Frequencies by De Nederlandse Amerikanen by Pengon

[raw]
made by Pengon for Ludum Dare 46 (JAM)

Our music-based game is finally done! Keep the music alive, while fighting hordes of enemies!!

The game uses the audio of your sound card, so you need to download the game if you want to play it, sorry. sniped_game.PNG

Project the music orbs from "Followers". Kill them and/or play songs with the right frequency to keep all the orbs alive. If they have much hp, they buff your character.

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Virtual Turtle Studio
23. Apr 2020 · 09:23 UTC
So this is definitely a very intersting and innovative concept. I liked the idea of having to switch my music quickly a lot and it made for very interesting gameplay, as I also have to juggle my spotify playlist outside of the game, while playing the game itself. What I found is that it's kind of easy to find music that satisfies all frequencies relatively well, which makes you kind of invincible :P Also, I sometimes found that it was quite hard to know what was going on in the other rooms, even with the status panel in the top right, which meant that I sometimes lost the game without any clue of where I went wrong. This could maybe be solved by putting everything in one room, so you get a better overview? Anyway, very cool concept and I think you guys definitely learned a lot, which the goal was, so good job!