Stuck in the Clock by Aaronacus
¿Who is doing every minute matter? Little chill puzzle-platform game done alone.
Flow in the clock!




| Youtube | https://aaronar-gd.itch.io/stuck-in-the-clock |
| Original URL | https://ldjam.com/events/ludum-dare/47/stuck-in-the-clock |
Ratings
| Overall | 953th | 3.391⭐ | 48🧑⚖️ |
| Fun | 875th | 3.283⭐ | 48🧑⚖️ |
| Innovation | 270th | 3.826⭐ | 48🧑⚖️ |
| Theme | 400th | 3.956⭐ | 47🧑⚖️ |
| Graphics | 632th | 3.75⭐ | 48🧑⚖️ |
| Audio | 520th | 3.489⭐ | 47🧑⚖️ |
| Humor | 1104th | 2.222⭐ | 38🧑⚖️ |
| Mood | 964th | 3.238⭐ | 44🧑⚖️ |
| Given | 21🗳️ | 15🗨️ |
Thank you very much for all your nice feedback dude!
Maybe gears you can't touch make it more fun.
Booyaka
Thank you very much for the feedback!
One thing I would change is make the transitions between levels a little smoother -- it felt a little jarring when things instantly changed. Oh, also I assume you noticed this but the gears always push you in the same direction no matter which way they were spinning.
Nice job with the art style too!
If you polish it a little more, it could be a great mini-game. I really enjoyed the simple clock design.
Like others, I didn't quite grasp the mechanics fully, but I still made it through :D
Noice!
a. The jumping is incredibly unreliable
b. I can move the player with a controller's left stick, but there's no way to jump!
I liked the idea and the graphics~ (i have a soft spot for clocks and gears) and truth is, the mechanics felt pretty intuitive to me~
It would be nice if there was a possibility to gain more momentum as the levels progress and maybe at the end the thingy could do a full circle around the clock~ As if it is the spirit of the clock... and by fixing it little by little.. the spirit, also gets more lively~
Another idea would be to also get it colorized, each level, blue for example, the same as the 'working' gears. This would help the player understand some progression (because at some point, right before the end text, I thought I had made a full loop and the game just kept going..) I believe some minor additions like these would help build on some character and story to the game :smile:
Well doone~!! :clock:
I wasn't really sure if what I was doing was the right thing but I guess it was since I cleared it in the end :D. It's a chill little game, I enjoyed playing. SFX was cool, but it didn't play every time I touched the yellow gear. The mechanics were a bit... weird for me but at least they worked. The game got a little repetitive and was a bit easy towards the end once you got the hang of it. But it's not a bad thing for a game like this. This is a nice entry and could be even better with some polish.
Overall fun little game, nice job!