Minotaur's Labyrinth by JOrbits

[raw]
made by JOrbits for Ludum Dare 47 (COMPO)

Are you able to find the exit out of Minotaurs's Labyrinth? Well you can try, I give you one hint, don't trust your memories.

loopmaze.gif loopmaze2.JPG

Ratings

Overall 69th 3.907⭐ 61🧑‍⚖️
Fun 75th 3.883⭐ 62🧑‍⚖️
Innovation 31th 4.142⭐ 62🧑‍⚖️
Theme 5th 4.6⭐ 62🧑‍⚖️
Graphics 246th 3.567⭐ 62🧑‍⚖️
Humor 314th 2.469⭐ 51🧑‍⚖️
Mood 173th 3.491⭐ 59🧑‍⚖️
Given 26🗳️ 29🗨️

Feedback

tobs
04. Oct 2020 · 18:23 UTC
fab game, thank you, I finished it but a neat little idea :)
Zachary Barbanell
05. Oct 2020 · 07:00 UTC
Very neat game, I like the aesthetic.

The game reminds me of another game I'm not gonna say the name of because spoilers but you can probably guess what game.

I almost wonder if it'd work better without the progress bar?
Nexade
05. Oct 2020 · 07:01 UTC
That was a fun and mindbending experience - nice game.
🎤 JOrbits
05. Oct 2020 · 07:50 UTC
@zachary-barbanell I play tested it with my father and my brother. And it seemed like it's too frustrating without progress bar, because you'll feel stuck in a loop too much ^^


I think the game you are thinking of has those little images that you collect and are able to view in the menu, these also indicate some sort of progress.
Zachary Barbanell
05. Oct 2020 · 07:55 UTC
yeah, I guess no indication of progress whatsoever could be annoying if you're not familiar with the concept.
🎤 JOrbits
05. Oct 2020 · 08:06 UTC
@zachary-barbanell I bet I'll get some bad ratings, because someone just keeps being stuck in a loop. I did not know how to tell the user about the concept and want them to have their own realisation moment, but what if they don't get it.
Yelta
05. Oct 2020 · 09:06 UTC
Was quite fun.
Till the end I haven't figured out how to break out of the loops, but moving randomly around instead of forward normally worked. A few more stages would be cool, or even randomly generated ones, but that's something for later, not for a 72 hour game jam.
shashwat
05. Oct 2020 · 10:30 UTC
Interesting game
TomekS
05. Oct 2020 · 11:21 UTC
![Screenshot 2020-10-05 at 18.20.19.png](///raw/8d5/21/z/365c4.png)

Very nice !!! would love to hear more about how you implemented the logic, Solid effort !.
🎤 JOrbits
05. Oct 2020 · 11:30 UTC
@tomeks the code is on GitHub, so you can go check it out if you want. There are two kind of triggers, one makes changes to the world and the other one moves the player to a different position.
Suchista
05. Oct 2020 · 13:17 UTC
Good idea, which utilizes the theme perfectly. I like the aesthetics, the shadows really make this game! Too bad it isn't longer, some sounds would be cool too, but all in all, it's a very solid, simple compo entry :)
FlyingKiwi
05. Oct 2020 · 20:08 UTC
Wicked little game, quite the mind bogler! A few more levels and she's a swell little game!

You should add a couple of levels and upload it onto a site!
kromeboy
06. Oct 2020 · 08:31 UTC
Good game. Liked the simple art style. The progress bar Is a nice touch, without it may not be so easy to understand what you have to do.

An alternative to the progress bar could be changing the colour of the level when you progress
🎤 JOrbits
06. Oct 2020 · 08:42 UTC
@kromeboy yes, I experimented with that. Could have been interesting too. Or just displaying messages or something.
shan.hsgames
06. Oct 2020 · 15:15 UTC
It was a cool game. I've managed to finish it after a few attempts :smile: Good job!
XeduR
06. Oct 2020 · 15:17 UTC
I found this to be a great game. Well done with the design and the length. Had it been much longer, it would have worn out its welcome, but at that length, it was just perfect.
Black0wl
06. Oct 2020 · 15:19 UTC
Great experience ! Visuals, idea , gameplay - lovin' it! Gread job!
rao
06. Oct 2020 · 15:20 UTC
Great game. Did not love the foggy bloom, but overall consistent style and interesting idea. Perfect length for this sort of game.
Caladrius
06. Oct 2020 · 15:21 UTC
Really clean and a nice mindbender, huge Antichamber vibes! The lighting effect looked really cool, and I think some music would really have improved the overall mood, but I really enjoyed what I played already. It might be also worth considering what kind of cool things you could do with sound on top of the existing mechanics to play with the player's mind even more, but that's definitely something to only think about if you plan to take this forward. Great game, really enjoyed it!
Bunkai
06. Oct 2020 · 15:21 UTC
Great game and idea, if it had music would be perfect tho.
Frogman
06. Oct 2020 · 15:23 UTC
Very nice game! It was rather fun, and I felt that the length was just right: each new "level" introduced some kind of twist and it never got stale. Even through the graphics were very simple, it was aesthetically pleasing. The progress bar felt essential, as without it everything would probably feel the same. I had no issues with this game, technical or not. Overall, great job!
Anomay
06. Oct 2020 · 15:27 UTC
Wow, Best game in this theme

The use of light is clever, hide the true road and cheat my eye, and beatiful

There is another loop corridor game in this ld, but you provide a better way to realize it technically!
kruemelkeksfan
06. Oct 2020 · 15:27 UTC
I liked how you implemented the theme, not by forcing the player into a loop, like most of us did, but by tricking him to get stuck in loops voluntarily, because he doesn't know better.
Jon_Nova
06. Oct 2020 · 15:32 UTC
Realy cool look and mechanic! i would love to read a postmortem abaout this game.
Brainwash Gang
06. Oct 2020 · 15:35 UTC
That was cool! Really enjoyed the experience!
namnam
06. Oct 2020 · 15:39 UTC
I missed some music but otherwise it was a cool experience. Keep the concept and add some new event et it will become a great game. Maybe the last messages could have come sooner and used to play with the player mind. I liked the minimalistic art. Great entry anyway
PaulHudson
06. Oct 2020 · 15:47 UTC
Little bit monotonous.
Nazorus
06. Oct 2020 · 15:50 UTC
Simple and nice looking game, I always love these kind of puzzles that defy de laws of geometry! Very clever interpretation of the theme too, you have to notice when you are stuck in a loop and consciously break out from it, neat! Too bad there is no sound to support the mood of the game, but it's still an awesome entry, good job!
🎤 JOrbits
06. Oct 2020 · 15:56 UTC
@caladrius @bunkai @namnam @suchista @nazorus I guess I need to learn how to make music, I'm pretty bad at it and was not able to figure out how to make it fit the mood of the game ^^ Thanks for the feedback though.

@paulhudson monotonous in what way? Because there was no music/sound or because of the simple graphics?
Arttu Halonen
06. Oct 2020 · 16:21 UTC
A really cool idea with a solid execution! This definitely gave me some Antichamber vibes, I'd be curious to learn how you achieved the shifting labyrinth! Nice job!
JimMakesGames
06. Oct 2020 · 16:26 UTC
Very cool idea and I love the lighting effects. It must have been tricky to make the transitions so seamless. Great job!
Viktya
06. Oct 2020 · 16:38 UTC
Nice and smooth game, fits well the theme. Great idea for the progress bar, or I would've lost myself for sure!
Finn_Tr
06. Oct 2020 · 16:56 UTC
Super cool game! Really love the visual effect and the progress bar is a nice touch! Very polished and impressive entry. Nice work!!
MrSchlag2
06. Oct 2020 · 17:18 UTC
Yeah, you have to identify and complete the loop to continue, very clever. Nice minimalist graphics too. Thanks !
Jenny Bourke
06. Oct 2020 · 17:39 UTC
This game rules!!! I had a ton of fun figuring out the different ways to get the right paths! Very compelling and simple yet beautiful!! Great job!
larsdahl
06. Oct 2020 · 18:58 UTC
Awesome! Very nice use of the theme.
arron-fowler
07. Oct 2020 · 13:01 UTC
Loved it. Simple clean and most importantly it made my brain feel nice. I imagine thats what ASMR feels like.
Jajakeim
08. Oct 2020 · 21:26 UTC
Really nice use of the theme, like the simple style, good job!
smbe19
11. Oct 2020 · 13:13 UTC
Nice idea and well implemented.
Ruling Spear
12. Oct 2020 · 17:32 UTC
NICE! At first I thought this was an AWD finger dexterity training game for Esports, until I figured it out. Mind bending! I definitely enjoyed it, great idea!
sawtan
12. Oct 2020 · 17:53 UTC
A most splendid game! I love the mere simplicity of the mechanics, as well as the graphics, was really one of them games you just couldn't stop playing until the end (The top bar really gave you the carrot you needed to push further into the loops). Really great way to execute the theme as well! Cheerz!
jk5000
12. Oct 2020 · 17:53 UTC
The idea is fun and I like the visuals. The game could have used some music, but else a good game. Well done.
Tom_A
12. Oct 2020 · 17:54 UTC
Liked the minimal theme and colours and the gameplay was cool. Took a while to figure it out. A surprise once you do though. Really nice!
kuro
12. Oct 2020 · 18:07 UTC
An awesome concept! Very interesting, took me a while to figure out what was going on, but then it was great fun to play. Also liked the graphics very much: simple, yet expressive. I did miss the audio tho. Anyway, great job!

(btw 5* for theme)
Bentekiller
12. Oct 2020 · 18:19 UTC
Really neat game, impressed by how the lvl changes, gotta check out the source code :)
Was waiting for the player to have to move into the bar at the top, but it was just a decoy for me to think about while the lvl is already fooling me. Nice job on the game!
Dedicave
12. Oct 2020 · 18:30 UTC
Well done! Great use of the theme, and the art is pretty nice. I liked the "Ape Out"'s buildings, generating a good 2D-3D effect. It's a bit easy on the whole, I would liked to see more levels, but good job overall!
shubart
12. Oct 2020 · 19:04 UTC
Impressive job. Well done. Thank you for your game
Ace17
12. Oct 2020 · 19:31 UTC
Nice game, with a strong connection to the theme!
I couldn't help but think about the famous antichamber red/blue stairs !
Some decorative stuff might strengthen even more the repetition and the "stuck in a loop" vibe.

My 2 cents: what about connecting parts of the level, but with a 90 degree rotation?
gamepopper
12. Oct 2020 · 19:58 UTC
Such a simple yet really clever use of the shadowing effect, very impressive work.
🎤 JOrbits
12. Oct 2020 · 20:25 UTC
@ace17 the stairs from antichamber definitely inspired this game. I tried rotating with turning the camera, but it did not really work out, because then the controls would also be flipped, but surely an interesting suggestion!
Garywiss
12. Oct 2020 · 20:25 UTC
Very nice idea even if you have to go back a lot to progress in the maze, it is a very clever use of the theme. Good job !
🎤 JOrbits
12. Oct 2020 · 20:27 UTC
@kuro Thanks ^^ I just fear that some people won't get it and then give a bad theme rating.
Peace Of Cake Games
12. Oct 2020 · 23:03 UTC
Nicely done! I like the contrast between the simplicity of the graphics and the difficulty of the game. Unless you know the trick to the game (which I won't reveal), it's a very challenging game! It's still mind-bending and fun anyway. If you make a full version of this, I say that everything is already great and nothing needs to be changed!
Trexxak
12. Oct 2020 · 23:44 UTC
Clever game, fitting like a glove for the theme! I like the minimal aesthetics a lot, and the gameplay makes... sense, in some sense, the good sense! :D
Jiri Hysek
13. Oct 2020 · 20:15 UTC
Nice take on the theme! Interesting concept, cool, minimalistic visuals. It's a pity you didn't make the audio but cool entry anyway!
Noam Blei
14. Oct 2020 · 06:52 UTC
:D
![CapturaLabe.png](///raw/6c9/73/z/3a23d.png)
Noam Blei
14. Oct 2020 · 06:53 UTC
Nice game, simple with minimalistic graphics and yet entertaining. Very well related with the theme
Noam Blei
14. Oct 2020 · 06:53 UTC
Also I'm a big fan of no-euclidean games :)
Noam Blei
14. Oct 2020 · 06:54 UTC
I would love to see this game with music and sound effects for a post-jam version!