Sacred Fire by Thierry Brochart

[raw]
made by Thierry Brochart for Ludum Dare 46 (JAM)

This is my jam-game I did during the covid19 lockdown, like all of you guys. It was great focusing on just the jam, the pleasure to create even if I was alone. So this game is about almost losing the Sacred Fire and a chance to make it triumph in the end... Cheers and stay safe Thierry PS the image is not what will be in the game it's a drawing of my friend Logan and I put it here as I love it, it just described me during those 72 hours!

Ratings

Given 1🗳️ 2🗨️

Feedback

OursBleu
21. Apr 2020 · 12:42 UTC
I like the intro cutscene^^ I didn't understand how to play though, I did space to attack but I'm not sure what to do to progress in the game.
Will P
22. Apr 2020 · 18:06 UTC
Cut scene was very cool but the mechanics of the game didn't make any sense
Edalbung
23. Apr 2020 · 21:02 UTC
I liked a lot the intro scene, and the physic of the character + his design.
However, I didn't understand how to play well, I think that the shoot mechanic should have been on the mouse in order to help to shoot more precisely.

But, with some explanations, it could be a great little game, with a backgroud scenery and a music, I think that you can make something really good from what you did here !
SleepyStudios
25. Apr 2020 · 16:12 UTC
The intro models were cool but honestly had no idea what I was doing. I kept walking to the right playing dodgeball until I hit a game over :shrug: