Intercom Dungeon by SandPile
In this game you as the player tackle an endless dungeon, challenging yourself on how far down you can go! Inspired by Binding of Isaac, You move through a pseudo-random dungeon, finding random items and other things to help you along your way.
Controls
Hold down the arrow keys to shoot in different directions. Use WASD to move about.
Theme
Keep it Alive. Originally my idea was that you would be playing the intercom as well as the player. Whatever you chose as the intercom, would appear in the room as loot. I moved away from this plan, but I still think the theme fits somewhat. This is an endless dungeon crawler after all, and the purpose is to "Keep the run alive".
Hope you like it!
https://youtu.be/TPeJgOjxRh8
| Youtube | https://sandpile.github.io/IntercomDungeon/ |
| Original URL | https://ldjam.com/events/ludum-dare/46/intercom-dungeon |
Ratings
| Given | 0🗳️ | 0🗨️ |
Feedback
Rojola
23. Apr 2020 · 13:30 UTC
It took my some time to figure out how the shooting works, after that the game beat me with its good difficulty. I was hoping for background music but other than that it was pretty solid!
Stickle
25. Apr 2020 · 21:27 UTC
Wow this really does feel like TBoI! I feel like the enemies were a bit too bullet-spongey and the shooting was a bit hard at first but exploring was fun and challenging. Great job!