did you manage to keep the tree alive? xD With pace of the player I could not could not meet any of the trees needs.
It maybe a bug :/ The game should be really simple. Sadly I can't reproduce it... when I play i must sometimes just wait and do nothing to not kill the tree. But, well, i developed the game ^^'
@ellenary
Glad to hear that you loved it...
And so sad to hear that you didn't make it to the end :(
Did you play the game in 16:9 format? 4:3 is known to totally break triggers / collisions resulting in not being able to interact with anything. Maybe try different resolutions could help.
If not, you should just press E key at the right edge of the map to collect minerals, then press E key at the "fertilizer machine" (left side of the tree). Let us know if you managed to fix that ! The trigger is pretty large.
If you felt the game a bit too hard you can download our updated version (there was a bug where sometimes the movement speed was too slow). The game should be and was developed to be very chill :)
@eckkert
I uploaded a new file on itchio, shouldn't be empty now... sry ^^'
Really great entry! One of my favorites yet!
How can this be made in a weekend? :O
The game was kinda difficult at the beginning but then I did the unthinkable and decided to check "How to" which obviously just helped me out a lot. Also the whole story is really beautiful and it was easy to just keep playing. I have no idea as to how in the heck you also made and endless, and altogether the game feels so whole and polished, what an AMAZING entry! Congrats on this submit, please be proud..
https://youtu.be/ejsMgcyObLY?t=1789
This is short but sweet. A perfect example of a game being more than the sum of its parts. If you strip away all of the aesthetics and polish here you get a very boring game, but the music and visuals come together to make it a much more enjoyable experience. The ending was not exactly groundbreaking but I felt that it was appropriate.
Really the highlight here is in all of the little details. Things like the music filtering out when you're outside the ship, the various animations, even the smooth camera panning contributes to the look and feel of the game. As I mentioned, the game loop itself isn't super thrilling but you sell the game with everything else. Great job!
Thanks !
We really think that details make a great game ! After 3 jam entries which were intense arcade games, we tried to create a relaxing gameplay experience that could be considered "boring", but wrapped with a lot of details and a short story. We thought alot about this subject but we thought that a more complicated gameplay would have been a bad idea, and we would'nt work as much on details.
We are so glad that it worked on you and so many others, and it proves to us that the game design isn't always about quantity !
The gameplay was a bit repetetive tho.
Overall a beautiful entry
Thank you for this great piece of art!
PS : It would be great to add your screenshots and text on the Itch.io page as well :)