{"author_link":"\/users\/joseph-manley","author_name":"Joseph Manley","author_uid":"1014225","comments":[{"author_name":"eduardogacn","author_uid":"1197775","time":"2020-04-28T06:56:42Z","epoch":1588057002,"modified":1588057002,"text":"nice","likes":0,"format":"md"}],"format":"md","images":["ld46\/201242-5b787b91118979676f66842ea340a3af.png"],"links":[{"url":"https:\/\/josephbmanley.itch.io\/defend-together","text":"Youtube"},{"url":"https:\/\/josephbmanley.itch.io\/defend-together","text":"Youtube"},{"url":"https:\/\/josephbmanley.itch.io\/defend-together","text":"Youtube"},{"url":"https:\/\/github.com\/josephbmanley\/defend-together","text":"Youtube"}],"metadata":{"g_key":"64283","g_author":"1014225","g_event":"LD46","g_eventkey":"77","g_subevent":"JAM","g_urlkey":"280494","g_title":"Defend Together","g_status":"PVT1","g_place":"99999","g_commentcount":"1","g_site2_node_id":"201242","g_hide":"N","g_has_icon":"Y","g_rqueue":"0","g_random":"0"},"nds":{"n_key":"201242","n_urlkey":"280494","n_parent":"176557","n_path":"\/events\/ludum-dare\/46\/defend-together","n_slug":"defend-together","n_type":"item","n_subtype":"game","n_subsubtype":"jam","n_author":"14225","n_created":"1587399767","n_modified":"1587431222","n_version":"604399","n_status":"COMMIT"},"node":{"id":201242,"parent":176557,"superparent":9,"author":14225,"type":"item","subtype":"game","subsubtype":"jam","published":"2020-04-20T16:25:52Z","created":"2020-04-20T16:22:47Z","modified":"2020-04-21T01:07:02Z","version":604399,"slug":"defend-together","name":"Defend Together","body":"![logo.png](\/\/\/raw\/197\/3\/z\/2fe4f.png)\n\nYou have been summoned by the crystal of power to protect it. Work with friends, strangers, and whomever else there is to stop enemies from attacking the core!\n\n## Controls\n\n![iron_player.png](\/\/\/raw\/197\/3\/z\/3019c.png)\n\nUse WASD or the Arrow keys to move.\n\nIf you move onto an enemy, you will instead deal damage to that enemy.\n\nWork with other players to keep the crystal alive!\n\n## Ludum Dare Issues\n\nOkay, so a little bit of a story here.\n\nI decided that I wanted to use this Ludum Dare as an opportunity to learn ENet, a C++ UDP Networking library.\n\nI found a Godot module that worked amazingly when running in engine, but on export the module failed to load any of the GDNet classes. I will be working on updating the module to work with the exports, but for now the game can only be played by running it through a custom Godot editor. The game will also receive a handful of updates for quality of life and security tweaks.","meta":{"author":[14225],"link-01":"https:\/\/josephbmanley.itch.io\/defend-together","link-01-tag":[42337],"link-02":"https:\/\/josephbmanley.itch.io\/defend-together","link-02-tag":[42341],"link-03":"https:\/\/josephbmanley.itch.io\/defend-together","link-03-tag":[42339],"link-04":"https:\/\/github.com\/josephbmanley\/defend-together","link-04-tag":[42332],"cover":"\/\/\/content\/197\/3\/z\/2e11c.png","grade-06-out":"1","grade-07-out":"1"},"path":"\/events\/ludum-dare\/46\/defend-together","parents":[1,5,9,176557],"love":0,"notes":1,"notes-timestamp":"2020-04-28T06:56:42Z","grade":{"grade-01":3,"grade-02":3,"grade-03":3,"grade-04":3,"grade-05":3,"grade-08":3},"magic":{"cool":0,"feedback":0,"given":0,"grade":3,"grade-01-average":4,"grade-02-average":3.5,"grade-03-average":3.5,"grade-04-average":3.5,"grade-05-average":3,"grade-08-average":3,"smart":-42.264973081037}},"text":"![logo.png](\/\/\/raw\/197\/3\/z\/2fe4f.png)\n\nYou have been summoned by the crystal of power to protect it. Work with friends, strangers, and whomever else there is to stop enemies from attacking the core!\n\n## Controls\n\n![iron_player.png](\/\/\/raw\/197\/3\/z\/3019c.png)\n\nUse WASD or the Arrow keys to move.\n\nIf you move onto an enemy, you will instead deal damage to that enemy.\n\nWork with other players to keep the crystal alive!\n\n## Ludum Dare Issues\n\nOkay, so a little bit of a story here.\n\nI decided that I wanted to use this Ludum Dare as an opportunity to learn ENet, a C++ UDP Networking library.\n\nI found a Godot module that worked amazingly when running in engine, but on export the module failed to load any of the GDNet classes. I will be working on updating the module to work with the exports, but for now the game can only be played by running it through a custom Godot editor. The game will also receive a handful of updates for quality of life and security tweaks.","title":"Defend Together"}