CRAZ by RexTGun
Inside you is the fools heart, fueled by human blood. you aren't bound by flesh but you are of spirit. keep the fools heart beating and gorge yourself on the flesh of man.
Fast paced balancing act between drinking blood and laying low. you must drink blood and spend blood to jump between bodies, stab your victims with your tongue, and stay alive. Warning, moves take up blood so be careful when using them if you are low.
and please read the itch page if you get confused during gameplay as i did not have time to implement a proper learning section (will be in Post LD release)
| Youtube | https://rextgun.itch.io/craz |
| Original URL | https://ldjam.com/events/ludum-dare/46/craz |
Ratings
| Overall | 441th | 3.843⭐ | 72🧑⚖️ |
| Fun | 128th | 4.029⭐ | 72🧑⚖️ |
| Innovation | 104th | 4.05⭐ | 72🧑⚖️ |
| Theme | 1017th | 3.75⭐ | 72🧑⚖️ |
| Graphics | 1476th | 3.436⭐ | 72🧑⚖️ |
| Audio | 1294th | 2.941⭐ | 70🧑⚖️ |
| Humor | 1624th | 2.474⭐ | 40🧑⚖️ |
| Mood | 697th | 3.674⭐ | 71🧑⚖️ |
| Given | 20🗳️ | 33🗨️ |
Only sound was a problem because I use a cheap headset :\
Played on stream: https://www.twitch.tv/videos/600003842
I love how the blood is needed as your life and your possess power meter. creates a very risk-reward situation that's actually depends on your skill.
great job with this one. I'd think about expanding more on this.
the sounds were a bit annoying.
I like how you start the game by possessing. built in Tutorial.
all in all. on of the few games that I'd say could be fully-featured + unique at the same time.
Your game made me think of mine for this jam, about the circle that represents "your health and your ability to do things". I did this kind of thing, except that you can use your health to heal something, or you can absorb other things health.
What a unique combination of mechanics - add that to fresh and bizarre visual style; what you've created is a truly singular experience.
I loved the very first level the most - where there were just a few enemies. The one-shot-one-kill pressure was balanced well against my ability to act quickly at that point. And it was that level that reminded me most of Hotline Miami - I do encourage you to look into Hotline Miami for some inspiration for your level designs if you continue to work on this.
Well done! I hope you *do* continue to work on this.
Obviously with the right sound :smirk:
P.S. it this what I think it is? :eyes: 
Great entry :smile:
If you want to know the timestamp of when your game was played you can see it in this spreadsheet:
https://tinyurl.com/yau8hjzn
And then look in my latest videos and find your game being play (after the current stream ends)
https://www.twitch.tv/ursagames/videos
I loved this game.
Good job
good Job dude
The game mechanics were tough to figure out at first. I still don't totally understand the body swapping stuff. The best way to play the game seemed to be by "shooting" everything on sight and then just walking over the blood, without ever body swapping or trying to be stealthy.
This is still pretty crafty as far as game mechanics go. It was unique and generally well-executed. I didn't love the graphics - some differentiation between solid walls and the edges of your range of sight would've made navigation feel much easier. Background music and a bit of extra SFX would've also added nicely to the feel of the mechanics.
Overall this game was a refreshing shake up in mechanics and I enjoyed playing it.
(;
If you’d like to rewatch the playthrough, you can find it here:
https://www.twitch.tv/videos/615952171?t=4h47m12s
Good luck on your ratings, see you next LD! :D
💜 Elysia Griffin AKA Button Feedback Lady
https://www.twitch.tv/elysiagriffin