Run a circle by SkelleRoznik
It's an endless runner made in a minimalist style placed in a circle. Your goal is to run around it, avoid procedurally generated walls, and hit the highest score you can.
My highest score is 107. Can you beat it?
Controls:
C - switch inner/outer side
Space - jump


| Youtube | https://skelleroznik.itch.io/run-a-circle |
| Original URL | https://ldjam.com/events/ludum-dare/47/run-a-circle |
Ratings
| Overall | 279th | 3.912⭐ | 36🧑⚖️ |
| Fun | 235th | 3.868⭐ | 36🧑⚖️ |
| Innovation | 665th | 3.456⭐ | 36🧑⚖️ |
| Theme | 178th | 4.176⭐ | 36🧑⚖️ |
| Graphics | 592th | 3.794⭐ | 36🧑⚖️ |
| Audio | 501th | 3.5⭐ | 27🧑⚖️ |
| Mood | 668th | 3.5⭐ | 35🧑⚖️ |
| Given | 7🗳️ | 16🗨️ |
It might be good to make the block generation scale the difficulty over time, I found on some runs it would throw a tonne of moving blocks at me right away, and sometimes it would do static blocks you can go around for ages.
My only comment is that the moving walls can always and only be jumped over in the outer ring.
After I understood that, they became static to me as the only non-player moving object.
With a bit a randomness (maybe flip the starting position of the moving wall) this is a solid mobile game.
My only complaint is that the inside track is pretty tough to play on, since jumping moves you *closer* to the upcoming obstacle, while the outside ring moves you further away when you leap.
I love the aesthetic, and the music fits quite nicely!