Magic Mirror Delivery Service by Zerion
Description
Keep the princess dream alive !
The Magic Mirror Delivery Service needs your help... In this fast paced puzzle game, you play as 2 movers tasked with bringing a magic mirror to the princess.
Find your way around the castle and be careful not to bang the mirror against the walls but quick, the clock is ticking!
play at https://myr0.itch.io/magic-mirror-delivery

How to play ?
- arrow keys or wasd to move around
- x or lmb to change character
- p or rmb to pause
made during LudumDare 46 - art by @SarahMCreation, code by @myro973, puzzle design by @zerion
This was our first LD and we enjoyed it a lot. We're really happy with our game and we hope you’ll enjoy it as well :)
| Youtube | https://github.com/OMeyer973/KeepTheDreamAlive |
| Youtube | https://myr0.itch.io/magic-mirror-delivery |
| Original URL | https://ldjam.com/events/ludum-dare/46/magic-mirror-delivering-service |
Ratings
| Overall | 126th | 4.107⭐ | 72🧑⚖️ |
| Fun | 140th | 4⭐ | 72🧑⚖️ |
| Innovation | 55th | 4.193⭐ | 72🧑⚖️ |
| Theme | 1103th | 3.714⭐ | 72🧑⚖️ |
| Graphics | 607th | 4.036⭐ | 72🧑⚖️ |
| Humor | 179th | 3.928⭐ | 71🧑⚖️ |
| Mood | 556th | 3.757⭐ | 70🧑⚖️ |
| Given | 31🗳️ | 34🗨️ |
I couldn't handle the final boss though. :o
Also I kind of got stuck when I moved too fast into the wall. :) I think it would be nicer if the wall was safe to bump into.

I really like the concept. Just a thing, don't make the music reset after deaths and when you move into another level, it's frustrating.
Good job :)
I managed to glitch through the wall when going fast enough. For speedy delivery!
An option that I would have liked to have was separate controls of the two characters so that they could be controlled simultaneously for a two player experience, but that would have created its own set of problems... Good job!
Your game is generous and works fine.
The music is quite good too. It's a shame that it stops and restart from the begin between each level.
Thank you all for your amazing feedback, we're happy you liked our game !
We really enjoyed the jam even though it was a lot of work.
We're aware of the many little flaws in the game like janky physics, repeating music etc... We tried to fix them in the last couple of hours of the jam but we didn't have time to tackle them all.
Our goal was to make fun silly game and in that I believe we succeeded !
I personnally would love to continue developping this game, I believe it has a lot potential either as a mobile game or as a couch coop game. We'll keep you updated before this summer, you can follow us either on LD or itch to have updates...
Cheers !
Any criticism I have has already been said.
The level variation was nice and you even introduced new game play mechanics later on!
Here some feedback:
* Don't reset the music loop upon death etc. It's really nerve wrecking :D
although i didnt make it past 18, thats only because i genuinely dont like puzzle games. that said, this game was really good at guiding, and tricking me.
Also I think I should mention that I love the art!
I think I found a bug where the dialogue seems to be off by one room:

Nice entry!
