{"author_link":"\/users\/psychedelia","author_name":"Psychedelia","author_uid":"1055084","comments":[{"author_name":"vilix64","author_uid":"1071641","time":"2019-10-07T10:40:09Z","epoch":1570444809,"modified":1570444809,"text":"Increadibly bleak, but artsy and on point. :baby_bottle: :baby_bottle: :baby_bottle:","likes":0,"format":"md"},{"author_name":"Psychedelia","author_uid":"1055084","time":"2019-10-07T11:13:37Z","epoch":1570446817,"modified":1570446817,"text":"@vilix64 yeah, I really did not put much gameplay into it,but then, it's a bitsy game, so I don't feel too bad about making it more about the experience :) Thanks for playing!","likes":0,"format":"md"},{"author_name":"Kisann","author_uid":"1172179","time":"2019-10-07T16:15:16Z","epoch":1570464916,"modified":1570464916,"text":"Don't understand what should I do. Just switch pics? what for? ","likes":0,"format":"md"},{"author_name":"Psychedelia","author_uid":"1055084","time":"2019-10-07T22:32:41Z","epoch":1570487561,"modified":1570487561,"text":"@kisann I think I can give you one advice: follow the beer bottles.\n\nIf you think about it, all games are switching pics\/frames ha.ha, even your eyes have fps. In PHILTER, it just takes a long time to get to another frame :)","likes":0,"format":"md"},{"author_name":"onnofal","author_uid":"1079451","time":"2019-10-08T08:00:03Z","epoch":1570521603,"modified":1570521603,"text":"Seems like a simulator of my before-LD45 Thursday night :)","likes":1,"format":"md"}],"format":"md","images":["ld45\/167052-3ef03303da78f87a2e930a5725d43d1e.png"],"links":[{"url":"https:\/\/psychedelia.itch.io\/philter","text":"Youtube"}],"metadata":{"g_key":"64134","g_author":"1055084","g_event":"LD45","g_eventkey":"78","g_subevent":"JAM","g_urlkey":"280180","g_title":"PHILTER","g_status":"PVT1","g_place":"99999","g_commentcount":"5","g_site2_node_id":"167052","g_hide":"N","g_has_icon":"Y","g_rqueue":"0","g_random":"0"},"nds":{"n_key":"167052","n_urlkey":"280180","n_parent":"159347","n_path":"\/events\/ludum-dare\/45\/philter","n_slug":"philter","n_type":"item","n_subtype":"game","n_subsubtype":"jam","n_author":"55084","n_created":"1570211180","n_modified":"1570442728","n_version":"507077","n_status":"COMMIT"},"node":{"id":167052,"parent":159347,"superparent":9,"author":55084,"type":"item","subtype":"game","subsubtype":"jam","published":"2019-10-06T23:43:19Z","created":"2019-10-04T17:46:20Z","modified":"2019-10-07T10:05:28Z","version":507077,"slug":"philter","name":"PHILTER","body":"https:\/\/www.youtube.com\/watch?v=rkY_Yxa8uUU\n\nWake up, drink the potion, philter the noise.\n\nA [Bitsy](https:\/\/ledoux.itch.io\/bitsy) atmospheric. \n\n- 26hours + 5hours of sleep\n- music put together using Ableton Live's instruments\n- one [SFX](https:\/\/freesound.org\/people\/mikaelfernstrom\/sounds\/68654\/) borrowed from [mikaelfernstrom](https:\/\/freesound.org\/people\/mikaelfernstrom\/)\n- This game was made possible thanks to these hacks and tools by these people:\n - [image-to-bitsy tool](https:\/\/ruin.itch.io\/image-to-bitsy) by ruin (backgrounds)\n - hack: Bitsymuse (By David Mowatt)\n - hack: Opaque Tiles (By  Sean S. LeBlanc)\n - hack: Exit From Dialog (By @ mildmojo)\n - hack: Permanent Items (By Sean S. LeBlanc)\n - hack: Transparent Sprites (By Sean S. LeBlanc)\n5. All hacks implemented through and available in [Borksy](http:\/\/andrewyolland.com\/borksy\/)\n6. do not overdrink it, guys","meta":{"author":[55084],"cover":"\/\/\/content\/c27\/d\/z\/26a89.png","grade-07-out":"1","link-01-tag":[42336],"link-01":"https:\/\/psychedelia.itch.io\/philter"},"path":"\/events\/ludum-dare\/45\/philter","parents":[1,5,9,159347],"love":0,"notes":5,"notes-timestamp":"2019-10-08T08:00:03Z","grade":{"grade-01":3,"grade-02":3,"grade-03":3,"grade-04":3,"grade-05":3,"grade-06":3,"grade-08":3},"magic":{"cool":73.379938570534,"feedback":0,"given":0.875,"grade":3,"grade-01-average":4,"grade-02-average":3,"grade-03-average":4,"grade-04-average":4,"grade-05-average":3.5,"grade-06-average":4,"grade-08-average":5,"smart":-42.264973081037}},"text":"https:\/\/www.youtube.com\/watch?v=rkY_Yxa8uUU\n\nWake up, drink the potion, philter the noise.\n\nA [Bitsy](https:\/\/ledoux.itch.io\/bitsy) atmospheric. \n\n- 26hours + 5hours of sleep\n- music put together using Ableton Live's instruments\n- one [SFX](https:\/\/freesound.org\/people\/mikaelfernstrom\/sounds\/68654\/) borrowed from [mikaelfernstrom](https:\/\/freesound.org\/people\/mikaelfernstrom\/)\n- This game was made possible thanks to these hacks and tools by these people:\n - [image-to-bitsy tool](https:\/\/ruin.itch.io\/image-to-bitsy) by ruin (backgrounds)\n - hack: Bitsymuse (By David Mowatt)\n - hack: Opaque Tiles (By  Sean S. LeBlanc)\n - hack: Exit From Dialog (By @ mildmojo)\n - hack: Permanent Items (By Sean S. LeBlanc)\n - hack: Transparent Sprites (By Sean S. LeBlanc)\n5. All hacks implemented through and available in [Borksy](http:\/\/andrewyolland.com\/borksy\/)\n6. do not overdrink it, guys","title":"PHILTER"}