Loading... by AlexAuragan
Your game is not loading ! Get the data back to allow the player to finally play his favorite game. But be careful corrupted data will make you lose progress.
Play with your mouse to move.
Full screen for best experience.
| Youtube | https://7fault.itch.io/loading |
| Original URL | https://ldjam.com/events/ludum-dare/46/loading |
Ratings
| Overall | 719th | 3.7⭐ | 42🧑⚖️ |
| Fun | 744th | 3.563⭐ | 42🧑⚖️ |
| Innovation | 1152th | 3.321⭐ | 41🧑⚖️ |
| Theme | 2197th | 3.026⭐ | 40🧑⚖️ |
| Graphics | 783th | 3.925⭐ | 42🧑⚖️ |
| Audio | 258th | 3.9⭐ | 42🧑⚖️ |
| Humor | 1505th | 2.594⭐ | 34🧑⚖️ |
| Mood | 831th | 3.605⭐ | 40🧑⚖️ |
| Given | 14🗳️ | 12🗨️ |
I really like that the gameplay is straightfoward but the whole package is tuned to perfection.
Nice job guys! :v:
Great sound with a nice temp of the game!
Maybe it would be great to display, how long the _loading_ needed to encourage the player to go fast and improve replayability.
GREATO JOBU! :smile:
Other than that, you should definitely expand on this.
With some level design and more features you could have something really awesome !
Good job
It seems stuff spawns around the player, which when having an endless play areas is a good idea, but it makes it so just a little to easy. You can just go one way and often get 2-4 collectable before any enemy spawns. If you are going to work more on this game I think you should look into ways of limiting the play area to force the player into areas where enemies actually are.
Some visual feedback as to what's going on could be useful, like an idea of how far along you are. On the other hand, audio feedback was very clear as to what was good and what was bad (maybe a touch too loud for the bad ones), and not having any UI *is* kinda pretty.
Congrats!
However, lacking in content - which is ok for a jam. Feels more like a minigame that you would find in a bigger game than a stand-alone game.
It could be more engaging with variety of hazards.