L♪vely Rhythm by DiegoCTorguet

[raw]
made by DiegoCTorguet for Ludum Dare 46 (COMPO)

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Keep your relationship alive with the power of music!

Follow the rhythm with the space bar when the yellow dots go over the highlighted area.

Original code (Unity), design, art (AdobeIllustrator) & music (GuitarPro7).

I hope you enjoy it :)

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Ratings

Overall 544th 3.405⭐ 39🧑‍⚖️
Fun 449th 3.378⭐ 39🧑‍⚖️
Innovation 1004th 2.527⭐ 39🧑‍⚖️
Theme 928th 3.068⭐ 39🧑‍⚖️
Graphics 649th 3.23⭐ 39🧑‍⚖️
Audio 84th 3.878⭐ 39🧑‍⚖️
Humor 146th 3.581⭐ 39🧑‍⚖️
Mood 513th 3.222⭐ 38🧑‍⚖️
Given 13🗳️ 13🗨️

Feedback

Mircea123
19. Apr 2020 · 21:31 UTC
The music is great!
The gameplay.. space.
And there is no chill after Netflix : That means it's family friendly. That is a plus.
Emperor Eagle
19. Apr 2020 · 22:25 UTC
Great game! I really enjoyed playing it and it felt well polished!
BrotherByto
20. Apr 2020 · 10:24 UTC
The music is great.
Sadly the volume is too loud for my headphones to be adjustable.
The rythm of the tappping didn't always match to the music for me.
But making a rythm game in such a short time is a tough challenge, so kudos to you.
AlexVoxel
20. Apr 2020 · 12:42 UTC
Very well crafted, good job!
VerttiXPertti
20. Apr 2020 · 12:54 UTC
I liked the music and the cutscenes
TrKo
20. Apr 2020 · 13:27 UTC
nice game, I would like a different sound effect when I get a note right (to go better with the music) besides that I really like it
frances
20. Apr 2020 · 13:40 UTC
Nice game! I found it very fun, and the story is cute.
Motley
20. Apr 2020 · 17:07 UTC
Think I got a perfect run on the second level (x151, beat it!). Overall, nice twist on a music game, adding a basic storyline was a good idea
_delph
20. Apr 2020 · 19:22 UTC
Nice!
Nick Barrash
21. Apr 2020 · 02:05 UTC
Maybe it's my computer's fault but the notes didn't seem to quite line up with the music (seemed to always be about a quarter of a second too fast). But other than that great execution. Thought the transitions were funny.
sayumeki
21. Apr 2020 · 03:49 UTC
Super charming game! My music seemed to desync a bit over the course of the game, I'm not sure if it resyncs ever.

I liked the graphic design (especially with the backgrounds and cutscenes), and I'm always happy to see music games. The song was upbeat and fitting also!

The scoring system seemed very combo-heavy (+1 point per combo when hitting a note?) so I could see it being kind of unbalanced if you don't want the meta to be like that. But plenty fine for a gamejam. Great job!
tripl3m
21. Apr 2020 · 08:50 UTC
Nice rythm game, what happens to them afterwards ? Are they living happily forever now ?

Rythm are hard to code, with latencies (input, music sync ...), but you balanced it with a fun and efficient storyline (loved the messenging part :))
JamJar
21. Apr 2020 · 09:44 UTC
Really enjoyed. I like how the combo continues through levels, this idea could allow for insane points but only if you are perfect over multiple levels.
Yno
21. Apr 2020 · 10:01 UTC
Great music and cute story!
Shouji
21. Apr 2020 · 10:04 UTC
I loved this game! The music got didnt line up at a few points (or at least I think) but this was the first rhythm game I've seen so far. Mad props, awesome game!
frokes
21. Apr 2020 · 10:06 UTC
Overall a very nice little game! Rythm timing and input variation could be improved and another soundtrack would be awesome. Well done!
SnowyCocoon
21. Apr 2020 · 10:09 UTC
I love all rythm games! Its simple and very enjoyable :notes:
Kiln
21. Apr 2020 · 20:06 UTC
I love the concept. I'm not hugely into rhythm games myself, but I can definitely see this being enjoyable. The music was also nice and easy to follow.
saucygames
22. Apr 2020 · 07:08 UTC
me v much likey, be a little less generous w/ timing imo because too easy for skilled musician like myself jkjk
picross
23. Apr 2020 · 06:16 UTC
Woo more rhythm games! I liked its simplicity. I wish there was slightly more variety in the rhythms themselves besides eighth note subdivisions. Cool stuff, nice work!
JoeShanahan
25. Apr 2020 · 09:37 UTC
This game is super cute and wholesome! The music is really pleasant too, and I love the art. I'm a big fan of the game Elite Beat Agents where you do things like solve relationship problems by tapping to the beat, so I really liked this submission!

It did feel a little like there wasn't a connection between the music and the timing of the button presses though? Maybe 10% of the time it felt like they were in sync, but the rest of the time it seemed completely unrelated. If that could be fixed I'd love this even more.

Great job ^_^
joemag
28. Apr 2020 · 07:40 UTC
Cute and simple. Rhythm games are tough though, you really need to nail it to the music, even being off by a little bit is frustrating and throws the player off. Having it be one button was novel but it wasn't tight enough to feel rewarding. Art was fine and charming. Good work completing!
LCStark
01. May 2020 · 18:38 UTC
A lovely game! The music is just great and the art style fits this idea. The only problem I had with it is music desyncing with the rhythm timeline - it feels like the music plays a little bit too fast, so the further you go the greater the deviation becomes. Other than that, it's a really good entry. Impressive for the short amount of time given. Well done!
Ilya_Nazarov
02. May 2020 · 13:14 UTC
Good work! Nice music and simple but very addictive gameplay! :thumbsup:
aeveis
02. May 2020 · 22:00 UTC
I got a B! The art is nice and the game has a nice upbeat feel to it with the music. I'm not sure how matching the beat means I'm doing a better job at entertaining my partner, perhaps if it was tied to the characters some way - like skating a loopy loop and timing it correct (like rhythm heaven), though that is a lot more animation. I enjoyed it though, nice job!
OccultOne
11. May 2020 · 16:55 UTC
Really charming game, I loved the transition screens, and in general how the story was presented, it was very well done.

I had some difficulty with the Rhythm Game, I think maybe on WebGL the Rhythm is de-synced from the music? After a while if I followed the beat, it was consistently wrong and I had to ignore the music and be completely visual.

Great Work Overall!