Loop ♻ by Rigolus

You are a cute program trying to escape the anti-virus scheduler (loop). Will you hack your way out of here and reach the exit?!
How to play ?
- Click around to move and interact with processes.
- You have a limited number of loops to do it, don't run out of time!
- Different processes require different interactions and might take longer to hack.
|Process|Id|Description|
|---|---|---|
|
|Player|That's you!|
|
|Firewall|Quick to hack but requires full concentration.|
|
|Timer|Slow to hack but you can do something else while it's running in the background.|
|
|Key & Backdoor|Hack the key to open the matching door.|
|
|THE INTERNET|It's your way out of this mess of a system.|
Known issue: the bottom part of the UI is broken in some resolutions (not 16/9 ratio)
About the team
- Colin Bellino: programming, art, design ( https://colinbellino.com )
- Romain Huc: programming, audio, design ( huc.romain@gmail.com )
Words from us
- Romain Huc: Not the best theme idea we ever had, but we manage to make something nice of this 3 days !
- Colin Bellino: Finding a good idea we could execute in 3 days was hard but overall it went well !
Screenshots

Tools used
- Unity (game engine): https://unity3d.com/
- Aseprite (pixel art): https://www.aseprite.org/
- Streamlab (streaming): https://streamlabs.com/
- Astar Pathfinding Project (Ai pathfinding): https://arongranberg.com/astar/
- SFRX (sound effects generator): http://www.drpetter.se/project_sfxr.html
- Ecrett music (music): https://ecrettmusic.com/
- Love Bug (font): https://chevyray.itch.io/pixel-fonts
Releases notes:
- https://github.com/colinbellino/ludum-dare-47/tags
| Youtube | https://colinbellino.itch.io/loop |
| Youtube | https://colinbellino.itch.io/loop |
| Youtube | https://colinbellino.itch.io/loop |
| Youtube | https://colinbellino.itch.io/loop |
| Youtube | https://github.com/colinbellino/ludum-dare-47 |
| Original URL | https://ldjam.com/events/ludum-dare/47/loop-8 |
Ratings
| Overall | 1015th | 3.357⭐ | 23🧑⚖️ |
| Fun | 754th | 3.381⭐ | 23🧑⚖️ |
| Innovation | 859th | 3.286⭐ | 23🧑⚖️ |
| Theme | 682th | 3.738⭐ | 23🧑⚖️ |
| Graphics | 842th | 3.5⭐ | 23🧑⚖️ |
| Audio | 651th | 3.35⭐ | 22🧑⚖️ |
| Humor | 952th | 2.474⭐ | 21🧑⚖️ |
| Mood | 1176th | 3.024⭐ | 23🧑⚖️ |
| Given | 5🗳️ | 6🗨️ |
Art and sound were lovely though too! And an interesting take on the looping idea. Great job!
It has certain vibe to it and completing level feels pleasant. I can imagine it being a pretty cool puzzle game with more levels and mechanics, maybe some plot?
Thanks for making this.
Sadly there is only one level and only one way to solve it. Personally I prefer not being stressed during puzzles but it was easy enough here. I believe it could be fun if the time only advances when the character performs an action, Superhot style. I enjoy more the strategizing than the hectic aspect.
Wish if you have more levels though.
@notinatal Ah yeah, the yellow on white isn't visible enough, thanks for pointing that out.
@abvadabra Thank you! <3
@melvinng That's a good point, we didn't spend any time thinking about the story since we changed the theme midway through the jam. Thanks for playing our game.
@adiwan That's fair, i think the timer on a puzzle game is not something i would keep in a final game :) Now i'm mad that i didn't think of advancing the timer only when moving / doing an action, that would have been nice :o
@witekwitek Thank you <3
@div00 Thanks for the feedback. I'll definitely be checking out your implementation then ;)
@croxel-studios Thanks! i only wished i had more time to make the art more polished, this is basically the first pass and didn't get to make it "shinier".
Thanks for taking the time to play our game and give us feedbacks!
And bgm is good
@zashers @anomay @tamail Thank you very much <3