Jeffrey's Adventure by CaptainRed_

[raw]
made by CaptainRed_ for LD34 (JAM)
Five people decided to make a game in their free time over the weekend.
Too much ambition and a lack of skill from these boys gives you Jeffery's Adventure!

We had a lot planned for this game and we created a lot more content, but we ran into some issues so we will have to just give you the solid game without sound, proper graphics, menus, many cut-scenes and end game content, which took up half of our time. Any ways, please enjoy!

Jeffrey's Adventure is a comedic buggy puzzle platformer! The goal is to get to the end of all of the level and escape the evil space pirate's captivity. If you want an updated version with more bug fixes and an actual story please feel free to comment.

Z = Jump
X = Shoot

Red button blocks need to be shot to activate
Green button blocks need to be touched to activate

R = Restart Level(You'll need this...)

I apologize in advance for the various game breaking bugs you may find as we did not have much time to play-test.

NOW FIXED SO IT'S BEATABLE!

Ratings

Coolness 59% 3
Overall(Jam) 3.11 716
Fun(Jam) 3.14 532
Graphics(Jam) 3.03 731
Humor(Jam) 2.56 568
Innovation(Jam) 2.96 637
Mood(Jam) 2.59 888
Theme(Jam) 3.61 573

Feedback

HollyGreenMonkey
15. Dec 2015 路 03:27 UTC
This is actually pretty fun
cpttango22
15. Dec 2015 路 03:37 UTC
Really fun game, pretty hard though! Was a good play, I loved all the fun boss fights! cant wait for a polished version to come out, pls update!!!
utoxin
15. Dec 2015 路 04:23 UTC
I enjoyed this, although it's a very hard platformer, which is something I'm not really good at. It would improve a lot with sound and bugfixing.
馃帳 CaptainRed_
15. Dec 2015 路 04:27 UTC
yeah, we had music planned and cutscenes for each stage however we couldn't get the game to compile with them so we had to scrap them, we will try to get an updated version out once we sleep
wesley werner
15. Dec 2015 路 04:51 UTC
You had a nice concept and the art is pretty reasonable - I really like that background!

Your level design fails you a bit, as wall-jumps are frustrating. Wall-jumps work on the premise that the player controls their direction, without that control it's just a mashing-the-jump-key and hoping you get to the top, and you give up after 3 minutes of fruitless hops.

Still a nice idea and one you could refine :)
Andrew Patton
15. Dec 2015 路 14:20 UTC
Fun and hard game!
_stice
15. Dec 2015 路 14:37 UTC
Good game! Concept and level design are quite good.
murlsousa
15. Dec 2015 路 14:39 UTC
Good job
Gravity Games
15. Dec 2015 路 14:50 UTC
For a game that's fairly buggy, this is actually pretty fun, despite some terrible level design choices, like how the wall jumping segments were handled.
UntitledQ
15. Dec 2015 路 14:52 UTC
A little bit rough around the edges, but a great incarnation of a two-button jump'n'run, well done!

Unfortunately, I couldn't make it past the first (?) boss fight. I gave it three shots to the head, but wasn't even sure, it damaged him.
Blobo
15. Dec 2015 路 22:56 UTC
Very challenging. i fought all the bosses, and it was disappointing to finish the final level and have nothing happen.
colinator27
16. Dec 2015 路 01:25 UTC
The game itself was fun, graphics could use a tiny boost. The level design was fun to play. :D
BoxedMeatRevolution
16. Dec 2015 路 02:34 UTC
I got too frustrated to beat the white striped boss :(. I liked the level design, and I think that with some bug fixes and music the game would have kept me playing until the end.

I'd suggest changing the world physics so that the character doesn't get stuck on walls (and instead slides down). Every time I lost that way it made me sad. Also, the double jump doesn't reset when you land on an "arrow" block! That may have been intentional (?) but I found it frustrating.
PlasmaErnst
18. Dec 2015 路 02:18 UTC
Fun, quite challenging experience.
The grafics are funny and fit the gameplay.
I think the walljump-up-passages and the spike hitboxes were somewhat frustrating.
Good job!
ChiPassGames
22. Dec 2015 路 17:25 UTC
Nice little game that I would like to play after some polish. I really like the mechanics of the game, and I think a little tuning and sound would really make this very playable, so I hope you put some more time into it.
NirabazGAMES
26. Dec 2015 路 23:09 UTC
awesome, I hope you continue working on this.