Seek the Sun by Elyaradine

[raw]
made by Elyaradine for Ludum Dare 46 (COMPO)

An ambient game about growing a procedurally generated plant to reach beams of light.

screen1.jpg

Ratings

Overall 107th 3.929⭐ 23🧑‍⚖️
Fun 524th 3.286⭐ 23🧑‍⚖️
Innovation 151th 3.833⭐ 23🧑‍⚖️
Theme 659th 3.524⭐ 23🧑‍⚖️
Graphics 11th 4.524⭐ 23🧑‍⚖️
Audio 589th 2.925⭐ 22🧑‍⚖️
Mood 43th 4.119⭐ 23🧑‍⚖️
Given 5🗳️ 6🗨️

Feedback

Jay Berlin
20. Apr 2020 · 17:08 UTC
What a great game. Simple mechanics but really engaging. Loved to watch how the plant grew as I tried to coax it to where the sunlight was. I'd love to see more/harder levels. Great work!
Fengol
21. Apr 2020 · 19:51 UTC
It felt so bonsai!
Dark Dungeon Studio
22. Apr 2020 · 13:27 UTC
I feel like I can meditate and reflect of life playing this game.
Would be cool to see different levels or themed plants.

well done
Quarter Up Studios
23. Apr 2020 · 20:18 UTC
This was really neat, a little difficult to get it to reach the goal but it didn't feel frustrating at all, just took patience. Very meditative game.
curleysam
23. Apr 2020 · 20:19 UTC
Very zen. 😊 the art was spot on. Put me in a very relaxed and content state whilst playing. Well done!
nsadie
23. Apr 2020 · 20:23 UTC
Wow, gorgeous visuals, I especially loved the rain drops! This was very relaxing!
jrf
23. Apr 2020 · 20:24 UTC
Very nice compo entry! The atmosphere was good and I cannot even imagine what it would have been with some nice ambient music in the background. The mechanics very nice and simple. A very relaxing game, good job!
Keith Wang
23. Apr 2020 · 20:25 UTC
One of my favourite so far. Never played a game quite like this before and it fits the theme perfectly. Great graphics as well.
Teto
23. Apr 2020 · 20:27 UTC
A really great entry and a very impressive compo game! Loved the atmosphere created especially by the rain and the way it fell on the leaves was beautiful and realistic. The rotating camera did frustrate me a little since I am playing on my laptop so it made it difficult to click some of the smaller branches that I wanted to. Maybe have the option to turn it off rather than resuming rotation after having not manually moved the camera in a while. Other than that, it was great!
Fractal
23. Apr 2020 · 20:34 UTC
Very nice atmosphere! It was not easy but satisfying to reach the goal. I felt it a bit annoying that the camera keeps turning around, it made it hard to figure out where the plant is going.
But very nice game overall.
picross
25. Apr 2020 · 09:30 UTC
Wow, amazing game! Very charming and relaxing. I loved growing unique plants each time. I think you should have the rain be continuous or toggleable, as holding down left click puts a lot of strain on the hand and breaks the relaxation. Also, having to continuously click to add more rain made me accidentally prune my entire plant a few times, which was discouraging. Fantastic work here, seriously.
BilbyCoder
25. Apr 2020 · 10:53 UTC
I am blown away by this entry. It's just really nice and relaxing. Growing and pruning the plant became almost meditative as I worked my way up. I really want to thank you for not including music as I actually think that would have detracted from this entry.

Graphics, controls and mood were all there aplenty. The only criticism I would have is with the turn table, leaving it up tot he player to turn and perhaps a button to start/stop it moving? But that is the minorest of quibbles.
Cyberwiz
26. Apr 2020 · 12:59 UTC
This was absolutely delightful. I really enjoyed this and the only frustration was the auto turn-table would kick in just as I would try and prune something. I'm not completely sure what purpose the manual control over the "water shower" was serving. I understand the need to control when the next growth stint should happen, but the positionality of it doesn't seem like it really adds anything.

Lastly it does seem like there isn't a "lose" condition, which would have me argue this doesn't quite fit into the them. My actions aren't quite keeping the plant alive, but rather encouraging it to grow.
🎤 Elyaradine
26. Apr 2020 · 19:31 UTC
Thank you for the kind comments everyone! <3

@picross, @teto, @bilbycoder : I completely agree about the turntable. The initial problem was that the plant grows randomly, and sometimes grows in a way that isn't flattering to the camera at all. Stems might overlap and look very flat. I figured I'd force the auto-rotation, hoping it'd show the player that they could rotate the camera themselves. When they move the camera manually, there's a 3 second delay before the autorotation begins again, but what should actually happen is that any pruning, any highlighting, and anything else that needs precision should also reset that counter. I think it feels much better now, but I've got awful internet and have been struggling to upload a post-jam build. Thank you for sharing your experiences!
vfqd
06. May 2020 · 09:45 UTC
Great work! I loved the mood you managed to evoke and the visuals are sublime. If you wanted to take this further and maybe "gamify" it a little more, you could make a plant have a finite of overall biomass, and pruning a particular branch would allow a different branch to grow further