{"author_link":"\/author\/envy3d\/","author_name":"envy3d","author_uid":"8359","comments":[{"author_name":"ehgoodenough","author_uid":"41870","time":"Dec 15, 2015 @ 7:30am","epoch":1450164300,"text":"What was it built in? I love how crazy it is! Go turtles!"},{"author_name":"kirbytails7","author_uid":"4767","time":"Dec 15, 2015 @ 7:33am","epoch":1450164480,"text":"Very nice! I like the use of the two button controls for a lot of actions.\r<br\/>The WebGL version hits an out of memory crash!"},{"author_name":"envy3d","author_uid":"8359","time":"Dec 19, 2015 @ 1:57am","epoch":1450489920,"text":"@ehgoodenough - Thanks! It was built in Unity 5.3\r<br\/>\r<br\/>@kirbytails - I'm glad you liked it!\r<br\/>Thank you for confirming my suspicion about the WebGL version. The Post-Jam WebGL version shouldn't crash now. I'll try to fix that for the original version too."},{"author_name":"ShawnFeatherly","author_uid":"22714","time":"Dec 19, 2015 @ 6:33am","epoch":1450506480,"text":"Took me a while to figure out the turn button was toggling from turn left to turn right (I'm slow). Yet loved that mechanic after figuring it out."}],"images":["ld34\/8359-26060b00b6ef677a911a9e83b7438cab.jpg","ld34\/8359-e9b6c612ad3f4ed78915af13736e62e7.jpg"],"links":[{"url":"https:\/\/dl.dropboxusercontent.com\/u\/53837961\/LD34_zooMzoo\/Web\/index.html","text":"Original Web"},{"url":"https:\/\/dl.dropboxusercontent.com\/u\/53837961\/LD34_zooMzoo\/PC\/zooMzoo.zip","text":"Original Windows"},{"url":"https:\/\/dl.dropboxusercontent.com\/u\/53837961\/LD34_zooMzoo\/Post-Jam%20Web\/index.html","text":"Post-Jam Web"}],"metadata":{"g_key":"6360","g_author":"8359","g_event":"LD34","g_eventkey":"31","g_subevent":"JAM","g_urlkey":"6396","g_title":"zooMzoo","g_status":"UCHK1","g_place":"99999","g_commentcount":"4","g_site2_node_id":"0","g_hide":"N","g_has_icon":"Y","g_rqueue":"0","g_random":"0"},"nds":[],"node":null,"orig_images":["http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/511439\/8359-shot0-1450148321.png-eq-900-500.jpg","http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/511439\/8359-shot1-1450468765.png-eq-900-500.jpg"],"text":"Local 4-player racing game\r\nThe game embedded on this page is the post-jam version.\r\n\r\nControls:\r\nPlayers have one button for turning and one button for using abilities on the ability wheel. The abilities are a speed Boost, a Boomerang, a Pulse that pushes away drivers near the user, and Spin-Up (increases the speed of all other players' ability wheel). \r\n\r\nTurning\/Ability\r\n\r\nPlayer 1: q\/w\r\nPlayer 2: c\/v\r\nPlayer 3: m\/,\r\nPlayer 4: [\/]\r\n\r\nOn an XBox controller, press the A button to turn and press the X button to use abilities.\r\n\r\n\r\n\r\nFeatures in the post-jam version that we really wanted in the jam version:\r\n- Vehicles, far in the lead, GROW!\r\n- Camera follow behaviour vastly improved.\r\n- Added UI to show 1st, 2nd, 3rd, and 4th place during race.\r\n\r\nIssues fixed in the post-jam version:\r\n- Fixed bug where vehicles were always receiving friction from the dirt while on the racetrack.\r\n- Lap music transtions fixed.\r\n- In-game UI scales properly.\r\n- Pulse ability appears correctly.\r\n- Gamepad input fixed.\r\n- Balanced audio. (The soundtrack was drowning out sound effects and voice-overs)\r\n- Download size reduced.","title":"zooMzoo"}