The Big Man of Purgatory by dnich013

[raw]
made by dnich013 for Ludum Dare 46 (JAM)

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The Big Man of Purgatory Is about working as a servant of a chaotic god. As the Big Man wages war in the overworld, delicious heroes will join you in his purgatory domain.

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Conquering worlds in hungry work, and the Big Man of Purgatory has a large appetite. It's your job to appease this appetite.. and make sure you don't end up like some of his old servants!

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The Big Man will be watching. Slack off, and he'll make you work even harder!

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Ratings

Overall 1134th 3.536⭐ 30🧑‍⚖️
Fun 995th 3.431⭐ 31🧑‍⚖️
Innovation 1256th 3.268⭐ 30🧑‍⚖️
Theme 1636th 3.464⭐ 30🧑‍⚖️
Audio 619th 3.569⭐ 31🧑‍⚖️
Humor 945th 3.089⭐ 30🧑‍⚖️
Mood 1041th 3.482⭐ 30🧑‍⚖️
Given 8🗳️ 10🗨️

Feedback

ryzy27
21. Apr 2020 · 10:42 UTC
Amazing game. I couldn't stop playing :)
You got me with that sudden sound when pillar appeared. I screamed out loud.

Music and sound effects fit nicely. Game is difficult and engaging. I just wish it was more clear what makes the bar go down.

Keep it up! Cheers!
Sedna
21. Apr 2020 · 13:14 UTC
I really liked the Game. It took me just a few seconds to figure out what I need to do. Easy Control as well. I like that you have so many Characters in there! Well done!
keln
21. Apr 2020 · 13:19 UTC
It was a bit confusing at first but I started to understand and finally I got it.

Nice litle game, enjoyed the music :)
Pabricka
21. Apr 2020 · 13:21 UTC
Gorgeous graphics! Gameplay was also good, and music fitted the game nicely. Good job!
Untitled Studios
21. Apr 2020 · 13:22 UTC
Nice job! Simple concept with good execution :) if you want to check out my game, you can find it here https://ldjam.com/events/ludum-dare/46/look-after-larry
mungobulge
21. Apr 2020 · 13:22 UTC
This is a really nice game. The growing difficulty really puts it together. Nice job man, can't wait to play to your next game.
mungobulge
21. Apr 2020 · 13:22 UTC
sorry for the double comment
Batswinger
21. Apr 2020 · 13:30 UTC
Hey man, really nice game with a cool concept. At the start i thought it was a little bit to hard and frustrating to push the heroes in while they were moving, or was clustered together, but i managed to get 11 sacrifices! I really like the idea, and of course it is hard to balance a game in such a short time. I don't even know if mine is. But i really liked it, and i see a lot of potential in the concept, and the way you executed it.
HopeIsHere
21. Apr 2020 · 13:31 UTC
I love the concept of your game and the graphics are so cute! Loved it
theArchitect
21. Apr 2020 · 13:34 UTC
Really fun game, pretty innovative.~
BattleCat
21. Apr 2020 · 13:38 UTC
This was awesome.

**Good things:**

- Coherent experence

- Nice graphics

- Unique world giving a great mood

**Hiccups (for me at least)**

- The projectiles you're supposed to avoid are the same color as most of what's on the screen so I didn't even see it the first few times and died

- The indicator for which type of hero to capture is very discrete so it took me 3 plays to even see it was there

All in all though, this was great and I found myself really enjoying the fun, but frustrating, mechanics.
pie75
21. Apr 2020 · 13:52 UTC
You did well! Though, there are just a few design issues such as the placement of the hero indicator, and the obviousness of the damaging projectiles, that make it a little frustrating at first
Pilarius
21. Apr 2020 · 14:15 UTC
Great game, I sadly lost at first try by maneuvering the first needed hero into a corner with no chance to get them out of it.
I realy liked the art style of the game as well as the overall sound design.
One minor thing to make the game feel more rounded would be to use similar pixel art for the buttons and UI elemets. Those felt a little off by using the standard unity buttons.
But overall great entry
Prototype Jon
21. Apr 2020 · 14:48 UTC
Awesome game! I love how simple and clean the mechanics are. The art is aesthetically pleasing and set a great tone to the game. The voice of the demon is hilarious. Great job changing the pace of music with how much time remains. It gives the game a frantic feel.

**Minor critiques (my opinion)**
* The indicator of the next hero to sacrifice is not very noticeable. I saw it after a few games. Maybe change the placement or increase the saturation of the indicator slightly
* I'm still a bit unsure how the top bar works. It seems connected to the amount of time left. I'm not sure what the blocks in the bar indicate.

Awesome job. It was fun to play.
hastro
22. Apr 2020 · 00:06 UTC
Really nice art, pushing physics worked really well - great job!
Extrone
22. Apr 2020 · 07:37 UTC
That was a really cool game. A bit hard but I really liked, love the art style and sounds. Thanks for sharing the game's link with me.
sledzik
22. Apr 2020 · 14:01 UTC
cool art style
Sofy35
22. Apr 2020 · 15:57 UTC
Cool game, very funny ! :) The mood is surprising, i like it ^^


If you want to test mine https://ldjam.com/events/ludum-dare/46/cheat-or-die
barret
22. Apr 2020 · 16:01 UTC
just wanted to let you know that I loved the voice of the monster you were feeding the minions haha. I kept laughing. Cool concept, however once they start moving around it starts getting difficult really quick, but having good progression/difficulty is hard in a game jam b/c you usually are just finishing up all the other stuff before you can nail that down. or maybe I just suck haha. But I had fun.

I also wanted to note that your itch page doesn't have the link to view the submission. I think you had to tag it with Ludum dare 46 or something to get that to work.
LapisRaider
22. Apr 2020 · 16:08 UTC
Really love the concept and had a lot of fun pushing the heroes to their death XD. The audio was also on point, especially the 'It's tasty' sound effect. Only issue I have is that I pushed one of the heroes into a corner and I couldn't get him out so I ended up losing.

Besides that, I greatly enjoyed this game and had a lot of fun!
marcell-balog
22. Apr 2020 · 16:31 UTC
I had fun with this game! Cool concept, and I can highlight the audio too, very fitting.
Finn_Tr
22. Apr 2020 · 17:18 UTC
Quite enjoy this one! Really cool concept, audio and art was great. Great job!
🎤 dnich013
22. Apr 2020 · 17:48 UTC
@barret Thanks for pointing that out, I have since corrected it. Cheers :)
sztrovacsek
23. Apr 2020 · 13:16 UTC
Instructions: feed Santa to Satan! :smile: It's a typical "ok, just one more turn, I swear!" type of game. It would be a nice way to kill time on a bus if it had an Android version! :thumbsup: