The Monster Whisperer by DanCan
They say he's a monster, but he's just misunderstood. Besides, he's your only friend.
The villagers are coming, and they are bringing their pitchforks. You must protect the monster at all costs.

Instructions
To move your character around, click where you would like to go. To zoom the camera, use the scroll wheel.
You need to build defensive towers to fight off the waves of villagers and protect the monster. If the villagers get too close they will scare him, and if he gets too scared he might run away leaving you alone and friendless.
You also need to feed the monster, or he will not stop being scared. Walk over food to pick it up, and then walk up to the monster to feed him.

| Youtube | https://the-monster-whisperer.github.io/ |
| Original URL | https://ldjam.com/events/ludum-dare/46/the-monster-whisperer |
Ratings
| Overall | 796th | 3.667⭐ | 23🧑⚖️ |
| Fun | 637th | 3.619⭐ | 23🧑⚖️ |
| Innovation | 2339th | 2.548⭐ | 23🧑⚖️ |
| Theme | 367th | 4.071⭐ | 23🧑⚖️ |
| Graphics | 1705th | 3.25⭐ | 22🧑⚖️ |
| Humor | 1280th | 2.789⭐ | 21🧑⚖️ |
| Mood | 2073th | 2.816⭐ | 21🧑⚖️ |
| Given | 7🗳️ | 3🗨️ |
It is well in theme, and the gameplay is easy.
But I get a bit bored after 3 minutes of play. It seems I can construct as many towers I want.
And as there are no obstacles and the ennemies just wander on the map there is no strategic places to build them.
You also did not follow the "normal" rule of money given by killed ennemies, which is a good way to keep balance between buildings and enemies progression.
Nice base, but missing, as to me, a clear gameplay proposition
Bonus points from for the web build.
Also Im missing some sort of resources that will spend for building
This does not show up particularly well on my high-resolution monitor. I'll refrain from giving it any ratings as a result...
I think that it was pretty cool by the way. congratulations!