Feed The Flame(s) by Jeremia
You have just made a bonfire in wildernis where mountains are looming in the distance.
Now you want to keep it alive, no matter the cost.
Controls:
- WASD or arrow keys to move
- E,R,F,T or P to pick up and drop items except for gasoline (they all do the same)
- 1, 2 and 3 to make time (and you) run faster
There are two things you can strive for:
- Making the most simultaneous flames.
- Keeping the fire alive for the longest amount of time.
Programming was done by me.
Art was done by my two younger sisters.
Music is from the Free Music Archive; the creator is Robert John; no changes to the soundtrack were made.
Link to Soundtrack
Copyright©2020 Robert John CC BY-NC-SA 4.0
Licence

If you want to rate the game, you have to download and play the the Windows 1.0 version, as the HTML5 one is the Post-Jam version
| Youtube | https://jeremiaau.itch.io/feed-the-flames |
| Original URL | https://ldjam.com/events/ludum-dare/46/feed-the-flames |
Ratings
| Overall | 2034th | 3.106⭐ | 35🧑⚖️ |
| Fun | 1329th | 3.266⭐ | 34🧑⚖️ |
| Innovation | 1723th | 3.03⭐ | 35🧑⚖️ |
| Theme | 1106th | 3.712⭐ | 35🧑⚖️ |
| Graphics | 2149th | 2.682⭐ | 35🧑⚖️ |
| Humor | 1138th | 2.919⭐ | 33🧑⚖️ |
| Mood | 1827th | 3.017⭐ | 32🧑⚖️ |
| Given | 18🗳️ | 3🗨️ |
It's fine...
But really, nice take on the theme great job! ^^
Easy gameplay, plays smooth.
Some sound effects when using the items would have been nice!
With some more engaging core loop and a more polished art style it could be a good stand-alone game.
The chill music gives an odd feeling of being a true pyromaniac.
However, during the game there was some moment that I was not sure what I was supposed to do, if keeping one live for as long as possible, or burn everything as fast as possible.
It was fun.
P.S. I think main player is on floating island :D
We just made a "post-jam" update for our game, including:
- more FPS
- Animations for the protagonist.

You can check it out here: https://jeremiaau.itch.io/feed-the-flames