TRAIN GAEM by seamule
Keep the train alive by shoveling coal to the firebox.
Keep the train company alive by selling tickets and beverages to travellers.

This game is a team effort, where * Kalle Kivisto created theme music and programmed a little * kovalok programmed a lot * tuho created graphics a lot * Ed-Die created SFX a lot * seamule programmed a little and created graphics a little

Made with Unity.
| Youtube | https://seamule.itch.io/train-gaem |
| Youtube | https://github.com/obscurage/ld46yeah |
| Original URL | https://ldjam.com/events/ludum-dare/46/train-gaem |
Ratings
| Overall | 2238th | 2.955⭐ | 24🧑⚖️ |
| Fun | 2300th | 2.652⭐ | 25🧑⚖️ |
| Innovation | 1567th | 3.109⭐ | 25🧑⚖️ |
| Theme | 1648th | 3.457⭐ | 25🧑⚖️ |
| Graphics | 1445th | 3.457⭐ | 25🧑⚖️ |
| Audio | 943th | 3.304⭐ | 25🧑⚖️ |
| Humor | 1352th | 2.727⭐ | 24🧑⚖️ |
| Mood | 1497th | 3.239⭐ | 25🧑⚖️ |
| Given | 7🗳️ | 5🗨️ |
Got a bit frustrated : once the train start to slow too much, I felt like I couldn't speed him again, even if I gave it all the coal of the world :(
I think I would like to feel more the impact of coal level on the speed. Otherwiser nice game there !
Edit : And the fact that I just finished Red Dead Redemption 2 probably make me like your game more :)
Good game concept anyway, I liked the graphics and the music but I wish the walk speed would be a bit higher.