Symbio by x_minus

[raw]
made by x_minus for Ludum Dare 46 (JAM)

My first Ludum Dare!

I set out to make an arcade-style game where you need to keep a biome in balance for as long as you can.

In its current state, it is barely playable. Both you and the predators feed on the green flock. The predators are attracted to the green flock but scared away by you. This is as balanced as I could get it in the 72 hours- at the moment the predators will almost always die out first, often being so avoidant of the player flock that they may not even appear.

I hope you have fun swishing the boids around for a moment, but don't expect too much more than that.

Ratings

Overall 2521th 2.364⭐ 24🧑‍⚖️
Fun 2514th 2.119⭐ 23🧑‍⚖️
Innovation 1439th 3.182⭐ 24🧑‍⚖️
Theme 2129th 3.095⭐ 23🧑‍⚖️
Graphics 2256th 2.386⭐ 24🧑‍⚖️
Mood 2371th 2⭐ 19🧑‍⚖️
Given 5🗳️ 5🗨️

Feedback

AntaresValdemar
21. Apr 2020 · 15:04 UTC
Hi this seems like an interesting idea but I'm not sure it's playable? I just keep losing pretty much straight away, it says there is 1 predator and then 0 predators but I never see the predator on screen? Nothing I do seems to affect it. Let me now if I've missed something, because the game looks nice.
EyesOfLamia
21. Apr 2020 · 15:09 UTC
Interesting concept, I couldn't quite grasp the gameplay mechanics, no matter what I did the predators died after about a minute but it's a cool and different idea.
FPixel
21. Apr 2020 · 15:11 UTC
An interesting concept, but I still do not understand how to play. What changes when the buttons are pressed? This may be my problem, but the FPS is very low.
Flomino
21. Apr 2020 · 15:14 UTC
i was intrigued by the title and menu, but found the game not fully playable. the game has some performance issues which (on my laptop) rendered the game unplayable at 3-5 fps on average. i could not seemingly interact with the game. its an interesting idea id like to see fixed up with improved performance optimization and clearer gameplay.
TheCze
21. Apr 2020 · 15:15 UTC
I'll be honest I'm not entirely sure what I did but I really enjoyed the flock movement of the swarm.
Andro
21. Apr 2020 · 15:16 UTC
Like the others, I couldn't really understand what is going on. However, I should also add that the game seems to lag whenever those red things appear.
JonhG
21. Apr 2020 · 15:16 UTC
Im agree with guys. I cant understand how to play and what i should do in this game. But in general, main idea looks interesting.
Gurglesprain
21. Apr 2020 · 15:16 UTC
Yeah nice boid simulation but I'm really not sure what's going on :sweat_smile:
Even some basic instructions or a description of what to do on this page would go a long way.

I was also getting odd FPS drops, it'd be perfectly smooth for a while and then tank to single digit FPS for a while
ed3187
21. Apr 2020 · 15:19 UTC
Like some other I didn't quite understand how to play it, seemed like a really interesting idea though
ssh.randy
21. Apr 2020 · 15:20 UTC
Oh i like the sim. Don't really get what the gameplay aspect of it is, hard to control the birds, and I don't really see how you can influence anything one way or the other, but it's always fun to watch simulations. Good work on your first try!
NanoArch
21. Apr 2020 · 15:22 UTC
Interesting idea but, I don't really get what to do, the frame rate drops to unplayable rates, and again, I didn't really understand what the point of what the player is supposed to do in the game, I would like to see this refined and remade for better FPS and more elaborate game play, and more instructions.
Lestat
21. Apr 2020 · 15:22 UTC
Interesting to say the least. Fits the theme. Good job!
Topolino
21. Apr 2020 · 15:22 UTC
Hey there! I know a lot of people are having trouble understanding what's going on, so I just wanted to add my two cents here. This might be a boid simulation based off Sebastian Lague's video on YouTube? There isn't much gameplay and the FPS drops are probably a result of just how difficult it is to simulate natural boids. A cool concept, but adding to this further with some more explanation or gameplay would really create an interesting experience beyong the novelty of the simulation.
Trifectuh
21. Apr 2020 · 15:41 UTC
The flock movement feels really nice. I failed to figure out how to feed the predators but had fun flinging my little blue dudes around. Nice job
Voidsay
12. May 2020 · 18:51 UTC
Can't for the life of me tell if I affect anything. Performance takes a nosedive after a reload.