Snek by Nyunesu

Snek is an atmospheric puzzle game where you control an ancient basilisk in a deep dungeon.
Use your wits while manipulating the creature’s movement and eat yourself out of this prison!
- 12 Levels
- WASD / Arrows to move
- R to reset levels

| Youtube | https://nyunesu.itch.io/snek |
| Youtube | https://nyunesu.itch.io/snek |
| Original URL | https://ldjam.com/events/ludum-dare/47/snek-1 |
Ratings
| Overall | 180th | 4⭐ | 63🧑⚖️ |
| Fun | 241th | 3.858⭐ | 62🧑⚖️ |
| Innovation | 223th | 3.883⭐ | 62🧑⚖️ |
| Theme | 1111th | 3.311⭐ | 63🧑⚖️ |
| Graphics | 619th | 3.77⭐ | 63🧑⚖️ |
| Mood | 168th | 4.025⭐ | 62🧑⚖️ |
| Given | 82🗳️ | 17🗨️ |
Interesting take on classic mechanic, although I didn't really understood how crossing mechanic work - final level can be done without it nethertheless)
Good entry!
-Nice mechanics
-Evolutive level design
-Good sound work
-Graphically efficient
-Interesting vision of the theme
Use the body of the snake to solve puzzles was a amazing idea!
Well done!
I loved the introduction. It was amazing.
Very good work!
If I had to find one point of criticism, it's that the sound effects don't quite fit the mood that was set by the introduction and the background music, but that really is just a minor point.
The game does leave me with a craving for more and I'd love to see you develop this in to a complete game!
Only made it to level 9, the spikeball's rules were a bit too confusing for me, nonetheless, I appreciate the "seperation" mechanic for the levels before :D
the game mechanic is so nice; it has so much potential.
the different tail pieces really helps to keep things fresh, without them the solution to puzzles would be mostly the same.
would be nice to see a post-jam version with more levels and tails!