Keep a Plant by KDgame
Finally, all done. This is the first game I've ever published, and this is the first jam I've ever participated. Enjoy! :smiley: HOW TO PLAY: Very simple, use your mouse(the leaf) to protect your plant from the meteorites!
| Youtube | https://kdgamedev.itch.io/keep-a-plant |
| Youtube | https://kdgamedev.itch.io/keep-a-plant-windows |
| Original URL | https://ldjam.com/events/ludum-dare/46/keep-a-plant |
Ratings
| Overall | 1874th | 3.208⭐ | 79🧑⚖️ |
| Fun | 1493th | 3.193⭐ | 77🧑⚖️ |
| Innovation | 2166th | 2.74⭐ | 77🧑⚖️ |
| Theme | 587th | 3.961⭐ | 78🧑⚖️ |
| Graphics | 1704th | 3.253⭐ | 77🧑⚖️ |
| Audio | 1184th | 3.087⭐ | 77🧑⚖️ |
| Humor | 1257th | 2.813⭐ | 69🧑⚖️ |
| Mood | 1967th | 2.903⭐ | 74🧑⚖️ |
| Given | 168🗳️ | 31🗨️ |
It is kinda hard to tell exactly how big the hitboxes are, but that's nitpicking, as I didn't encounter any issue with it.
Congratulations on publishing your first game!
i think it was better if the earth rotate from his center instead use the plant like the center
Good job
:laughing:
If I could make one suggestion it would be to add a bit of variety though. Perhaps a powerup or something that helps you out? Would make it a bit more replayable. :slight_smile:
Nice job :dog:

Loved the dancing plant animation ;)
The idea of the planet revolving around the plant was somehow funny and resonated with me.
The hitboxes could have been a bit more forgiving, but its a minor nitpick. However, really wished there was some kind of progression - visibly increasing the number of meteors or their speed over time might have worked as an incentive to keep playing.
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Overall, it was enjoyable while it lasted. Even though there is not a lot of content, it is polished, making it satisfying to play.
Would be great to have more feedback on the protective leaf, to show that this thing is actually has some effect on an asteroid. It is not an easy guest - leaves are not the thing you think about to protect a planet from asteroids :)
It seemed like the meteors sometimes hit the plant, even then they look far enough away, might need to tweak the colliders a bit.
Simple concept, but works well.
Looking forward to the result that will be out in 4 hours! :smiley:
EDIT: Oh wait it updated it's 76 now! 😅