Stuck in a While Loop by RetrogradeMarmalade

[raw]
made by RetrogradeMarmalade for Ludum Dare 47 (JAM)

gameplay-screenshot.png

2020-10-05.gif

derpbot-gameplay-grab-drag.gif

Tools Used

  • Unity
  • MoonSharp (this lib is awesome!)
  • Inkscape
  • Fusion360.... need to convert a svg into a STL... the lines.

Ratings

Overall 166th 4.025⭐ 22🧑‍⚖️
Fun 554th 3.55⭐ 22🧑‍⚖️
Innovation 89th 4.1⭐ 22🧑‍⚖️
Theme 569th 3.825⭐ 22🧑‍⚖️
Graphics 733th 3.625⭐ 22🧑‍⚖️
Humor 747th 2.778⭐ 20🧑‍⚖️
Mood 847th 3.35⭐ 22🧑‍⚖️
Given 8🗳️ 2🗨️

Feedback

Alan123
05. Oct 2020 · 22:59 UTC
Zach Barth has a lot to answer for. Really liked the way the objectives make you learn the game slowly and effectively rather than just throwing you in at the deep-end. Help and guides are well written.
Valkija
05. Oct 2020 · 23:02 UTC
Very innovative idea!
CursedEmbassy
05. Oct 2020 · 23:02 UTC
great game!
mellobacon
05. Oct 2020 · 23:03 UTC
Interesting. I like the innovation of a while loop for the theme. Good job.
Eckkert
05. Oct 2020 · 23:07 UTC
One of the few Unity browser games that I was able to run. No framerate issues for me, you produced a good web build. I had some trouble getting the robot to move though, I typed "motor.left=1\n motor.right=1" and the arm extended.
schreibmaschine
05. Oct 2020 · 23:09 UTC
I'm not much of a programmer so couldn't judge too much of the gameplay. It seems like a pretty straightforward bot programming sim.
Boaz
05. Oct 2020 · 23:10 UTC
I tried to understand the game but I could not understand how to set the motors left or right to a specific speed. Beside that I really loved the concept
130N35
05. Oct 2020 · 23:11 UTC
This, a really innovative and interesting idea !
Sentynel
05. Oct 2020 · 23:14 UTC
This is very cool. The programming language works well and the guides are good. Robots are hard!
Raniere
06. Oct 2020 · 00:36 UTC
Great ideia, but its pretty hard to play... =/
SpawnCampGames
07. Oct 2020 · 20:06 UTC
Makes me wanna blow the dust off my old arduino! Good stuff man.
ensisdraconis
18. Oct 2020 · 16:26 UTC
Implemented line following and wall avoidance in a video game XD
8/10