Slightly Agitated Road by tayl1r
The "it" in the theme refers to your little Mad Max inspired convoy. HTML5 and only a couple of minutes long!

| Youtube | https://tayl1r.itch.io/slightly-agitated-road |
| Youtube | https://tayl1r.itch.io/slightly-agitated-road |
| Original URL | https://ldjam.com/events/ludum-dare/46/slightly-agitated-road |
Ratings
| Overall | 197th | 3.795⭐ | 24🧑⚖️ |
| Fun | 214th | 3.69⭐ | 23🧑⚖️ |
| Innovation | 71th | 4.043⭐ | 25🧑⚖️ |
| Theme | 232th | 3.977⭐ | 24🧑⚖️ |
| Graphics | 55th | 4.295⭐ | 24🧑⚖️ |
| Humor | 568th | 2.656⭐ | 18🧑⚖️ |
| Mood | 404th | 3.357⭐ | 23🧑⚖️ |
| Given | 5🗳️ | 13🗨️ |
To echo above, explosions did seem to obscure the screen a bit more then it should've. Sound design would be nice too.
The aesthetics were also very nice, the blue and red colours of the player/enemies help the game really well.
The only trouble I really had was that sometimes my cars would move behind my giant truck and they wouldn't even be really visible anymore. Maybe some sort of outline for cars that are occluded would help with this a little bit, although it's not a big issue anyways since there aren't too many cars to keep track of.
I would love to see more from this game - maybe some sort of progression would be cool. Things like player upgrades, different enemy types, the ability to buy new cars, would all be great additions in my opinion.
Overall, the game is fun and really polished. Great work! :)
Otherwise, well done with the graphics! The style is really effective.
I felt like the game is too easy... I've just put all my vehicles, except the big one, towards the place where the enemies were coming from. They lasted for quite a while...
In any case, this has a potential to become something, so keep working on it :smile: If you got time, that is. :smile: