Duck In A Loop by Matt Lewis

[raw]
made by Matt Lewis for Ludum Dare 47 (JAM)

Background

Some heartless souls would call it a loop of water, but it is the only home you have ever known. As your friends and relatives are dragged out from beside you by merciless sky-hooks, you must do your best to survive. Will you make it through, or will you find yourself a hunter's prize?

How to Play

Pick a duck, and dive right in. Try to avoid being hooked out of the carnival game for as long as possible. Use the arrow keys or WASD to move.

The Team

  • Dave Kimber https://github.com/Kimbsy
  • Beth Kimber https://github.com/BethFromAbove
  • Matt Lewis https://github.com/fatlewis
  • Olivia Lewis https://olewis.myportfolio.com

Screenshots

Title Screen

Duck1.PNG

Gameplay Duck2.PNG Duck8.PNGDuck9.PNGDuck10.PNG

Ratings

Overall 1387th 3.034⭐ 46🧑‍⚖️
Fun 1254th 2.932⭐ 46🧑‍⚖️
Innovation 1205th 2.943⭐ 46🧑‍⚖️
Theme 615th 3.789⭐ 47🧑‍⚖️
Graphics 1189th 3.107⭐ 44🧑‍⚖️
Humor 325th 3.452⭐ 44🧑‍⚖️
Mood 1144th 3.06⭐ 44🧑‍⚖️
Given 18🗳️ 7🗨️

Feedback

ZoranSter
06. Oct 2020 · 12:07 UTC
Cool idea for a game, but there was nothing really preventing me from just standing still on the sidelines. Would be cool if you guys added a few mechanics for that. Also the music stops after about 2 minutes of playing the game.
WatermelonAndMe
06. Oct 2020 · 20:11 UTC
Duck in the loop))) The greatest game name i ever heard) Graphics is ok. You must loop the music, so it won't stop after 2 minutes
Nailuj29 Gaming
06. Oct 2020 · 20:13 UTC
This was very fun, but I eventually got flipped over, making it very hard to see where I was going. QUACK!
BellringerQuinn
06. Oct 2020 · 20:16 UTC
Graphics are fun. Cute little game. I liked that I had so many choices for which duck to play. However, the controls were a little weird and the physics were pretty wonky. At one point I was floating in the air for over a minute and could fly just by holding down the up arrow. I flipped my duck upside down at one point and became invincible. The music should loop.
Malashik
06. Oct 2020 · 20:17 UTC
This one is funny, haha! It would be nice if those hooks will appear in different places. Right now it's pretty easy to just stay on the sideline. Not so challenging, unfortunately. But "Duck in the Loop", ahahaha. Gorgeous!
scott.redrup
06. Oct 2020 · 20:20 UTC
I enjoyed this a lot, what a great little idea - this is what a game jam is all about! Sadly it was a little buggy for me, the first time I flew up into the air (not hooked) and the second time I flipped upside down. Physics are a right pain though so I feel you! Great job.
JuanSabadoPeron
06. Oct 2020 · 20:20 UTC
Cool name and cool idea. The camera could probably stay behind the duck so you can see forwards. And there could be a current pushing you along so you can't stay in place.
ReadyPlayerTom
06. Oct 2020 · 20:21 UTC
:D Very cool idea! Loved to play it.
leggy
06. Oct 2020 · 20:21 UTC
I laughed! Very funny. Bad camera experience and a little bug for which I ended up flying around. But I enjoyed it. good work!
Bottini
06. Oct 2020 · 20:22 UTC
Funny idea. It was a bit hard to control it, but very funny overall. Specially when I glitched it (I think I collided against another duck) and literally started flying over the scenario. The music is cool, a bit too loud.
riroriro
06. Oct 2020 · 20:22 UTC
i love that you can pick a duck great game
Aymeric Le Moal
06. Oct 2020 · 20:22 UTC
I agree with the other comments, god that is a truly good idea. I loved the "QUACK !" when you collide with other ducks, that was really funny.
noxymu5
06. Oct 2020 · 20:23 UTC
Game is ok, but player don't really have motivation to move at all. You can stay still and eventually dodge hooks.
spyranteros
06. Oct 2020 · 20:24 UTC
Dem credits! cute game but it would be even better if it was a racing game against the other duckies, with hooks slowing you down!
mar3k
06. Oct 2020 · 20:25 UTC
Nice game! But I think I got the best score, cause I managed to flip my duck and no hook was able to get me! Btw I really liked that you added the option to pick your duck... such a small thing but makes it feel like cooler.
BmanStudio
06. Oct 2020 · 20:26 UTC
Awesome game, great graphics and good mood. liked the simple idea!
The physics are a bit buggy, i was able to fly sometimes when hitting hard on the other ducks, and its seems like if i'm gonna stay in place i will survive forever lol
Elbbard
06. Oct 2020 · 20:26 UTC
You get the fun fair feel with this awful music (in a good way). It was fun swimming around for a few loops until I got fished out. Good job!
Kszaku
06. Oct 2020 · 20:29 UTC
I liked that more than I predicted, lol2. Physics were a bit wonky at times, but it is a jam game, and some glitches are ought to happen. I can imagine you having as much fun making that, as I was playing =)
scsc
06. Oct 2020 · 20:31 UTC
As mentioned above, one often starts to unexpectedly fly, even though it should technically take 50-60 days for a duckling to learn to fly, and maybe even more for a rubber one. But with a game named as good as this, there's a lot of potential, so you should really keep up the good work and design some additional game loop mechanics to let players fully experience all of those duck skins :)
marcusnystrand
06. Oct 2020 · 20:35 UTC
What a fun take on the theme! I think the concept is solid and I can easily see this idea expanded with multiplayer, more levels and so on.

As others have mentioned, the physics acted strange sometimes, but at the same time I like the floaty, bouncy feel.

A bit loud music, although fits well and I must say I love the cowbell!

Congratulations on your game, well done!
PhindieGames
06. Oct 2020 · 20:39 UTC
Adorable game! Controls and physics were a bit wonky. I could "swim" up the invisible wall to get a great view of the scene! I was also captured by an invisible rod more than once after being launched into the air.
![duck_fly.png](///raw/486/73/z/39373.png)
Just_Dante
06. Oct 2020 · 20:57 UTC
Pretty fun game. Wonky physics made it better. Quack sound were a bit annoying after while tho.
bihaqo
06. Oct 2020 · 20:59 UTC
Fun game! Really liked that you can choose a duck in the beginning, laughed out loud when I saw it :)
Agree with others, that the physics is wonky and that controls are a bit awkward (especially when going backwards, maybe it's better to reverse 'A' and 'D' in this case, like it happens in a real car), but still a fun experience!
Coding4rtist
06. Oct 2020 · 21:58 UTC
Funny game, the physics is a bit bugged.

How to get a good score:
1. learn to fly
![opera_x03jrdehgr.png](///raw/1fb/53/z/39409.png)

2. flip upside down
![dllhost_LuqO43UKlD.png](///raw/1fb/53/z/3940a.png)

3. wait... xD
![opera_M3O1a800dT.png](///raw/1fb/53/z/3940b.png)
djayne
07. Oct 2020 · 07:43 UTC
This one had my partner and I smiling all the way through! It's just a happy game :) I found the controls a little hard to master but the general aesthetic and mood were very well put together. Would make a fun mobile game with the gyroscope to turn. Bravo!
Athryell
07. Oct 2020 · 08:27 UTC
The game made my really happy, from the theme to the music! Maybe a couple of things to fix, for example you can give points if a checkpoint is reached, otherwise the player can stay still hitting the wall to score a lot of points :D Btw I think the happiest game I played so far!
caeonosphere
08. Oct 2020 · 14:19 UTC
Yup, I wound up upside down too! If the ducks in the IRL carnival game ever figure that strategy out, we're all done for...
Ruling Spear
10. Oct 2020 · 12:10 UTC
This was a fun game until I found myself upside down. Was something to get used to the controls as the camera view changed around the pool.