Saisons by Gaming Night

The world is dying. Trees, grass, animals, everything is falling apart...
Someone need to go to the Waktu sanctuary, on the eastern edge, near the end of the world.
I am now too old to do it. But for you, the journey only begins...


Saisons is a contemplative adventure game where your character has to save the world by playing a magical flute.
Move the character with the left and right arrow keys, take out your flute with the down arrow key (put it away with the up arrow key), and play music with the x, c, v, b, and n keys.
Post-Ludum version: note that the HTML5 version is a post-Ludum one. You can download the Ludum version for Windows and MacOS on the bottom of the page (though we strongly recommend you the new one instead :) ). The post-Ludum version has the same gameplay features, but simply include more interaction events. Given the little time we had during this Ludum Dare, we can still ensure that even this latest version was made within 72h...
Made by: Julian & Leonaaard

| Youtube | https://gamingnight.itch.io/saisons |
| Youtube | https://gamingnight.itch.io/saisons |
| Youtube | https://gamingnight.itch.io/saisons |
| Original URL | https://ldjam.com/events/ludum-dare/47/saisons |
Ratings
| Overall | 157th | 4.044⭐ | 59🧑⚖️ |
| Fun | 563th | 3.544⭐ | 59🧑⚖️ |
| Innovation | 163th | 3.956⭐ | 59🧑⚖️ |
| Theme | 978th | 3.455⭐ | 58🧑⚖️ |
| Graphics | 43th | 4.586⭐ | 60🧑⚖️ |
| Audio | 17th | 4.474⭐ | 60🧑⚖️ |
| Mood | 11th | 4.543⭐ | 60🧑⚖️ |
| Given | 20🗳️ | 20🗨️ |
Great Job!

About Saisons, there is effectively no change in the following runs, this our interpretation of "Stuck in a loop".
If we had had more time we would have added a little system of achievements linked to some events that can be played on the flute, but you know... 72 hours only!
Thank you for your comment :)
The art is amazing, the parallax effect (or is it real 3D?) is fantastic, the far away camera makes everything beautiful. The ambiance sounds are great, the flute sounds are too.
The gameplay is very good. I had a hard time at the end because I really don't have a musical ear, but it was not frustrating and just very calming.
One of my favorite of the jam for sure, thanks for making this 💕

These one-eyed characters have become your trademark by now :smiley:
I love the animation when he sits to play the flute :')
I couldn't finish the game but our musician did, and that's why I can comment now :laughing:
Keep up the great work! :smiley:
I wasn't really able to finish it - are we supposed to repeat the melody? Because I'm pretty sure I did that, but nothing happened.
@onkel-mo yes you have to repeat the melody, which is actually 'cvnbvxv' (Bb C Eb Db C Ab C). Too bad you couldn't finish the game, it's the only way to understand our take on the theme 'Stuck in a loop' :)
If there is no bug maybe you were too far from the interactive elements. We should surely have included a more visible feedback indicating to the player that he is in the right zone :/
Thank you for your compliments and criticisms!
conclusion : we maybe have to implement some highlight when the player is near the interactive elements.
At the Sanctuary scene, I spent too many time trying to copy the background music that uses the same flute sound of players flute, instead of Sanctuary sound 😁 But that's part of challenge.
All in all, a very atmopsheric and moody game. Loved the audio visuals and the focus on playing music :) good job!
I'd also suggest changing the area transitions so that you don't have to walk so far off-screen before moving to the next area. The first time I walked off-screen and nothing happened, I honestly assumed it was a glitch and that the camera had stopped panning for some reason. It was only when I kept walking that I realised I hadn't gone far enough to trigger the transition.
I feel like I've written a lot of criticism here, so I just want to emphasise: this is a very good game. The graphics, audio, and general atmosphere are all very well done, and the gameplay is unique and creative. It just needs a few tweaks to make it even better.
And to be honest we pretty much agree on how to improve the game!
One way to improve the melody / scenery interaction would have been to display a score in flute mode with the correct notes.
Thanks again for taking the time to play and provide such a comprehensive comment!
Cheers
I only wish I wasn't so tone-deaf that I couldn't repeat any melody except the first one. :cry: It would be great if there were some visual clues for the musically impaired people like me.
I love the inclusion of music as a mechanic: https://cottontshirtz.itch.io/tentrock
Changing the image via sound in your game is super interesting besides being very pretty :)
Thank you for your comment!
I did feel I spent half of the game entering / exiting the screens which did get a little tiring as there wasn't much new to look at then.
Overall, really cool :)