Ludum Dare 45 by Trypants
The Box-Boy mixes 2D isometric style with some Tower Defence elements. Defend yourself against Box-Vilains.
Start with nothing. Gather resources and give it to the altar. It will protect you against Box-Villains.
Use Arrow keys or w,a,s,d to move. Use Space bar to pick/drop items.
Lots of bugs! I was short on time.
This game was made in less than 48h for Ludum Dare 45.

| Youtube | https://github.com/AnthonyStonge/LudumDare45_Scripts |
| Youtube | https://trypants.itch.io/boxboy |
| Original URL | https://ldjam.com/events/ludum-dare/45/the-box-boy |
Ratings
| Overall | 487th | 2.646⭐ | 67🧑⚖️ |
| Fun | 493th | 2.269⭐ | 67🧑⚖️ |
| Innovation | 414th | 2.68⭐ | 66🧑⚖️ |
| Theme | 411th | 2.873⭐ | 65🧑⚖️ |
| Graphics | 141th | 3.627⭐ | 69🧑⚖️ |
| Audio | 300th | 2.79⭐ | 64🧑⚖️ |
| Mood | 392th | 2.787⭐ | 63🧑⚖️ |
| Given | 19🗳️ | 11🗨️ |
I've fed the core a little and whilst it played sounds, it doesn't seem to be doing much to kill the enemies, even going at optimal speed.
I'm sure a lot of the technical problems just come down to the time limit which is understandable, so design wise I'd say try to figure out where you want the challenge to come from. As in, is it from strategy or from acting fast, seemingly the latter. If so, you could do more to indicate that such as a countdown or faster music.
Overall though, I'm sure you could have done more given more time. Art style is quite pleasant.
Bonus points for sound effects! :smiley:

it also lacks a screen for defeat.
I do not know for the victory I did not succeed...
In any case very beautiful game
SFX are good for the job they're playing :thumbsup: Music was nice too! Overall a pretty good starting point for a game, congrats!
Control and the collision detection with the block pickup was a bit unpredictable. Also feels a bit too difficult, as the enemies pile up before I could collect enough blocks.
Nice music if it doesn't stop as soon as I pick up something :D
Good job, hope you'll fix the bugs !
There's no gui in web version, so maybe I / altar died...
Picking up the stones is a little bit tricky, would love a slightly larger pick-up radius.