{"author_link":"\/users\/theinkskeleton","author_name":"TheInkSkeleton","author_uid":"1097902","comments":[{"author_name":"mrosegreen","author_uid":"1226862","time":"2020-10-09T21:59:26Z","epoch":1602280766,"modified":1602280766,"text":"Nice work on the solo game! Fun mechanic and good art style. Bugs are always expected during a jam so no worries on that front - only issue that may affect playability is the screen size, which crops the game on the HTML version. I'm glad that you've said that you would return to this project - it would be interesting to see this idea expanded upon. Good job :)","likes":2,"format":"md"},{"author_name":"datadazer","author_uid":"1014769","time":"2020-10-11T20:43:55Z","epoch":1602449035,"modified":1602449035,"text":"Great work! This game was definitely a panic-spree. Minus a couple of minor bugs, I really enjoyed the concept a lot. I love the frantic feeling it gives you. I think the score shouldn't go negative, as the strikes already determine the end game state and a score of 0 would make more sense if you failed to deliver. Also I wasn't sure which suitcases I should toss strategically, and ended up having the problem of too many suitcases to look through. I would balance the challenge to make it feel a bit more fair and progressively introduce challenge a bit slower pace. Other than that I think this was a really well executed game and a real blast to struggle with lol. Also loved the art assets.","likes":2,"format":"md"},{"author_name":"digital bacon","author_uid":"1080914","time":"2020-10-12T11:32:49Z","epoch":1602502369,"modified":1602502369,"text":"Great work, definitely a scramble to get the suitcases to the right people. Bit of a problem with the score covering up what a person had in their luggage so often had to guess based on only one or two items :-)","likes":2,"format":"md"},{"author_name":"ditam","author_uid":"1154447","time":"2020-10-12T11:38:43Z","epoch":1602502723,"modified":1602502723,"text":"Probably one of my favourite game concepts this jam - a great balance between taking the theme literally and building a simple-yet-polished game around it with mechanics that don't feel arbitrary.\n\nIf only people were not so willing to abandon their luggage on the belt :D","likes":2,"format":"md"},{"author_name":"TheInkSkeleton","author_uid":"1097902","time":"2020-10-12T12:39:25Z","epoch":1602506365,"modified":1602506365,"text":"Thank you all so much for your feedback! I'm so glad you liked it!\n\n- @mrosegreen : I am very aware of the resolution problem, had to spend a few extra hours trying to fix it and worst thing is apparenty I didn't! So when I update it, I'll see what I can do to fix it :)\n\n- @datadazer : To fix the problem of too many suitcases, I added a \"trash conveyor\" but it has its own problems. And regarding the difficulty, my first idea was to have a few levels, but I was running out of time, so I quickly wrote a script that would increase the difficulty over time, so I'll have to look into that :D \n\n- @digital-bacon : I decided to have it that way, but I think it mainly happens due to the resolution problem I mentioned before. Anyways, I'll look into it as well to see what I can do :)\n\n- @ditam : Thank you so much! I was scared people wouldn't understand or like it, so your feedback helps me a lot!\n\nAgain, thank you all for your feedback! :smile: ","likes":4,"format":"md"},{"author_name":"TeiNRee","author_uid":"1124427","time":"2020-10-12T14:45:08Z","epoch":1602513908,"modified":1602513908,"text":"Funny concept, but i found a bug, you cant see all the required objects because of the Score tab","likes":2,"format":"md"},{"author_name":"fronwewq","author_uid":"1225607","time":"2020-10-12T22:04:48Z","epoch":1602540288,"modified":1602540288,"text":"I like the concept! Very creative take on the theme. Reminds me of some old flash games I used to play, like Taco Joe. Really great artwork too, very strong style and nice choice of colors.\nControls were a bit difficult, sometimes I couldn't grab or release what I wanted, and the removal belt didn't always work. In general I think there were too many objects in each suitcase, and too many suitcases on the belt, that it quickly became overwhelming. Also, I figured out whenever a new customer would appear, their suitcase would spawn at the same time - was that intentional? I think the design of needing to check every suitcase and quickly match customer demands works well, so I don't think it should be as easy as grabbing the new bag.\nFinally, it might help to add an additional requirement based on an observable without the scanner, like the bag color. Then the player can quickly prioritize based on what they see before scanning.\n\nWell done though, I enjoyed the design!","likes":2,"format":"md"},{"author_name":"gamescodedogs","author_uid":"1010863","time":"2020-10-13T19:40:08Z","epoch":1602618008,"modified":1602618008,"text":"I really liked it, could be a great basis for a mobile game! The controls could use some polishing (would really work better on a touch screen than it does with a mouse), but I've had lots of fun with it anyway!","likes":2,"format":"md"},{"author_name":"shubart","author_uid":"1004823","time":"2020-10-13T20:09:46Z","epoch":1602619786,"modified":1602619786,"text":"Nice work. While you asked for that, I'll give you, to my opinion, some tips for improvement :\n\n-the score is hiding one of the characters\n-the luggages can overlap. \n-there are too much luggages at the same time. The more you fail, the harder it becomes. You could for example remove all luggages when a round begins\n-you could add some kind of timer. It's frustrating not to know how much time you have.\n-it's maybe too complicated (at least at the beginning) to have duplicated luggages\n\n\nNevertheless this is good job. The graphims are very nice. Thank you for your game","likes":2,"format":"md"},{"author_name":"JafCraze","author_uid":"1222618","time":"2020-10-16T14:06:16Z","epoch":1602857176,"modified":1602857176,"text":"This is a great game with wonderful art!\n\nThere are a few bugs here and there but my main issue was the difficulty\/progression.\nIt may be a good idea to start with one person at a time, have them walk up to the belt then say what they want.\n\nIt would also be cool if the bag colour\/type hinted at what was inside: \n- a laptop bag would contain a laptop, pens etc\n- a large suitcase contains mainly clothes\n- a rucksack contains camping equipment\n\nThis has tons of potential and I really do hope you continue to update it!","likes":3,"format":"md"},{"author_name":"FadrikAlexander","author_uid":"1170020","time":"2020-10-17T07:19:37Z","epoch":1602919177,"modified":1602919177,"text":"The concept is really great but the bag just pile up and up lol I was like where is the bag that I need hhhhh nice game","likes":2,"format":"md"},{"author_name":"Flying Dog Fish","author_uid":"1122902","time":"2020-10-17T12:19:55Z","epoch":1602937195,"modified":1602937195,"text":"The games starts rather hard from the beginning. There could be fewer items in the bags at the beginning and the bags could come at a smaller frequency.\nI can't see the whole game on my 1920x1200 screen so I can't see all the items in the scanner so I wasn't able to do well :cry:\nGame looks very polished otherwise.\n","likes":3,"format":"md"},{"author_name":"SludgeKey","author_uid":"1083436","time":"2020-10-17T16:12:31Z","epoch":1602951151,"modified":1602951151,"text":"I like the concept. It reminds me a bit of Papers Please (which I loved!).","likes":2,"format":"md"},{"author_name":"Leon Oost","author_uid":"1160605","time":"2020-10-17T19:11:22Z","epoch":1602961882,"modified":1602961882,"text":"This is indeed a lot of panicing! Cool game. There was one thing weird. The UI was overlapping with the text clouds. I had a lot of fun playing it!","likes":2,"format":"md"},{"author_name":"Omar 14","author_uid":"1100830","time":"2020-10-17T22:21:35Z","epoch":1602973295,"modified":1602973295,"text":"the game is very fun to play and the idea is new I never seen it before, although there were some bugs (the dialog boxes over people sometimes hiding behind the UI of the game but it's not that bad) ","likes":2,"format":"md"},{"author_name":"ZeonBlue","author_uid":"1217565","time":"2020-10-18T12:42:18Z","epoch":1603024938,"modified":1603024938,"text":"Cool idea! I was being all like TSA, was a fun time!","likes":2,"format":"md"},{"author_name":"PhilStrahl","author_uid":"1006214","time":"2020-10-18T23:37:30Z","epoch":1603064250,"modified":1603064250,"text":"Hey TheInkSkeleton! That was frantic, \"I'm not panicking, *you're panicking!\" Took me a while to notice the Easter eggs, though \u2665  Here's my playing it on my stream:\nhttps:\/\/www.youtube.com\/watch?v=gkR8lNDoteU\n\nThanks for submitting! \ud83d\ude0a","likes":2,"format":"md"},{"author_name":"TheInkSkeleton","author_uid":"1097902","time":"2020-10-19T16:48:51Z","epoch":1603126131,"modified":1603126131,"text":"Thank you all so much for your feedback! It's really nice to have people think these things about my game, it makes me really happy! :smile: \n- @teinree @leon-oost @omar-14  : Thank you for your feedback. I know about the score thing, yes. I did it on purpose, since I was running out of space, ideas, and time. I'll have to see other possible options, but thanks anyways!\n- @gamescodedogs : Yeah, I know, that's what I'm going to work on soon, because I'm planning on making this a full mobile game, so stay tuned!\n- @shubart : I am aware it may start hard or get hard.This is related to the difficulty I said on my prior comment: I was running out of time so I wrote a script that would make it harder with time, but as I said, I'll look into it.\n- @jafcraze : Thanks for your feedback! Starting with one person would be determined by the script I just mentioned, so I'll see what I can do. Having different suitcases as you said would be a great idea! I already thought about it a bit, but your ideas are pretty nice, so thanks!\n- @fadrikalexander : Again, that's related to that same script, so I'll try to do something.\n- @flying-dog-fish : Once again, the difficulty is controlled by that script, so I really should fix it. And regarding the resolution, I'm sorry! I had a lot of troubles with the resolution so when it worked, I left it like that. In the next version, I'll try to fix that problem. Thanks and sorry!\n- @sludgekey @zeonblue : I'm glad you liked it! :smile:\n- @philstrahl : I wasn't able to catch the stream, but I saw the replay last week. Thank you so much for your feedback and kind words! I have decided to turn this into a whole mobile game, as you said. And you did manage to break the game at least twice.\n\nAgain, thanks all for your feedback. I'm really happy you found the game fun and with good graphics, so stay tuned for the full version! :smile:\n","likes":4,"format":"md"},{"author_name":"Game_Coder28","author_uid":"1008168","time":"2020-10-22T21:51:46Z","epoch":1603403506,"modified":1603403506,"text":"Very cool game, the idea is amazing and is executed really well! congrats.","likes":2,"format":"md"},{"author_name":"RubixNoob13","author_uid":"1099784","time":"2020-10-24T16:32:19Z","epoch":1603557139,"modified":1603557139,"text":"I know you mentioned it in the description, but any type of sound would add a lot to the game. Even just a few \"bips\" or something when you click on items. Also, I kept having an issue with the Score panel. It was only about halfway on the screen in my browser, and sometimes people would stand behind it, so I could only see about 1\/2 of what was supposed to be in that person's suitcase. Also, a few times I dropped a suitcase inside the scanner and couldn't seem to pick it back up.\nThe artwork was kinda cute, though. I liked the \"Steve Smash\" Minecraft looking game in some of the suitcases :)","likes":2,"format":"md"},{"author_name":"jk5000","author_uid":"1000209","time":"2020-10-25T10:06:17Z","epoch":1603620377,"modified":1603620377,"text":"The idea is simple and fun, but for me the game was a bit too difficult. But overall a fine little jam game.","likes":2,"format":"md"},{"author_name":"Jes\u00fas Gonz\u00e1lez","author_uid":"1002479","time":"2020-10-25T10:19:59Z","epoch":1603621199,"modified":1603621199,"text":"A bit too hard in the way you executed it but the idea is pretty good. I think you should need it a lot slower overall or at least to progressively scale the speed more slowly.\n\nThe other problem I saw is that you can't really never know if you should discard any bag.","likes":2,"format":"md"},{"author_name":"SevenLevelGames","author_uid":"1183099","time":"2020-10-25T10:51:26Z","epoch":1603623086,"modified":1603623086,"text":"Game is pretty cool and fits the theme ! I enjoyed while playing it also game has nice graphics.Good Job !","likes":2,"format":"md"},{"author_name":"Papaver","author_uid":"1008356","time":"2020-10-25T11:42:16Z","epoch":1603626136,"modified":1603626136,"text":"Wow, there are so many suitcases at once if you mess up! Once I found out that I only need the newly arrived suitcases after the persons arrive, it went much better. It would have been nice to have some more time to remove the unwanted luggage, and it would also be nice to know that it is alright to remove these suitcases. As other people said, it's quite annoying that we can't see what the left most and right most persons want, because the UI is covering it. Some indication of when people will leave would be nice. My first non-negative score was 210 :wink: \n\nThe graphics are cute. Well done. :) ","likes":1,"format":"md"},{"author_name":"NikolaVuk","author_uid":"1181910","time":"2020-10-26T22:57:22Z","epoch":1603753042,"modified":1603753042,"text":"Idea fits the theme really well. It is a bit buggy but nothing gamebreaking really. But I think you could have playtested it a bit. For me its a tad bit too hard hah. I feel like inspector Rex if I manage to give two correct suitcases. The reference to ma boi PixelProphecy gave me a good chuckle ","likes":1,"format":"md"},{"author_name":"betovf","author_uid":"1212887","time":"2020-10-27T10:27:18Z","epoch":1603794438,"modified":1603794438,"text":"Buen trabajo! ;)","likes":1,"format":"md"},{"author_name":"Esphoros","author_uid":"1216577","time":"2020-10-27T17:07:36Z","epoch":1603818456,"modified":1603818456,"text":"Fun game! Quite stressful to play, but in a good sort of way. Nice interpretation of the theme, and fun to play. The game crops weirdly in the HTML5 version, just so you know, you can't see some of the passengers or their suitcase description bubbles. I think adding a feature wherein the suitcases snap to the conveyor belt if you place them near enough would be good, and some music and sound effects could do a lot to add to the stressful mood and general immersion. Awesome game overall","likes":1,"format":"md"}],"format":"md","images":["ld47\/212310-e8fefbd1d29df68e9fc4492167e2b038.png"],"links":[{"url":"https:\/\/theinkskeleton.itch.io\/suitcase-panic","text":"Youtube"},{"url":"https:\/\/theinkskeleton.itch.io\/suitcase-panic","text":"Youtube"},{"url":"https:\/\/theinkskeleton.itch.io\/suitcase-panic","text":"Youtube"}],"metadata":{"g_key":"63700","g_author":"1097902","g_event":"LD47","g_eventkey":"76","g_subevent":"JAM","g_urlkey":"279344","g_title":"Suitcase Panic","g_status":"PVT1","g_place":"1074","g_commentcount":"27","g_site2_node_id":"212310","g_hide":"N","g_has_icon":"Y","g_rqueue":"0","g_random":"0"},"nds":{"n_key":"212310","n_urlkey":"279344","n_parent":"212256","n_path":"\/events\/ludum-dare\/47\/suitcase-panic","n_slug":"suitcase-panic","n_type":"item","n_subtype":"game","n_subsubtype":"jam","n_author":"97902","n_created":"1600202517","n_modified":"1602504948","n_version":"704549","n_status":"COMMIT"},"node":{"id":212310,"parent":212256,"superparent":9,"author":97902,"type":"item","subtype":"game","subsubtype":"jam","published":"2020-10-05T22:58:46Z","created":"2020-09-15T20:41:57Z","modified":"2020-10-12T12:15:48Z","version":704549,"slug":"suitcase-panic","name":"Suitcase Panic","body":"You got a new job at the airport! Be prepared for...\n![cover.png](\/\/\/raw\/e6e\/71\/z\/393dc.png)\n\nYou're in charge of giving people their suitcases, but they won't make it easy for you. They all have the same kinds of suitcases, so you'll have to give them according to the things they contain!\nTry to obtain the highest score!\n\n![Captura de pantalla (8).png](\/\/\/raw\/e6e\/71\/z\/393dd.png)\n*You'll have to pick up a suitcase, scan it, and decide if anybody need it*\n-------------\n*To move things around, just click the suitcase, then move the mouse, and click again to drop it*\n-------------\n\n- There isn't any sound. Lost too much time the first day and didn't have time for it.\n\n- I'll try to update this one, because it is somewhat fun to play and I really want to add new content, sound, levels...\n\n- I'm aware there are some bugs, but I did the best I could to fix them. If I update this, I'll try to fix as many bugs as \n  possible :smile:\n\n![Captura de pantalla (9).png](\/\/\/raw\/e6e\/71\/z\/393e8.png)\n\nHope you like it!\n-------------\n(Everything made in 72h by TheInkSkeleton in Unity2D and Paint.net)","meta":{"author":[97902],"cover":"\/\/\/content\/e6e\/71\/z\/38675.png","grade-06-out":"1","link-01":"https:\/\/theinkskeleton.itch.io\/suitcase-panic","link-01-tag":[42336],"link-01-name":"","link-02":"https:\/\/theinkskeleton.itch.io\/suitcase-panic","link-02-tag":[42337],"link-03":"https:\/\/theinkskeleton.itch.io\/suitcase-panic","link-03-tag":[42339]},"path":"\/events\/ludum-dare\/47\/suitcase-panic","parents":[1,5,9,212256],"love":0,"notes":27,"notes-timestamp":"2020-10-27T17:07:36Z","grade":{"grade-01":38,"grade-02":38,"grade-03":38,"grade-04":38,"grade-05":38,"grade-07":34,"grade-08":34},"magic":{"cool":69.856996786292,"feedback":11,"given":15.25,"grade":36.857142857143,"grade-01-average":3.319,"grade-01-result":1074,"grade-02-average":3.153,"grade-02-result":1026,"grade-03-average":3.5,"grade-03-result":604,"grade-04-average":3.931,"grade-04-result":435,"grade-05-average":3.611,"grade-05-result":751,"grade-07-average":3.219,"grade-07-result":429,"grade-08-average":3.156,"grade-08-result":1057,"smart":-34.890162113086}},"text":"You got a new job at the airport! Be prepared for...\n![cover.png](\/\/\/raw\/e6e\/71\/z\/393dc.png)\n\nYou're in charge of giving people their suitcases, but they won't make it easy for you. They all have the same kinds of suitcases, so you'll have to give them according to the things they contain!\nTry to obtain the highest score!\n\n![Captura de pantalla (8).png](\/\/\/raw\/e6e\/71\/z\/393dd.png)\n*You'll have to pick up a suitcase, scan it, and decide if anybody need it*\n-------------\n*To move things around, just click the suitcase, then move the mouse, and click again to drop it*\n-------------\n\n- There isn't any sound. Lost too much time the first day and didn't have time for it.\n\n- I'll try to update this one, because it is somewhat fun to play and I really want to add new content, sound, levels...\n\n- I'm aware there are some bugs, but I did the best I could to fix them. If I update this, I'll try to fix as many bugs as \n  possible :smile:\n\n![Captura de pantalla (9).png](\/\/\/raw\/e6e\/71\/z\/393e8.png)\n\nHope you like it!\n-------------\n(Everything made in 72h by TheInkSkeleton in Unity2D and Paint.net)","title":"Suitcase Panic"}