KABLOOMATOIDS by Jhonxay

[raw]
made by Jhonxay for Ludum Dare 46 (JAM)

KABLOOMATOIDS is a game about KABLOOM-ing some aliens. The aliens come in waves every 20 seconds to try and defeat your spaceship. There was so much more planned for the game- but because of the time restraint we made do! The team and I are really proud of the product! -Jhonxay the head Programmer

  • How to Play: Objective- survive the infinite waves of bug monsters as long as possible while protecting your spaceship. If your spaceship is destroyed... You lose! Keep in mind your oxygen level. to keep it up stand near plants. You can only have 3 plants at a time. You can destroy the plants with you pickaxe.

  • Controls: -Switch inventory items with the scrollwheel -Use the mouse to change your view. -With the pickaxe selected hit to break minerals -With the the gun click on the enemies to kill them

  • How to download: -You can play it on the itch.io web page just using WebGL: https://jhonxay.itch.io/kabloomatoids. You can also download it there if you'd like! Go on- what are you waiting for?

Have fun- your space journey awaits.

Dev log on the making of this game jam entry coming soon on: https://www.youtube.com/c/JhonxayPlayz

Ratings

Given 2🗳️ 1🗨️

Feedback

MuchoBestoStudio
22. Apr 2020 · 10:59 UTC
[v0.2]
I fix the game myself but you have to fix it for other players. Globally, I understand what you have done. But the problem is that you have too many features unfinished. Prioritize better your features when you develop. We don't need to mine or to place plants if the core gameplay is not done well (movements, shoot, enemies, ship).
Webox
22. Apr 2020 · 15:11 UTC
I see what you were trying to achieve, game concept is great and the idea was on spot with the theme. You may have ran out of time because maybe the scope was a bit too big. But the game is completely playable and fun, the only real complain I have is that I wasn't able to select tools/weapons using 1,2,3 scrolling the mousewheel was annoying sometimes. Great job overall!! keep up the good work!

also, I really liked the color pallete
Texz
26. Apr 2020 · 15:01 UTC
The idea is really good you should keep updating ! Making a complete game could be a nice idea i guess ! :)
JesterSeraph
26. Apr 2020 · 19:45 UTC
Good attempt! Really impressive project for a less experienced team. The 72 hour time crunch is definitely hard. I recommend aiming for a smaller scope next time. If you didn't finish your idea in time, it's a lesson to scope smaller & make that smaller experience great.