The Monster Whisperer by DanCan

[raw]
made by DanCan for Ludum Dare 46 (JAM)

They say he's a monster, but he's just misunderstood. Besides, he's your only friend.

The villagers are coming, and they are bringing their pitchforks. You must protect the monster at all costs.

minispash.png

Instructions

To move your character around, click where you would like to go. To zoom the camera, use the scroll wheel.

You need to build defensive towers to fight off the waves of villagers and protect the monster. If the villagers get too close they will scare him, and if he gets too scared he might run away leaving you alone and friendless.

You also need to feed the monster, or he will not stop being scared. Walk over food to pick it up, and then walk up to the monster to feed him.

Screenshot.png

Ratings

Overall 796th 3.667⭐ 23🧑‍⚖️
Fun 637th 3.619⭐ 23🧑‍⚖️
Innovation 2339th 2.548⭐ 23🧑‍⚖️
Theme 367th 4.071⭐ 23🧑‍⚖️
Graphics 1705th 3.25⭐ 22🧑‍⚖️
Humor 1280th 2.789⭐ 21🧑‍⚖️
Mood 2073th 2.816⭐ 21🧑‍⚖️
Given 7🗳️ 3🗨️

Feedback

Tbrax
20. Apr 2020 · 22:16 UTC
I like the art style.
1257th or nothing
20. Apr 2020 · 22:18 UTC
Nice little graphics, and a funny story.
It is well in theme, and the gameplay is easy.

But I get a bit bored after 3 minutes of play. It seems I can construct as many towers I want.
And as there are no obstacles and the ennemies just wander on the map there is no strategic places to build them.

You also did not follow the "normal" rule of money given by killed ennemies, which is a good way to keep balance between buildings and enemies progression.

Nice base, but missing, as to me, a clear gameplay proposition
Wizart
20. Apr 2020 · 22:24 UTC
I really enjoyed playing your game :) The building animation somehow gives it a satisfying feel to build towers
David P
20. Apr 2020 · 22:26 UTC
The graphics are cute. The animations are nice too, and everything seems to function mostly properly. I couldn't get the tutorial to complete, it never went on to tell me about building towers, but it was simple enough that I figured it out anyways. It doesn't seem like there's any limit to the number of towers you can build so it quickly becomes trivial. Still cute though.
Svetoslav Godzhev
20. Apr 2020 · 22:26 UTC
I agree with @1257th-or-nothing

Bonus points from for the web build.
PromZona
20. Apr 2020 · 22:28 UTC
Good game. Really enjoy by gameplay. But feel little frustrating about no tutorial for build menu.
Also Im missing some sort of resources that will spend for building
DBreak
20. Apr 2020 · 22:29 UTC
May you add instructions about how to build towers? Thanks.
BlaiseRascal
20. Apr 2020 · 22:40 UTC
![zoomoutscreenshot.png](///raw/adc/03/z/2ecb9.png)

This does not show up particularly well on my high-resolution monitor. I'll refrain from giving it any ratings as a result...
FougereBle
21. Apr 2020 · 19:47 UTC
I like graphics. It's fun but missing ressources cost for buldings.
Kyle Bowman
25. Apr 2020 · 22:56 UTC
Fun little tower defense. Would be nice to see a currency added.
Laura del Pino
01. May 2020 · 18:35 UTC
Hi!! Yey!! Another tower defense game, I like the building cooldown but it feel quite weird that your character moves smoothly in a pixel-squared world.
I think that it was pretty cool by the way. congratulations!